WoT Supertest: Additional Tier X LT Changes


Just a quick add-on to our post from yesterday, a few additional stats that weren’t listed earlier, and with more detail. Mostly damage and DPM related:

Rheinmetal Panzerwagen

  • Damage reduced from 360 to 320
  • DPM reduced from 2206.3 to 2179
  • Reload reduced from 9.79 to 8.811
  • Rate of fire increased from 6.129 to 6.81
  • Aim reduced from 1.82 to 1.53
  • Expansion of aim circle during turret rotation reduced from 0.115 to 0.096
  • Aim circle expansion during hull movement reduced from 0.173 to 0.134
  • Aim circle expansion during hull rotation reduced from 0.173 to 0.134
  • Aim circle expansion during turret traverse at max speed reduced from 5.06 to 4.22
  • Aim circle expansion during movement at max speed reduced from 12.95 to 10.07
  • Aim circle expansion during while turning at max speed reduced from 9.32 to 7.25

T-100 LT

  • DPM increased from 2188.8 to 2357.1
  • Reload reduced from 8.224 to 7.636

XM551 Sheridan (*Parameters for the 105mm)

  • Damage increased from 360 to 390
  • DPM increased from 2448.4 to 2652.5
  • Ammunition cost reduced from 3,056 to 2,821

AMX 13 105

  • Damage increased from 360 to 390
  • DPM increased from 2032.1 to 2201.4
  • Ammunition cost reduced from 3,042 to 2,808





Tech tree showcase [WOWP] Poland part 1


So it has been a while since i did these. Poland was voted as second most popular after Italy in the poll which i made. Now i have been able to make 2 nearly complete lines but since Poland was occupied by Germany and the Soviets at the start of WW2 all of their plane development was stopped and didn’t begin again until the 50’s. Now since Polish airplane designers where very good at designing planes i have been able to make 2 lines up to tier 7 with only prewar plane designs. Some of them might need slight buffs in performance but none of them are forced into their tiers. After the war Poland mainly used Soviet fighters so they didn’t start to develop jets until the end of the 50’s and that’s in minimal numbers. I have only been able to find 3 fitting jet candidates that predates 1960 and one of them is 50% fake. So this tree will unfortunately only end in one tier 10 jet but that’s what happens when your airplane industry gets smushed into smithereens by 2 of the biggest military forces of the the 1930’s. So here is my tech tree proposal. Both are multi role lines with mainly bomb armament. One is centered around inline engines while the other is based on radial engines. The inline line will be mainly focused on speed while the radial will be turning better and have slightly better overall armament.

Now here is the tree. I will start with the radial line and end with the jet line.

polish tt Continue reading

War Thunder – [Development] Krupp-Steyr Waffenträger



The Waffenträger concept was conceived to combine German artillery tractors and SPGs into one vehicle type that would salvage precious resources, like field guns, from the battlefield in the later stages of the war. Though the concept did undergo testing, it never received its real baptism by fire, thus War Thunder tankers can look forward to having the honour of testing out the Waffenträger in real combat themselves in the upcoming 1.71 update!
Today we are starting to publish devblogs for the upcoming update War Thunder 1.71. The most exciting news we will hold until next week, when the international gaming expo Gamescom 2017 begins. Stay tuned!

Continue reading

T71 CMCD Supertest Stats


As you may remember earlier this month, we posted a reworked US light tank line with things split between auto-loading and conventionally armed US light tanks. Well looks like things are moving forward, as the T71 CMCD has moved to supertest with new stats:



Tier: 7
HP: 840
Engine Power: 340 hp
Power to Weight: 20
Speed: + 64 / -25 kph
Hull Traverse:  46 ° / s
Turret Traverse: 65 ° / s
View Range: 390 m
Hull Armor: 25/22/19 mm
Turret Armor: 22/22/22 mm
Continue reading

WoT Supertest: Tier X Light Changes


Good day everybody,

Here are some changes that are currently floating around supertest involving the Tier X light tanks:

AMX 13 105:
– Increased DMG from 360 to 390
– Ammunition capacity increased from 30 to 33 pieces

Rheinmetall Panzerwagen:
– Reload time reduced from 10 to 9 s
– Aim time reduced from 1.9 to 1.6 s
– Dispersion during hull movement reduced by 20%
– Shot dispersion was reduced by 20%
– Ammunition capacity increased from 30 to 35 pieces

T-100 LT:
– Reduced reload time from 8.4 to 7.8 s
– Ammunition capacity increased from 38 to 43

XM551 Sheridan:
– increased DMG for 105 mm LT Gun from 360 to 390
– Ammunition capacity increased from 105 mm operation from 37 to 42 pieces

– Ammunition capacity increased from 36 to 40 pieces

Common Test 9.20, Third Iteration Improvements


Good day everybody, quick post on the changes going into the third iteration of the 9.20 Common test:

  • Marks of Excellence can no longer be earned in the Ranked Battle or Grand Battle mode. Battles in these modes have no influence on the player’s Marks of Excellence.
  • Fixed the issue with duplicating confirmation windows in Team Training lobbies.
  • Fixed the issue with camera binding to a destroyed vehicle.
  • Fixed the issue where it was impossible to disable the chat with allies in a Grand Battle.
  • Fixed the issue where a pop-up hint about the prime times of Ranked Battles was displayed on certain dates when switching months in the calendar.
  • Fixed the issue with the display of mission conditions.
  • Fixed the issue where the commander’s cupola was missing in a destroyed Tiger 131 tank.
  • Fixed some technical issues.
  • Pz.Kpfw. IV Ausf. D: Fixed the issue with the display of Inscriptions on the tank’s second turret.
  • Fixed the issue with the display of the hint about Premium Account discount.
  • Fixed the issue with the inability to switch to 1024×768 resolution correctly.
  • T-34-2G FT: Fixed the issue that caused strong rocking of the tank’s hull when braking.
  • Bat.-Châtillon 25 t: Visually adjusted the size of the tank’s top gun.


That’s all for now folks.

War Thunder – Answers from developers


Ground Forces

You have chosen not to implement dynamic weather change. So here’s the question: will we be able to see rain in ground (combined) battles? I recall having rain in ground battles 1 or 2 times in all the time I’ve been playing WT. In air battles one may see rain quite often but in tank battles all we see is snow – not enough weather diversity.
“Answer” The chance of rainy weather in tank battle is very low since the visibility is really bad and it’s uncomfortable for players. It also makes aircraft almost useless in such battles. Continue reading