A few changes to the Overlord map being tested at the moment. Previous changes can be viewed here.
Most of the changes involved flattening out the center of the map and removing some unnecessary vegetation, mostly in the hope to simplify navigation around the map. A few positions have been added around for passive scouts and other lightly armored vehicles however. The overall elevation of the beach has been raise, this combined with changes to the areas leaving the beach are hoped to smooth the transition from the beach to the rest of the map.