Supertest: Tier 7 Light Tanks Stats


New (prelimenary) stats for the Tier 7 lights. Here’s what we have:


Tier VII
HP: 880
Speed: + 58 / -22 kph
Hull Traverse: 44 ° / s
Turret Traverse: 44 ° / s (from 46°/s)
Hull Armor: 10/10/10 mm
Turret Armor: 15/10/10 mm
View Range: 400 m

DMG: 240/240/320
Penetration: 158/210/45 mm (from 180/250/45)
Reload: 10.0 s
Accuracy: 0.36 (from .38)
Aim Time: 2.2 s

*Note: SP.1C has lost its autoloader


Tier VII
HP: 840 (from 880)
Speed: + 64 / -23 kph
Hull Traverse: 56 ° / s
Turret Traverse: 42 ° / s
Hull Armor: 25/22/19 mm
Turret Armor: 22/22/22 mm
View Range: 400 m

DMG: 150/150/185
Penetration: 145/210/38 mm
Magazine Reload: 20.0 s
Reload: 2.0 sec
Magazine Capacity: 6
Accuracy: 0.39
Aim Time: 2.1 s


A new addition to the Soviet tree.

Tier VII
HP: 880
Speed: + 72 / -20 kph
Hull Traverse:48 ° / s
Turret Traverse: 48 ° / s
Hull Armor: 40/40/40 mm
Turret Armor: 110/80/80 mm
View Range: 390 m

DMG: 180/180/300
Penetration: 144/194/44 mm
Reload: 6.0 sec
Accuracy: 0.38
Aim Time: 2.3 s

AMX 13 75

Tier VII
HP: 850 (from 900)
Speed: + 61 / -23 kph
Hull Traverse: 42 ° / s
Turret Traverse 46 ° / s
Hull Armor: 50/20/15 mm
Turret Armor: 40/20/20 mm
View Range: 390 m

DMG: 135/135/175
Penetration: 144/202/38 mm
Magazine Reload 14.0 s
Reload: 1.8 sec
Magazine Capacity: 4 (from 6)
Accuracy: 0.38 (from .40)
Aim Time: 2.0 s


Tier VII
HP: 900
Speed: + 60 / -23 kph
Hull Traverse: 54 ° / s
Turret Traverse: 48 ° / s
Hull Armor 35/20/20 mm
Turret Armor: 45/30/20 mm
View Range: 390 m

DMG: 200/200/320
Penetration: 159/230/43 mm
Reload: 7.5 sec
Accuracy: 0.36
Aim Time: 2.5 s

45 comments on “Supertest: Tier 7 Light Tanks Stats

  1. Thomas A. says:

    What will happen to the gap between the T37 tier 6 and M41 tier 8?

  2. Jenn0side says:

    Well that sucks the autoloader was my favorite part of the sp1c

    That 10s reload is going to be a pain for one shot

  3. thesherbet says:

    Have they said much about the changes to autoloaders on french tanks? This is yet another nerf to the french light line, 0.2s less between shots but the same reload on a smaller mag. Another dpm nerf to a line that already kinda struggles as it is. And then the soviets get a tank that does “72kph” and has 100mm turret armour?

    • Zarax says:

      100mm is irrelevant at tier 7.

    • A Dude says:

      Considering that the T71 is now actually on par to the AMX 13 75 when it actually always was vastly superior, AND considering that Light Tanks apparently now finally lose their Scout MM and are going to play on their own tier, I don’t see the point of your complaining and I highly appreciate the job WG did there.

      • DeadArashi says:

        Someone that actually understans. Have my +1

      • Nocomment says:

        In what way is it on par?

        The t71 is faster, more agile, has a better gun, better view range and can deal more damage faster.

        If they meat the T-71 can 1 clip the amx the amx needs almost 2 full clips.

        The aim times and inter-clip reload differences are marginal.

        Do you work for WG balancing department by any chance?

      • Nocomment says:

        And if the T71 has HE loaded too?
        It does not even need that 4th round.
        not to mention it will be in position first and gets a better view rnge. sowho is the ambusher and who is the ambushed

    • Hey NoComment, T71 has awful camo right off the bat so it’s not the best if you need to be sneaky, that’s why it needs the extra mobillity. Briefly, the AMX and T71 fundamentally have different play styles. You can think of the two as a T69 and AMX 50 100, neither is better or worse since they both specialize in different situations. The T69 is more opportunistic and stealthy while the 50 100 is more of a crazy assassin with a tomy gun. The thing is, if a T71 misses one shot against an AMX 13 75 with its awful .39 accuracy, the T71 is boned because the AMX can out reload the T71. Neither is bad, just situational.

      • Nocomment says:

        the amx has .38 over .39 less pen and less alpha. Its the amx that is boned unless the t-71 screwsup. he can then at least run away unlike the amx.

      • An AMX 13 75 can ambush a T71 with its camo and unload a clip of HE for 700 dmg in less than 5.4 sec while the T71 is still over half a second from firing its 4th shell only having done 450 damage. Those HE rounds will damage modules, kill crew and the T71 cannot reliably fire HE in return. Then the AMX can pull into cover for ring around the rosy, reload in 14 sec, rinse and repeat but this fight never should have happened in the first place. Once again NoComment, not everything is not about blood and adrenaline haha. There’s a reason why scouts are called scouts and not assassins. The 13 75 has always been the thinking man’s tank, it’s not for everyone.

      • Nocomment says:

        most of my reply is above but the only thinking to be done is do I by the 13-75 now……no

      • Alright haha, yeah, active scouting tanks are normally more fun and useful in tournaments. Happy tanking out there 🙂

  4. Uuuhhh says:

    Wow, WG really hates the French lol

  5. veteo says:

    They get a better MM? From now, they dont meet t10’s?

  6. Noidea says:

    I guess WG has nothing better to do than kick the shit out of the French Lt line. (Piss off WG). Also what happen to the LTTB?

  7. Ion7 says:

    T71 fits in better, and ltg is damm ugly, that’s what I see.

  8. Orgez says:

    sp1c rest in peace…. I have this tank and its an incredible tank. If they do not do something with engine and power weight ratio its gonna be crap tank

  9. Zorin234 says:

    Give us the aufx panther back not a copy paste sp1c

  10. Han_Y0lo says:

    Yup, they’re planning to ruin the SpicePanzer. That makes me sad.

  11. I suspect heavy work with gun handling values on these tanks. Doubt that they would leave WZ-131 and T71(basicly) as they are with better mm.

  12. metalscourge says:

    So much for adding the t92 light tank…. they couldn’t be more creative.

  13. heldermartins1 says:

    My poor T71…

  14. Paul Mckenzie says:

    Tier 7 lights need a pen buff.
    145 mm isn’t enough to deal with tier 8 and 9 heavy armor.. Forces you to spam gold ammo to try and carry. 175 was much better at least you can pen sides of ht turrets etc with 175 some times. Why does wg hate light tanks? Low hp, low pen, obv low alpha, mobility could be better especially ground resistance, view range same as top tier ht.. And obv no armour.

    Need pen and acceleration and view range buff

  15. Anonymous says:

    All the good guns from the Light tanks that make them fun are being removed? I hope the 59 16 uatoloader stays!

  16. luchsalot says:

    Just about 40000 xp away from the Ru251. Making the SP1C go slower? Was planning on keeping it after researching the Ru251 but now, what would be the point?

  17. Havoc199 says:

    Lol spic and 13 75 gets shit on….GG…and they were the worst to begin with.

    Spice has a 10 second reload for 240 alpha and no autoloader….Lmao Thats funny….

    13 75 once again loses it’s clip potential and what….I guess not as bad as the spice. At least you can ambush, unload and hope to run away….

  18. Alex Knight says:

    Haven’t seen a topic on this so here it goes: What will happen to the T57 line ?! As we know currently there are 2 ways to get hold of that tank, via T49, or the T69. With the introduction of the full light line, will the T57 be available through the T49->T54E1 ? Because to be honest I started the US light line JUST to get the T57, didn’t really like the other branch…

    Sooooo what now ?

  19. StyleZ says:

    This idea of getting rid of autoloaders or removing shells from them is totally not cool. That is the feauture that makse some of them fun to play.
    And of course LTTB was not armored enoigh as a scout so they make a new turd looking tank with even better armor 🙂 But that is at least something new and will not break the game.

  20. OopsAA says:

    Is WG willing to give the Type 62 some love? It is inferior in speed and penetration, actually in almost everything what a scout should be.

  21. Anonymous says:

    The penetration nerf is required as the scouts do not see +3. The nerf to the aiming time, dispersion and (most likely) soft stats is not good though. It basically takes away from the gameplay.

  22. Anonymous says:

    this is f***cked i played over 2k games in my m41 walker bulldog because of that clip and i get a ….t71 for back wg pls………

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