Good day everyone,
Incredibly slow news day, but a short bit for those interested: WarGaming has a new mobile app that adds a new layer of protection for your WarGaming ID account. The app generates a temporary 6-digit code that is used to login, in addition to your already existing password. The idea being that the rapidly changing second layer will drastically reduce the chance of accounts being hacked.
1- Login to your WarGaming ID and enable two-step authentication.
2- Download the app and scan the code. Then enter the confirmation code.
3- When you next log in to your WarGaming account, enter the current 6-digit code from the app to confirm your identity.
So part 3 of Switzerland is taking a bit of time due to Mizutayio having some strict schedules atm. So to make the time pass i made a poll asking u guys what Nation you want us to showcase after Switzerland. We have 12 trees in the works but ho knows what nations we might work on in the future.
Members of the pre-beta test will be able to test this destroyer in one of the future tests, and results of this test will taken into account for the future development of our fleet.
Introduced in the early 1940s and serving well after WW2 with other nations, few ships ever managed to gain such an iconic status during their operational service as the US Fletcher class destroyer. Instantly recognizable to most fans of military history, this naval legend is ready to be deployed in one of the upcoming naval testing sessions to once more change the tide of battle. Continue reading
Good day everyone,
With the new HD models coming in 9.19.1, the usual armor changes will be taking place as well. So without further ado, here’s what we have so far:
M4A3E8 “Easy 8”
Good day everyone,
Detailed changes listed here for the French high tier mediums and tank destroyers:
AMX AC mle. 48
- 120mm AC SA46 now equipped with a magazine autoloader.
- DPM reduced from 2404.6 to 1894.3
- Reload for magazine 32.603 (from old 9.973 single shot reload)
- ROF decreased from 6.016 to 4,736
- Magazine Capacity: 3 shells
- Per-shot reload: 2.703 seconds
- Increased side armor thickness from 40mm to 55mm
- Reduced accuracy from .316 to .355
- Decreased aim time from 2.78s to 2.59s
- Reduced dispersion during hull rotation from .23 to .134
- Decreased dispersion during maximum forward movement from 5.98 to 3.49
- Increased ammunition capacity from 64 to 66 shells
Hello everyone, World of Tanks Asia has released a new video.
Here we have the usual Wargaming Synopsis of the changes plus the links to our posts.
We’ve got the Update 9.19.1 Common Test kicking off on 22 June at 19:00 CEST (UTC+2), packed full of improvements and new content. You know the drill—read up on the incoming changes, then take it for a test drive, and chime in on the forums to help us see the update through to release.
For this installment, we’ve focused primarily on fine-tuning the core of the game, following the feedback on 9.18. You took the time to play and explain your concerns to us, so now we are taking the time to respond to your feedback with some adjustments. The update also introduces a new training program for newcomers and 13 tank models reworked in HD. Let’s take a closer look! Continue reading
A new episode of War thunder Shooting Range it out. This time it features a live Q&A with one of the lead devs.
Notes from the developers:
Translation by DecoNoir
The purpose of these changes is essentially to make the tank more comfortable to play, and to differentiate the tank from the heavy autoloaders of the tech tree. The change in weaponry will allow the player to fire more confidently, as the increased drum size of six shells will make a single miss or ricochet far less fatal than they had been. The increase in clip size will also come with a shorter intra clip reload, allowing players to put more shells down range in a shorter amount of time. Continue reading