WoT Supertest: Ruinberg Changes

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Even more info from supertest: This time being changes to the Ruinberg map. Most of which are intended to aid the southern spawn team with some slight terrain changes, additional cover, and the removal of some buildings. Seen here in handy GIF form:

17 comments on “WoT Supertest: Ruinberg Changes

  1. and I thought that map was the only perfectly balanced one…




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    • Noone says:

      No it wasn’t.

      One of the sides is a lot easier for light tanks and meds than other one. Also the very same side allows fast tanks to take good position on the corner, down the road, lit half of the enemy team and be reasonably safe while so.

      To me it always felt like it was one of the worst maps regarding balance. Despite that, I kind of like that map anyway 🙂




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    • Anonymous says:

      Yeah I actully was enjoying the new HD version. This is probably gonna make it suck.




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  2. Infernal969 says:

    Now unfuck the Fjords, Fisherman’s Bay, finally remove Redshite (how many times has this shit map been changed, every time for the worse?) and bring back Kharkov.




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    • Anonymous says:

      Sounds like nothing they do will satisfy u. If that’s the case then maybe u would be better off playing a different game.




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    • Anonymous says:

      i REALLY like reshire, really no problem in the map




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    • wolvenworks says:

      Redshire is okay now, and Fjords is at least playable for now. Fisherman’s rework was great, no complaints yet for now. Kharkov was….terrible. it and Sand River needs rework, IMHO. i think your map selection sucks. PLEASE don’t tell me you like Sand River. i’d just mark you as a faggot if so.




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      • Infernal969 says:

        Have fun playing Redshite with anything that doesn’t get gun depression or engine power.
        It’s also great now how one side can shit on heavies advancing to the “heavy flank” with a conveniently placed river bed. The castle is next to useless, the hill is still a dumb campfest and bases now have tons of bushes for wankers to stop you from making any play. Truly amazing map. Any other map with this amount of changes is long gone from this game, but they still pretend this one is good in any way so it stays.
        Kharkov was a map that allowed everyone to play. It had open fields for lights, long firing lines for TDs, brawl spots for heavies and tons of crossings for mediums. The only ones having problems were arty shitters and guess what – fuck them. But no, instead the fucking Paris stays in the game.
        Sand River is far from the best, but also far from the worst. Learn your viewrange.




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  3. Luke Roberts says:

    good. I dont care if there are new maps, rebalanced maps or old ones bought back. any change is nice. Even if its unbalanced for one side 50/50 you will get the good side.




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  4. Anonymous says:

    The field is a bloody arty kill zone now.. WTF are they thinking?




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    • Anonymous says:

      North spawn arty will be too busy hiding to hit anyone – the North spawn has no cover at all for arty.




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    • heinz says:

      sir, do you mention the word “arty kill zone” when talking about a city map? sir, are you drunk or stupid or stupid or are you camping on the middle of the field and then complaining about arty shooting you?




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  5. […] to DecNoirs Article. We have a free-cam video of the new version. […]




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