4 comments on “Kharkov Redesign Part II

  1. Seth H says:

    Looks like the map got smaller, great. Just what we need, another small map for upper tiers. No tank should have a view range that covers more than 1/4 of the a map.

    How about this, take maps the size of Frontline and Grand Battles and use them for regular use? You could adjust the play area based on the tiers playing AND it would give you multiple play areas per map. With the existing map being converted to HD they have added details to areas outside of the play area, why not enlarge the play areas to include those areas? That would make things a little better while they come up with maps that are increased to at least 1.4km. WG would be better off going at least 3km.

    • SquishyStar says:

      Weeeeeeell you’d be pretty much fucked then if you’re let’s say in a T95, which in the worst case would have no chance to go and reset the base while the rest of your team is getting roflstomped.

  2. kharkov was already a good, well designed map before. plenty of other maps are in a bad state, malinovka, prokhorovka, fishermans bay, province, AIRFIELD to name a few.

  3. CynicalDutchie says:

    Wow, just wow. They really ruined this map, I hope it never makes it back into the game in this state.

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