WoT Console: Update 4.6

6

Good day everyone,

Been a while since we’ve covered WoT Console, the last big news being it’s addition of “Mercenary” content (Because why add what people ask for when you can just make stuff up?). Three months after that update Console is going all in with the Mercenary line, and some balance updates that the community has been waiting nearly a year for. Was it worth it? Let’s look (Note- WoT Console only sees fit to do huge balance changes once in a blue moon, so the Tank Changes are reserved for the end do the large amount of them):

New Content

Mercenary Tree Additions

Eight new Mercenary tanks and commanders are being added, looking about as good as a T29 mashed with an IS-2:

These will be earned more or less the same way as the previous Mercenary tanks, through time limited Operations that can be bought out (or at least partially bought out) with gold.

New/Returning Maps

This update will bring back the long missed Pearl River, as well as bringing a PvE map into PvP under the name Caen 1944 (though for a map named after a French city there seems to be little city):

New Tier Xs

The British and Chinese tech trees will see the addition of tanks that aren’t colored on, with the addition of the Super Conqueror and WZ-111-5A respectivly.

 

UI/Player Features

Health Bar Numbers

Only took 4 and a half years of asking from the community, but WoT Console has finally seen fit to add numbers to the tank health bars so players can accurately judge the amount of HP and enemy has:

healthbar

Platoon Changes

New rules have been implemented for platoons, including only allowing players to platoon with tanks of the same Tier and matchmaking spread. Artillery is now limited to three players per platoon (out of the five maximum on Console).

Also added are Persistent Platoons, which essentially serve as public platoons that players can drop in and out of.

Full Notes

For the total list of changes, here are the full update notes:

Update 4.6 Sizes


  • Xbox 360:  91MB Title Update + 1.87GB Download
  • Xbox One:  4.1GB
  • PS4:  3.2GB

New Features


  • 8 New Mercenary Tech Tree Vehicles
    • As the war continues, so does the demand for Mercenaries. Discover eight new Mercenary Tech Tree tanks commanded by an unruly bunch of heroes! Keep an eye on the Mercenary Tech Tree and the portal for when their Contracts become available. These Mercenary Commanders are inspired by real Wargaming employees! Maybe you’ll recognise some familiar faces…
      • Thresher – Contract available now!
      • Sharpshooter – Contract available now!
      • Stinger – Contract available now!
      • Long Reach – Coming soon!
      • Thunder-Bucket – Coming soon!
      • Roundabout – Coming soon!
      • Deadbolt – Coming soon!
      • The Machine – Coming soon!
  • Arty Trajectory Cam
    • A popular player requested feature for Artillery vehicles has been added.
      • ‘Trajectory’ view provides Artillery players with an alternative camera option, alongside the already-existing top-down Strategic view. This new camera view is lower to the ground, angled, and rotates automatically to simulate the direction of the shell’s travel, using the player’s tank as the central pivoting point.
  • Clear Camouflage has been added as an option for all tanks.
  • Dynamic battle music, with the option to toggle on/off via the audio options menu has been added.
  • HP Bars with Values
    • A highly demanded player request has been added: the ability to see tank’s Health Bar numbers! This option can be toggled on or off through the game Options and will be off by default. With this option turned on, players will be able to see tank’s current health / total health.
  • Platoon Changes
    • The Platoon system has undergone several improvements which change the way players interact and join Platoons through the introduction of Persistent Platoons. We’ve also adjusted the platoon rules to improve the quality of matches for all players and prevent the formation of fail platoons!
      • Multiplayer:
        • Players can only select the same Tier tank as the Platoon leader.
        • Platoons are limited to only 3 Artillery vehicles per platoon.
      • War Stories and Co-op:
        • Any Tier tanks can platoon together.
        • Platoons are limited to only 3 Artillery vehicles per platoon.
  • Randomize Crew Name Button Added
    • Players can now select the ‘Dice’ icon to have a Crew name randomly generated while in Crew customization.
  • Tank Rebalancing
    • We have adjusted and re-balanced a large amount of the vehicles in-game.
  • Two Tier X Tech Tree additions
    • Two new heavy hitters representing UK and China have entered the game at Tier X!
      • Branching from the WZ-111 1-4, the heavily anticipated WZ-111 5A has been added to the Chinese Tech Tree at Tier X alongside the existing 113!
      • Branching from the Conqueror, the long-awaited Super Conqueror has been added the UK Tech tree at Tier X joining its fellow heavy tanks, the Chieftain and FV215b!
  • New Maps
    • Two maps have been added to rotation:
      • Caen – 1944
      • Pearl River

Other Improvements


  • New WGCB logo video added.
    • We have replaced the War Stories video during the login process with the new WGCB logo video.
  • War Stories video moved to the War Stories game mode.
    • The War Stories video has been moved and will play once per session upon entering the War Stories game mode.
  • Garage scenery updated.
    • We have updated the props in the garage with Mercenary-related props to improve the immersion, including:
      • Rusty Jeep, Tusk tank, and Mercenary personnel.
  • Improved the Spectator HUD.
    • When using the Spectator mode in Team Training, destroyed players’ information will now be grayed out and less distracting.
  • Improved Contract visibility.
    • While in the Mercenary Tech Tree, the Purchase display on the sidebar has been replaced with a Contract detail display.
  • Updated the UI for Supplies and Equipment with a new style.
  • The nation flag icons in the filter have been changed to rectangles to allow for more space for future nations.
  • Updated font and art for the following:
    • “Recruit a crew” is now in all caps, center-aligned, and smaller.
    • The camouflage name on the sidebar now uses Stencil for the owned camouflage display.
    • Equipment help screen updated with the new star icon.
    • Hero crew portraits in Crew Customize updated with hew star icon.
    • Star and checkmark icon positions adjusted on Crew Portraits in Crew Customize.
    • Select a portrait header text now uses Stencil font in Crew Customize.
  • Updated the wording for Contract details for unavailable Contracts.
  • Op icons have been updated with a new style.
  • Added Contract Help screens to the Tech Tree.
  • Improved all Radial menus.
    • We’ve adjusted the thumbstick deadzone for all radial menus to help address the accidental fixing of incorrect modules or issuing incorrect messages.
  • Improved balance for:
    • Dukla Pass – Assault: Attacking team spawn location has been moved.
    • Kasserine – Encounter: Spaced out the Team 1 spawns on west spawn area.
    • El Alamein – Encounter: Updated Team 1 and Team 2 Spawn locations.
    • Raseiniai – Assault: Updated Team 1 and Team 2 Spawn locations.
    • NorthWest – Team Destruction: Moved some of Team 2 Spawns further West.
    • Theipval Ridge – Team Destruction: Team 2 now has a greater number of players spawn on South Spawn zone, while Team 1 now has a greater number of players spawn at the North Spawn zone.
    • Siegfried Line – Encounter: Shifted Team 1 spawns west, and moved Capture point slightly east.
    • Siegfried Line – Team Destruction: Removed 1 spawn location for Team 1, and re-positioned spawn locations for both teams.
    • Malinovka Winter – Assault: Capture location moved.
    • Liberty Falls – Team Destruction: Moved Team 2 Spawn location.

Bug Fixes


General

  • Shells can no longer get stuck going in the opposite direction of the turret on tanks with limited turret traverse.
  • Shots with a damaged turret no longer go outside of the reticle.
  • Inverted reverse option now works correctly when using the handbrake.
  • War Stories: Background for the next chapter no longer flashes between popups.
  • Dynamic legend no longer overlaps elements in certain situations.
  • Co-op PvE: Mission objective texts are now aligned correctly.
  • Mini-game music now stops playing when leaving the mini-game.
  • RU: Base capture messages are no longer cut off.
  • RU: Crew rank abbreviations are now correct.
  • RU: Operations are now translated.
  • Voice chat now disconnects upon re-entry into the battle queue.
  • Map names now correctly display during the initial countdown before a match starts.
  • Stage rewards in Contracts are now properly aligned.
  • Nation flag is now present in the purchase prompts for Mercenaries.
  • Upgrade legend now correctly updates while platoon leader is in a battle.
  • Random reward icon now correctly displays in the Ops reward section.
  • Store notification ribbon will now vanish after player scrolls through all bundles.
  • The timer display for hours and days are no longer plural when only 1 hour or day remain.
  • Celebration screen no longer plays in the background when attempting to purchase more premium past the maximum limit.
  • Spotter medal now appears in the overall medals section.
  • Privacy setting is no longer blank when entering Coop Proving grounds while in a platoon.
  • Gold values are now correctly using gold font in all areas.
  • Platoon privacy settings are no longer affected by the initial selection being moved to the friends list.
  • Contracts widget in the garage no longer shifts when tabbing between Garage and Ops.
  • Store now correctly has a lock icon for new players that have no unlocked the Store yet.
  • Players no longer receive a second welcome screen in War Stories.
  • When changing privacy settings within Coop the proper notification now displays.
  • War Stories no longer displays a blank congratulations screen if the player did not complete the secondary objectives.
  • Selling tanks with equipment is now giving the correct amount of Silver.
  • Timers to enter drive mode and siege mode are now displaying the correct times.
  • Linked tanks in the package view now correctly stay darkened when locked.
  • Long store bundle names now fit properly in the display.
  • Previewed customization items no longer remain on the tank when tabbing to the Tech Tree.

Tanks

  • WZ-131G FT now uses the correct Engine audio.
  • AMX 13 75 now uses the correct Engine audio.
  • T-50-2 now uses the correct Engine audio.
  • Atomic Centurion camouflage now applies correctly in all locations.
  • Atomic Centurion no longer has a duplicate kangaroo emblem.
  • Pershing now has the flag correctly on the turret.
  • XM551 Sheridan now correctly becomes elite.

Maps

  • Himmelsdorf Night: Puddle splash FX is no longer too bright.
  • Himmelsdort All: Base tarp FX now matches wind strength.
  • Mines: Base tarp FX now matches wind strength.
  • Baja: Picnic table is no longer floating at F0.
  • Lakeville: Blocked access to an unintended location at E2.
  • El Alamein: Fixed rock collisions to match visual size of the rocks.
  • Liberty Fallen: Billboard at A8 now has the correct destroyed state when shot.
  • Stadt der Dunkelheit: Removed glowing objects at J7.
  • Sacred Valley War: Fixed floating fire at J2 on destroyed truck.
  • Sacred Valley War: Moved the invisible wall at J9 so it’s not in the playable space.
  • Panama – Assault: Spawn icons no longer overlap.

Tank Changes

The number one thing asked for by the community, balance updates. Being nearly a year since the last big balance sweep, reception by the community has been hit or miss, but lets see the full changes:

USSR

A-20

  • Updated package positions and package lines.
  • Removed 45mm 20K
  • Turret 2
    • 37mm ZiS-19
      • Reload time: 2.3 → 1.9
  • Packages
    • Package 1
      • 45mm 20K -> 37mm ZiS-19

A-43

  • Removed 76mm F-34 gun
  • Added 85mm ZiS S-53 gun
  • Package 1
    • 76mm F-34 → 57mm ZiS-4
  • Package 2
    • 57mm ZiS-4 → 76mm S-54
    • Chassis A43 → Chassis A43 2
    • V-2-34 → V-5
  • Package 3
    • 76mm S-54 → 85mm ZiS S-53
    • Turret 1 A43 → Turret 2 A43
  • Package 4
    • 76mm S-54 → 57mm ZiS-4
  • Package 5 removed

A-44

  • Updated tank to HD
  • Removed 76mm F-34 gun
  • Invisibility factor moving/still: .165/.22 → .194/.259
  • Fire penalty: .33 → .389
  • Turret 1
    • 76mm S-54 gun model updated
  • Turret 2
    • 76mm F-34 gun model updated
    • 57mm ZiS-4 gun model updated
    • 76mm S-54 gun model updated
    • 107mm ZiS-6 gun model updated
  • Package 1
    • 76mm S-54 → 57mm ZiS-4

T-43

  • Chassis 1
    • Rotation speed:36 → 38
  • Chassis 2
    • Rotation speed: 38 → 40
  • Turret 1
    • 85mm ZiS S-53 gun
      • Reload time: 5 → 4.8

T-44

  • Updated tank to HD
  • 100mm LB-1 gun
    • Penetration: 183/235/50→ 190/247/50

T-44-100 / Volk T-44-100

  • Updated turret and gun collisions

T-50

  • Updated tank to HD
  • Chassis 1
    • Rotation speed
      • 44 → 42
  • Chassis 2
    • Rotation speed
      • 48 → 46
  • Turret 1
    • Rotation speed: 48 → 46
    • 45mm VT-43M gun model updated

T-54

  • Updated tank collision
  • Turret 1
  • 100mm LB-1 gun
    • Penetration: 180/235/50 → 190/247/50
  • Turret 2
    • Front/Side armor: 200/160 → 240/180
    • 100mm LB-1 gun
      • Penetration: 180/235/50 → 190/247/50
    • 100mm D-10T2C gun
      • Gun depression: 5 → 6

T-54 first prototype / Motherland

  • Increased turret frontal armor: 180/120/75 → 200/120/75
  • Increased gun armor
  • 100mm D10T-K gun
    • Gun depression: 6 → 7

T-54 ltwt.

  • Turret model updated
  • 100mm D-10TM gun model updated
  • 100mm D-10T obr 45M gun model updated

T-60

  • Updated tank to HD
  • Turret 1
    • 12.7mm DSHK gun model updated
  • Turret 2
    • 12.7mm DSHK gun model updated
    • 20mm TNSH gun model updated
    • 37mm ZiS-19 gun model updated

T-70

  • Updated tank to HD
  • Turret 2
    • 45mm VT-42 gun model updated

T-80

  • Removed  45mm 20K gun
  • Packages
    • Package 1
      • 45mm 20K →  45mm VT-42
    • Package 2
      • M-80 → GMC

T-100 LT

  • 100mm T 100 gun
    • Reload time: 7.8 → 8.3

T-150

  • Updated tank to HD
  • Turret 1
    • 122mm cannon U-11 gun model updated
    • 85mm S-31 gun model updated
  • Turret 2
    • 76mm ZiS-5 gun model updated
    • 57mm 413 gun model updated
    • 122mm cannon U-11 gun model updated
    • 85mm S-31 gun model updated
    • 107mm ZiS-6 gun model updated

S-51

  • 152mm BR-2 gun
    • Reload time: 22.9 → 21.7

SU-5

  • Updated tank to HD
  • 76mm cannon mod 1905 30 gun
    • Removed 76mm BR-350A shell
  • 76mm cannon mod 1905 40 gun
    • Removed 76mm BR-350A shell
  • 76mm cannon mod 1905 30 gun model updated
  • 122mm cannon mod 1930 gun model updated
  • 152mm mortar NM mod1931 gun modelupdated

SU-8

  • Updated tank to HD
  • 122mm howitzer A-19 gun
    • Reload time: 12.5 → 11.9
  • 152mm howitzer ML-20 mod 1931 gun
    • Reload time: 20.2 → 19.2

SU-14-1

  • Updated tank to HD

SU-18

  • Chassis 1
    • Shot dispersion movement/rotation: .26/.26 → .28/.28
  • Chassis 2
    • Shot dispersion movement/rotation: .24/.24 → .26/.26

SU-26

  • Updated tank to HD
  • 76mm cannon mod 1905 30 gun
    • Removed 76mm BR-350A shell
  • 76mm cannon mod 1905 40 gun
    • Removed 76mm BR-350A shell

SU-76M

  • View Range: 290 → 320

SU-100Y

  • 130mm B-13-S2 gun
    • 130mm PB-46 shell
      • Price: 1118 → 630
    • 130mm OF-46 shell
      • Price: 978 → 410

SU-101

  • Updated tank to HD
  • 122mm M62-C2 gun
    • Reload time: 12 → 10.6

SU-122A

  • 122mm M-30 gun
    • Reload time: 12.6 → 11.9

SU-122-54

  • Removed 100mm D54S gun
  • Added 122-mm D-49 gun
  • 122mm M62-C2 gun
    • Shot dispersion turret rotation: .12 → .08
  • Package 2
    • 100mm D54S → 122-mm D-49
    • V-2-54 → V-14
  • Package 3
    • 100mm D54S → 122mm M62-C2

SU-152

  • Chassis 1
    • Rotation speed: 20 → 22
  • Chassis 2
    • Rotation speed: 23 → 25
  • View range: 330 → 350

ISU-130 / HMH: ISU-130

  • Hull health: 800 → 880
  • Turret health: 200 → 220

ISU-152

  • Removed 122mm A-19 gun.
  • Removed 122mm D-25C mod1944 gun
  • Removed 152mm BL-10
  • Hull health: 808 → 960
  • Turret
    • Health: 202 → 240
    • 152mm ML-20S gun model updated
  • Package 2
    • 122mm A-19 → 122mm BL-9S
  • Package 3
    • 122mm D-25C mod1944 → 122mm BL-9S
  • Package 4
    • 122mm BL-9S → > 152mm D 4S
  • Package 5
    • 152mm BL-10 → 152mm ML-20S
  • Package 6 Removed

Object 704

  • Research cost: 176500 → 192500

IS

  • Turret 2
    • 122-mm D-2-5T with a piston shutter gun
      • Reload time: 14.7 → 13.8

Fatherland

  • Package 1
    • 122-mm D-25TA Fatherland → 122-mm D-25TA
    • V-11-IS-3 Fatherland → V-11-IS-3
    • 10RK-26 Fatherland → 10RK-26

BT-2

  • Updated tank to HD

BT-7

  • Health burn per sec: 17.6 → 18.4
  • Hull health: 168 → 176
  • Turret 1
    • Health: 42 → 44
    • View range: 280 → 300
  • Turret 2
    • Health: 62 → 64
    • View range: 300 → 320

BT-SV

  • Updated tank to HD

Churchill III

  • Updated tank to HD

KV-13

  • Updated tank to HD
  • Removed 76mm ZiS-5 gun
  • Invisibility factor moving/still: .195/.26 → .203/.27
  • Fire penalty: .39 → .405
  • Turret 1
    • 76mm S-54 gun
      • Aim time: 2.9 → 2.3
      • Shot dispersion: .41 → .39
  • Turret 2
    • 76mm S-54 gun
      • Aim time: 2.9 → 2.3
      • Accuracy: .41 → .39
      • Shot dispersion turret rotation: .14 → .1
      • After shot dispersion: 4 → 3.5
    • 85mm D-5T gun
      • Accuarcy: .46 → .43
      • Aim time: 2.9 → 2.3
    • 85mm D5T-85BM gun
      • Reload time: 5.7 → 5.3
    • 122mm cannon U-11 gun
      • Reload time: 11.4 → 11.2
  • Package 1
    • 76mm ZiS-5 → 76mm S-54
  • Package 2
    • Turret 1 KV-13 → Turret 2 KV-13
    • Chassis KV-13 → Chassis KV-13 2

KV-2

  • Turret 2
    • 107mm ZiS-6 gun
      • Reload time: 9.7 → 10.3

KV-3

  • Turret 1
    • View range: 330 → 340
    • 85mm F-30 gun
      • Reload time: 5.1 → 4.9
    • Aim time: 3.4 → 2.7
  • Turret 2
    • View range: 340 → 350
    • 100mm D10T gun
      • Accuracy: .42 → .4
      • Reload time: 9.3 → 7.8
      • Aim time: 2.9 → 2.7

KV-4

  • Updated tank to HD
  • Turret 1
    • 122-mm D-2-5T with a piston shutter gun
      • Reload time: 14.7 → 13.7

KV-85

  • 122-mm D-25T with a piston shutter gun
    • Reload time: 16 → 15.16

M3 Light

  • Updated tank to HD

Obj. 212A

  • Invisibility factor moving/still: .03/.061 → .059 → .117
  • Fire penalty: .092 → .176

Obj. 261

  • Updated tank to HD

Obj. 263

  • 130mm S-70A gun
    • Reload time: 11 → 12.2

Obj. 416

  • Updated tank to HD

Obj. 430

  • Invisibility factor moving/still: .235/.313 → .213/.284
  • Fire penalty: .47 → .426

Obj. 430 II

  • Updated tank to HD
  • Turret 1
    • View range: 390 → 380
    • 100mm M-63 gun
      • Reload time: 7.6 → 8
    • 100mm D54 obr 45 gun
      • Reload time: 8 → 8.4
  • Turret 2
    • View range: 390 → 380
    • 100mm M-63 gun
      • Reload time: 7.6 → 8
    • 100mm D54 obr 45 gun
      • Reload time: 8 → 8.4

Obj. 704

  • Added 152mm D 4S gun
  • 152mm BL-10 gun
    • Obj. 268 Research cost: 301000 → 239000
    • Gun Model updated
  • Package 3
    • 152mm BL-10 → 152mm D 4S
  • Package 4
    • Chassis Object 704 2 → Chassis Object 704
  • Package 5 NEW
    • 152mm BL-10
    • Turret 1 Object 704
    • Chassis Object 704 2
    • V-2-54IS
    • R113

Valentine II

  • Updated tank to HD

USA

M48A5 Patton

  • A84 M48A1 becomes A120 M48A5
  • Chassis M48A1 becomes Chassis A120 M48A5
  • Turret 1 M48A1 becomes Turret 1 A120 M48A5
  • 90mm Gun M41 gun removed
  • 105 mm Gun T5E1M2 removed

T37

  • Turret 1
    • View range: 360 → 370
    • 76mm Gun T94 gun
      • Accuracy .42 → .4
      • Reload time: 4.4 → 4.2
  • Turret 2
    • View range: 370 → 380
    • 76mm Gun T91 gun
      • Accuracy: .45 → .42
  • Continental AOS-895-1 engine
    • Horsepower: 450 → 470

M41 Walker Bulldog

  • Invisibility factor moving/still:.25/.25 → .273/.273
  • Fire penalty: .375 → .410
  • Chassis 1
    • Shot dispersion movement/rotation: .14/.14 → .12/.12
  • Chassis 2
    • Shot dispersion movement/rotation: .12/.12 → .1/.1
  • Turret 1
    • 76mm Gun M32
      • Aim time: 2.1 → 1.9
  • Turret 2
    • 76mm Gun M32 late gun
      • Module level: 7 → 8
      • Silver price: 76600 → 96000
    • Shot dispersion: .38 → .36

M41B Brazil

  • Invisibility factor moving/still: .28/.28 → .303/.303
  • Fire penalty: .375 → .410

T69

  • Updated tank to HD
  • Chassis 1
    • Shot dispersion movement/rotation: .24/.24 → .22/.22
  • Chassis 2
    • Shot dispersion movement/rotation: .22/.22 → .2/.2
  • 76mm Gun T185
    • Aim time: 2.3 → 2.1
  • 90mm Gun T178 gun
    • Aim time: 2.9 → 2.3
    • Penetration 173/250/45 → 181/250/45

T54E1

  • Chassis 1
    • Shot dispersion movement/rotation: .22/.22 → .2/.2
  • Chassis 2
    • Shot dispersion movement/rotation: .2/.2 → .18/.18
  • 90mm Gun T178 gun
    • Penetration 173/250/45 → 181/250/45

Super Pershing / Freedom

  • Healthburn per sec: 130.5 → 112.5

M3 Stuart

  • Package 2
    • SCR 200 → SCR 210
  • Package 3
    • SCR 210 → SCR 506

T1 Cunningham

  • Hull health: 92 → 98
  • Turret
    • Health: 31 → 32
    • 37mm Gun M1916 gun
      • Reload time: 2.5 → 2.2
      • Aim time: 2.5 → 2
      • Penetration: 28/45/19 → 35/45/19
    • 37mm semiautomatic gun M1924 gun
      • Reload time: 8 → 7.5
      • Aim time: 2.5 → 2
      • Penetration: 33/53/19 → 39/53/19

M6

  • Updated tank to HD
  • Updated tank armor
  • Added SCR 528 Radio
  • Turret 1
    • 76mm Gun M1A1 gun model updated
    • 76mm Gun M1A2 gun model updated
  • Turret 2
    • Turret 2 model updated
    • 75mm Gun M7 L50 gun model updated
    • 76mm Gun M1A1 gun model updated
    • 90mm Gun M3 gun model updated
    • 76mm Gun M1A2 gun
      • Reload time: 3.6 → 3.3
  • Package 2
    • SCR 508 → SCR 538
  • Package 3
    • SCR 508 → SCR 528
  • Package 3
    • SCR 538 → SCR 528

M4A3E8 Sherman

  • Updated tank to HD
  • Updated tank armor
  • Increased gun armor
  • Turret 1
    • 105mm SPH M4 L23 gun model updated
  • Turret 2
    • 75mm Gun M3 L37 gun model updated
    • 76mm Gun M1A1 gun model updated
    • 76mm Gun M1A2 gun model updated

Fury

  • Updated gun collisions

M4A3E2 Sherman

  • Updated gun armor
  • Chassis 1
    • Terrain resistance: 1.4 1.7 2.6 → 1.3 1.7 2.6
    • Rotation speed: 30 → 32
  • Chassis 2
    • Terrain resistance: 1.3 1.4 2.3 → 1.2 1.4 2.2
    • Rotation speed: 32 → 34

T23E3

  • Ford GAN T23
    • Horsepower: 500 → 530

T34 Heavy / T34 Black Edition

  • Shot dispersion movement/rotation: .32/.32 → .28/.28
  • View range: 360 → 380
  • 120mm Gun T53A1 gun
    • Shot dispersion turret rotation: .24 → .22
    • Aim time: 3.4 → 3.2

M3 Lee

  • Invisibility factor moving/still: .103/.138 → .121/.161
  • Fire penalty: .207 → .242

T1 Heavy

  • Invisibility factor moving/still: .04/.08 → .05/.098
  • Fire penalty: .12 → .147

T32

  • Turret 1
    • 90mm Gun T15E2
      • Penetration: 170/258/45 → 190/268/45
      • Reload time: 7.6 → 6.9
      • Shot dispersion: .38 → .36
    • 105mm Gun T5E1
      • Reload time: 11.2 → 10
      • Accuracy: .42 → .37
  • Turret 2
    • 90mm Gun T15E2
      • Reload time: 7.6 → 6.9
      • Accuracy: .38 → .36
    • 105mm Gun T5E1
      • Reload time: 10.6 → 10
      • Accuracy: .41 → .37

M2 Medium

  • Invisibility moving/still: .146/.195 → .158/.21
  • Fire penalty: .293 → .315
  • Hull health: 144 → 184
  • Turret 1
    • Health: 36 → 46
    • View range: 280 → 310
  • Turret 2
    • Health: 66 → 76
    • View range: 370 → 340

M5 Stuart

  • Invisibility factor moving/still: .272/.272 → .291/.291
  • Fire penalty: .408 → .437

Pershing

  • Removed Tier 6 M1A2 Gun
  • 90mm Gun M3 Gun is now stock
  • Added 90mm Gun M36 Gun
  • Continental AV-1790-1 now researches M46 Patton
  • 90mm Gun T15E2M2 gun
    • Reload time: 8.2 → 7.9
    • Shot dispersion: .37 → .35
    • Level:8 → 9
    • Price: 128900 → 165900
    • Penetration: 190/268/45 → 221/268/45
  • Package 1
    • 76mm Gun M1A2 → 90mm Gun M3 gun
  • Package 4
    • 90mm Gun M3 → 90mm Gun M36 gun
  • Package 6 removed

M36 Jackson

  • Updated tank to HD
  • Turret 1
    • 76mm AT Gun M1A2 gun model updated
    • 90mm AT Gun M3 gun model updated
  • Turret 2
    • 90mm AT Gun M3 gun model updated

M40/M43

  • Updated tank to HD

M56 Scorpion

  • Shot dispersion movement/rotation: .32/.32 → .28/.28

M12

  • Updated tank to HD
  • Turret 2 model updated
    • 155mm Gun M1A1 gun model updated

T28

  • 90mm AT Gun T15E2 gun
    • Penetration: 170/258/45 → 190/268/45
  • Package 2
    • SCR 508 → SCR 528

T28 Prototype

  • 90mm AT Gun T15E2 gun
    • Penetration: 170/258/45 → 190/268/45

T92

  • Updated tank to HD

T95

  • Chassis 1
    • Hull rotation speed: 16 → 13
  • Chassis 2
    • Hull rotation speed: 18 → 15

M46 Patton

  • Increased turret 2 armor
    • Updated collisions
  • Increased gun armor
    • Updated collisions
  • Removed tier 7 90mm Gun M3 gun
  • Fire penalty: .315 → .351
  • M48A5 research cost: 160000 → 205000
  • 90mm Gun T15E2M2 gun
    • Accuracy: .37 → .35
    • Level: 8 → 9
    • Price: 128900 → 165900
    • Penetration: 190/268/45 → 221/268/45
  • 105mm Gun T5E1M2 gun
    • Shot dispersion: .39 → .37
  • Package 1
    • 90mm Gun M3 → 90mm Gun M36 gun

T25 AT

  • 90mm AT Gun T15E2 gun
    • Penetration: 170/258/45 → 190/268/45

T25/2

  • 90mm AT Gun T15E2 gun
    • Penetration: 170/258/45 → 190/268/45

M103

  • Replaced 105mm Gun T5E1 gun with 105mm Gun T5E1M1
  • Hull health: 1400 → 1440
  • Turret 1
    • Health: 350 → 360
    • 105mm Gun T5E1M1 gun
      • Gun depresstion: 8 → 10
      • Penetration: 198/245/53 → 218/265/53
    • 120mm Gun T122 gun
      • Gun depression: 8 → 10
  • Turret 2
    • Health: 450 → 460
    • 120mm Gun T122 gun
      • Gun depression: 8 → 10
    • 120mm Gun M58 gun
      • Gun depression: 8 → 10
  • Package 1
    • 105mm Gun T5E1 → 105mm Gun T5E1M1

T110E4

  • Fire penalty: .239 → 359

T110E3

  • Fire penalty: .263 → 239
  • Chassis
    • Rotation speed: 22 → 19
  • 155mm AT Gun T7E2 gun
    • Reload time: 19 → 20.5

T21

  • Invisibility factor moving/still: .268/.268 → .291/.291
  • Fire penalty: .402 → .437

T22

  • gun initialTank
    • Aim time: 2.0 → 2.3
    • Accuracy: .45 → .51
    • Shot dispersion turret rotation: .1 → .12
    • Shot dispersion after shot: 5 → 4
  • gun02 initialTank
    • Accuracy: .45 → .46
    • Shot dispersion turret rotation: .1 → .12
    • Shot dispersion after shot: 5 → 4

T71 CMCD

  • Invisibility factor moving/still: .231/.231 → .256/.256
  • Fire penalty: .347 → .384
  • 76mm Gun M1A2L gun
    • Reload time: 4.3 → 3.3

T49

  • Updated collisions
  • Turret 1
    • 90mm Gun T132E3 gun
      • Aim time: 2.3 → 2.1
      • Reload time: 6.4 → 6
  • Turret 2
    • 90mm Gun T132E3 gun
      • Aim time: 2.3 → 2.1

T67

  • 76mm AT Gun M1A1 gun
    • Reload time: 3.2 → 3.65

T1 HMC

  • chassis 1
    • Shot dispersion movement/rotation: .55/.55 → .35/.35
  • chassis 1
    • Shot dispersion movement/rotation: .5/.5 → .32/.32
  • 75mm Pack Howitzer M1
    • Aim time: 5 → 4.5

T18 HMC

  • chassis 1
    • Terrain resistance: 2 2.2 2.9 → 1.4 1.6 2.7
    • Rotation speed: 23 → 21
    • Shot dispersion movement/rotation: .36/.36 → .33/.33
  • chassis 1
    • Terrain resistance: 2 2.2 2.9 → 1.3 1.5 2.5
    • Brake force: 35500 → 38500
    • Shot dispersion movement/rotation: .36/.36 → .3/.3
    • Health: 60 → 70
    • Max regen health: 45 → 50
    • Hysteresis health: 18 → 21
    • Health regen per sec: 2 → 2.75

T3 HMC

  • Invisibility factor moving: .202 → .204
  • Fire penalty: .42 → .51
  • Chassis 1
    • Rotation speed: 34 → 32
    • Shot dispersion movement/rotation: .4/.4 → .34/.34
  • Chassis 2
    • Rotation speed: 34 → 35
    • Shot dispersion movement/rotation: .38/.38 → .32/.32
  • Ordnance QF 2pdr AT Gun Mk gun
    • Reload time: 2.5 → 1.97

M8A1

  • 3-insh AT Gun M7
    • Reload time: 4.2 → 3.7

T56 GMC

  • Invisibility factor moving/still: .199/.332 → .224/.373
  • Fire penalty: .498 → .560
  • Chassis 1
    • Terrain resistance: 1.8 2.1 2.9 → 1.1 1.3 2.5
  • Chassis 2
    • Terrain resistance: 1.7 1.9 2.7 → 1 1.1 2.3
  • 75mm AT Gun M7 L50 gun
    • Reload time: 5.6 → 4.8
  • 57mm Gun M1 L50 gun
    • Reload time: 4 → 2.7

T82 HMC

  • Invisibility factor moving/still: .16/.32 → .171/.341
  • Fire penalty: .48 → .512
  • View range: 300 → 320

M7 Priest

  • 105mm Howitzer M3 gun
    • Reload time: 12.7 → 13.8
  • 105mm Howitzer M2A1 gun
    • Reload time: 12.4 → 13.46

M37

  • 105mm Howitzer M3 gun
    • Reload time: 13 → 11.1
  • 105mm Howitzer M4 gun
    • Reload time: → 13 → 11.1

Ram II

  • Updated tank to HD

MTLS-1G14 / Blitzen

  • Updated tank to HD

T1E6-X / T1E6-X1 / T1E6 PS

  • Updated tank to HD

Sexton I

  • Updated tank to HD

T7 Combat Car / Python / Kraken / Viper / Fox / Hornet / Shark

  • Updated tank to HD

Captured King Tiger

  • Chassis
    • Shot dispersion during movement/rotation: .17/.17 → .15/.15
  • Turret
    • Rotation speed: 24 → 28
    • 88mm KwK 43 L71 H gun
      • Reload time: 6.7 → 6.2

UK

Medium Mk. I

  • Updated tank to HD
  • 3pdr gun Hotchkiss gun
    • Reload time: 4.5 → 3.9
  • QF 6 pounder 8cwt Mk II gun
    • Reload time: 4.5 → 4.3

Medium Mk. II

  • Updated tank to HD
  • Replaced N14 radio with N11
  • Hull: Increased front/side/rear armor: 12/12/12 → 20/20/20
  • Chassis 1
    • Shot dispersion during movement/rotation: .34/.34 → .3/.3
  • Chassis 2
    • Shot dispersion during movement/rotation: .31/.31 → .27/.27
  • Turret 1
    • Increased front/side armor: 12/12/10 → 20/20/10
    • QF 6 pounder 8cwt Mk II gun model updated
      • Accuracy: .52 → .48
  • Turret 2
    • Increased front/side/rear armor: 12/12/12 → 20/20/20
    • QF 6 pounder 8cwt Mk II gun model updated
    • OQF 3pdr Gun gun model updated
      • Reload time: 3.6 → 2.9
    • QF 6 pounder 8cwt Mk I gun model updated
  • Packages
    • Package 1
      • N14 → N11
    • Package 2
      • N14 → N11
    • Package 3
      • N14 → N11
    • Package 4
      • N14 → N11

Medium Mk. III

  • Chassis 1
    • Rotation speed: 30 → 32
  • Chassis 2
    • Rotation speed: 32 → 34
  • Turret 1
    • OQF 3pdr Gun gun
      • Reload time: 3 → 2.38
  • Turret 2
    • QF 6 pounder 8cwt Mk I gun
      • Reload time: 3 → 2.38
    • 2pdr Gun Mk IX
      • Reload time: 2.1 → 1.65

M2

  • Chassis 1
    • Rotation speed: 43 → 40
  • Chassis 2
    • Rotation speed: 46 → 44

Matilda

  • Turret 1
    • QF 2pdr Littlejohn gun
      • Reload time: 2.1 → 2.33
  • Turret 2
    • QF 2pdr Littlejohn gun
      • Reload time: 2.1 → 2.33

Cromwell

  • Turret 2
    • 75mm Gun Mk V gun
      • 75mm AP Mk1 shell
        • Shell speed: 619 → 705
      • 75mm APCR Mk3 shell
        • Shell speed: 774 → 881
      • 75mm HE Mk2 shell
        • Shell speed: 619 → 705
      • Penetration: 91/144/38 → 120/165/38

Crusader

  • Tank Class updated: Light → Medium tank
  • Invisibility factor moving: .294 → .221
  • Turret 1
    • 2pdr Gun Mk X
      • Reload time: 2.1 → 1.6
  • Turret 2
    • QF 6 pounder Mk III gun
      • Accuracy: .43 → .4
    • QF 6 pounder Mk V gun
      • Accuracy: .41 → .37

Churchill I

  • Turret 1
    • 2pdr Gun Mk X gun
      • Reload time: 2.1 → 1.6
  • Turret 2
    • 75mm Gun Mk V gun
      • 75mm AP Mk1 shell
        • Shell speed: 619 → 705
      • 75mm APCR Mk3 shell
        • Shell speed: 774 → 881
      • 75mm HE Mk2 shell
        • Shell speed: 619 → 705
      • Penetration: 91/144/38 → 120/165/38

Black Prince

  • OQF 17pdr Gun Mk VII gun
    • Reload time: 5 → 4.3
    • Module level: 7 → 8
    • Penetration: 171/239/38 → 200/244/44

Sherman Firelfy

  • Camo factor moving/still: .157/.21 → .160/.213
  • Camo fire penalty: .315 → .320
  • Chassis 1
    • Rotation speed: 37 → 39
  • Chassis 2
    • Rotation speed: 40 → 42

Caernarvon

  • Updated tank collision.
  • Removed Action X turret.
  • Removed 20pdr Gun Type A gun
  • Removed 20pdr Gun Type B gun
  • Added 32 pounder Gun OQF gun
  • Turret 1
    • OQF 17pdr Gun Mk VII gun
      • Gun elevation/depression: -15/8 → -18/10
      • Module level: 7 → 8
      • Penetration: 171/239/38 → 200/244/44
  • Turret 2
    • Now Researches 32 pounder Gun OQF gun.
    • New Gun 32 pounder Gun OQF
  • Package 2
    • N19Mk3 → N22
  • Package 3
    • 20pdr Gun Type A → 32 pounder Gun OQF
    • N22 → C42
  • Package 4
    • 20pdr Gun Type A → 32 pounder Gun OQF
    • N22 → C42
  • Removed Package 5
  • Removed Package 6

Conqueror

  • Updated collisions.
  • Removed Action X turret
  • Added Super Conqueror turret
  • Removed 20pdr Gun Type A gun
  • Removed 20pdr Gun Type B gun
  • Added 32 pounder Gun OQF gun
  • Front Hull armor: 130 → 152.4
  • Side Hull armor: 50.8 → 76.2
  • Turret 1
    • Action X turret replaced with Conqueror turret
    • Weight: 10400 → 13800
    • Rotation speed: 36 → 30
  • Turret 2
    • Conqueror turret replaced with Super Conqueror turret
    • Weight: 13800 → 14400
    • Rotation speed: 34 → 32
    • 120mm Gun L1A1 gun
      • Gun depression: 7 → 10
  • Package 1
    • 20pdr Gun Type A → 32 pounder Gun OQF
  • Package 2
    • 20pdr Gun Type B → 32 pounder Gun OQF
  • Package 3
    • 20pdr Gun Type B → 32 pounder Gun OQF
    • Turret 1 GB12 Conqueror → Turret 2 GB12 Conqueror
    • Chassis GB12 Conqueror → Chassis GB12 Conqueror 2
    • Rolls Royse Meteor MkIVC → Rolls Royse Meteor M120
    • N22 → C42
  • Package 4
    • 20pdr Gun Type B → 120mm Gun L1A1
    • Rolls Royse Meteor M120 → Rolls Royce Griffon
  • Package 5
    • 120mm Gun L1A1 → 32 pounder Gun OQF
  • Package 6 Removed

Churchill VII

  • Turret 1
    • 75mm Gun Mk V gun
      • Accuracy: .41 → .38
      • Shot dispersion after shot: 3.5 → 3
      • 75mm AP Mk1 shell
        • Shell speed: 619 → 705
        • Piercing Power 100M 500M
          • 91 79 → 120 108
      • 75mm APCR Mk3 shell
        • Shell speed: 774 → 881
        • Piercing Power 100M 500M
          • 144 119 → 165 136
      • 75mm HE Mk2 shell
        • Shell speed: 619 → 705
      • Penetration: 91/144/38 → 120/165/38
  • Turret 2
    • 75mm Gun Vickers HV gun
      • Reload time: 4.3 → 4.1
    • OQF 77mm Gun MkII gun
      • Reload time: 4.3 → 4.1

Valentine

  • Updated tank to HD
  • Replaced 75mm Gun Mk V with 75mm Gun Mk V
  • Packages
    • Package 4:
      • 75mm Gun Mk V ->  75mm Gun Mk VB

Cruiser MK. I

  • Invisibility factor moving/still: .167/.223 → .174/.232
  • Fire penalty: .335 → .348
  • Turret 2 health: 50 → 51

Comet

  • Invisibility factor moving/still ;.19/.253 → .2/.267
  • Fire penalty: .38 → .401
  • Turret 1
    • 75mm Gun Mk V gun
      • Accuracy: .41 → .39
      • 75mm AP Mk1 shell
        • Shell speed: 619 → 705
        • Piercing Power 100M 500M
          • 91 79 → 120 108
      • 75mm APCR Mk3 shell
        • Shell speed: 774 → 881
        • Piercing Power 100M 500M
          • 144 119 → 165 136
      • 75mm HE Mk2 shell
        • Shell speed: 619 → 705
      • Penetration: 91/144/38 → 120/165/38

Centurion 7/1

  • Turret 1
    • Increased turret frontal armor: 152.4 → 254
    • Increased gun armor
  • Turret 2
    • Increased turret frontal armor: 152.4 → 254
    • Increased gun armor

Centurion I

  • Turret 1
    • OQF 17pdr Gun Mk VII gun
      • Module level: 7 → 8
      • Penetration: 171/239/38 → 200/244/44
  • Turret 2
    • Increased turret frontal armor: 152.4 → 254
    • Increased gun armor
    • OQF 17pdr Gun Mk VII gun
      • Module level: 7 → 8
      • Penetration: 171/239/38 → 200/244/44

Huntsman Centurion / Atomic Centurion

  • Turret
    • Increased turret frontal armor: 152.4 → 254
    • Increased gun armor

FV215b

  • Updated tank to HD

Covenanter

  • Invisibility factor moving/still: .301/.301 → .339/.339
  • Fire penalty: .441 → .509

Valentine AT

  • Updated tank to HD

Archer

  • QF 6 pounder Mk IV AT gun
    • Reload time: 2.5 → 2.2
  • 17pdr OQF AT Mk II gun
    • Accuracy: .37 → .36
    • Aim time: 2.7 → 2.5
  • 17pdr OQF AT Mk VII gun
    • Accuracy: .36 → .35
    • Aim time: 2.3 → 2.1

Achilles

  • invisibility factor moving: .19 → .189
  • Fire penalty: .455 → .473
  • Turret 1
    • 3-Inch AT Gun M7
      • Reload time: 3.2 → 3.1
    • 17pdr OQF AT Mk V gun
      • Reload time: 4.9 → 4.7
  • Turret 2
    • 17pdr OQF AT Mk V gun
      • Reload time: 4.8 → 4.6

UC 2-pdr

  • Updated tank to HD
  • Invisibility factor moving/still: .205/.342 → .217/.361
  • Fire penalty: .513 → .542
  • Chassis 1
    • Shot dispersion during movement/rotation: .36/.36 → .32/.32
  • Chassis 2
    • Shot dispersion during movement/rotation: .34/.34 → .3/.3

AT 2

  • Side armor/Rear armor: 101.6/101.6 → 76.2/50.8
  • Chassis 1
    • rotation speed: 16 → 18
  • Chassis 1
    • rotation speed: 18 → 20

Alecto

  • Updated tank to HD

AT 8

  • Updated tank to HD
  • Chassis 1
    • Rotation speed: 17 → 16
  • Chassis 2
    • Rotation speed: 19 → 18
  • QF 6 pounder Mk V AT gun
    • Gun elevation: -7 → -7.5
  • 75mm AT Gun Mk V gun
    • Gun elevation: -7 → -7.5
    • 75mm AP Mk1 shell
      • Shell speed: 619 → 705
    • 75mm APCR Mk3 shell
      • Shell speed: 774 → 881
    • Penetration: 91/144/38 → 120/165/38
  • OQF 77mm AT Gun MkII gun
    • Gun elevation: -7 → -7.5
  • 17pdr OQF AT 1 gun
    • Gun elevation: -7 → -7.5

Churchill GC

  • Updated tank to HD

AT 7

  • Hull health: 1000 → 920
  • Turret health: 250 → 230
  • OQF 77mm AT Gun MkII gun
    • Reload time: 3.3 → 3.8

FV3805

  • Updated tank to HD
  • 6inch SPG Gun model updated

FV304

  • Invisibility factor moving/still: .128/.256 →.116/.231
  • Fire penalty: .384 → .347

Conway

  • Added 5.5 inch AT Gun
  • FV4005 now unlocks from BL 5.5 in AT gun.
  • Top speed Forward/back: 35/20 → 40/15
  • 120mm AT Gun L1A1 gun
    • Now unlocks 5 5inch AT Gun
    • Gun depression: 5 → 10
    • Gun model updated
  • New Package 4
    • 5 5inch AT Gun
    • Turret 1 GB81 FV4004
    • Chassis GB81 FV4004 2
    • Rolls Royce Griffon
    • C42

FV4005

  • 183mm AT Gun
    • Gun depression: 5 → 10
    • Turret yaw limits: -45/45 → -90/90

Challenger

  • Added 32 pounder AT Gun OQF Mk II gun
  • Invisibility moving/still: .21/.255 → .193/.322
  • Fire penalty: .377 → .483
  • Chassis 1
    • Shot dispersion rotation: .26 → .24
  • Chassis 2
    • Shot dispersion rotation: .24 → .22
  • Turret 1
    • Rotation speed: 14 → 16
    • View Range: 360 → 370
  • Turret 2
    • Rotation speed:  16 → 18
    • View range: 370 → 380
  • Added Package 5
    • 32 pounder AT Gun OQF Mk II
    • Turret 2 GB41 Challenger
    • Chassis GB41 Challenger 2
    • Rolls Royse Meteor MkIV
    • N22

Charioteer

  • Chassis 1
    • Shot dispersion movement/rotation: .3/.3 → .28/.28
  • Chassis 2
    • Shot dispersion movement/rotation: .28/.28 → .26/.26
  • Turret
    • Rotation speed: 18 → 20
    • 20pdr AT Gun Type A gun
      • Aim time: 2.5 → 2.3
      • Gun depression: 5 → 9
    • 20pdr AT Gun Type B gun
      • Aim time: 2.3 → 2.1
      • Gun depression: 5 → 9
    • 105mm AT Gun L7 gun
      • Aim time: 2.4 → 2.3
      • Gun depression: 5 → 10

Vindicator Charioteer

  • Turret
    • Rotation speed: 18 → 20
    • 20pdr AT Gun Type A gun
      • Gun pression: 5 → 9

Centurion AX

  • Increased turret armor: Front armor 198.1 → 254

Matilda Black Prince

  • Updated to HD
  • Improved spaced armor protection

TOG II

  • Chassis
    • Shot dispersion movement/rotation: .22/.22 → .18/.18

Excelsior

  • Updated tank to HD
  • Turret model updated
  • 75mm Gun Mk V A gun model updated

Sexton I

  • Updated tank to HD

FV4202 (P)

  • Increased turret armor
  • Rolls Royce Meteorite 202B
    • Horsepower: 510 → 650

Birch Gun

  • Q.F 25-Pr SPG Gun
    • Aim time: 5 → 4.5

Sexton II

  • 18 pdr SPG Gun
    • Aim time: 5.5 → 5
  • 18 pdr SPG Gun
    • Aim time: 5.5 → 5

Crusader SP

  • 5.5inch SPG Gun
    • Reload time: 19.7 → 17.6

Bishop

  • 4.5inch SPG Howitzer gun
    • Reload time: 9.9 → 11.2

Conqueror GC

  • 9.2inch SPG Howitzer gun
    • Reload time: 50.4 → 51.3

Sweden

Updated physics for all Swedish tanks

 

Strv fm/M21

  • Chassis
    • Rotation speed: 35 → 52
  • Turret
    • Rotation speed: 28 → 42
    • 20mmakanmMadsen gun
      • Reload time: 8 → 5.2
  • DaimlerBenzm1910
    • Horsepower: 55 → 95

Strv M/38

  • Chassis 1
    • Rotation speed: 38 → 44
  • Chassis 2
    • Rotation speed: 42 → 48

L-60 / Tomte L-60

  • Chassis
    • Rotation speed: 45 → 50
  • Turret
    • Rotation speed: 44 → 46

Strv 74

  • Chassis 1
    • Accuracy movement/rotation: .15/.15 → .18/.18

Leo

  • Chassis 1
    • Rotation speed: 34 → 32
  • Chassis 2
    • Rotation speed: 38 → 35

Emil I

  • 105mm lvkan m 42 gun
    • Reload time: 37 → 40
  • 105mm TK 105 9 gun
    • Reload time: 34 → 37

Kranvagn

  • Hull max health: 1600 → 1680
  • Turret max health: 400 → 420
  • Turret rotation speed: 25 → 30

UDES 03

  • Seige mode
    • Chassis 1
      • Rotation speed: 35 → 26
    • Chassis 2
      • Rotation speed: 35 → 28

Strv 103-0

  • Chassis 1
    • Rotation speed: 38 → 35
  • Chassis 2
    • Rotation speed: 40 → 37
  • 105mm kan strv 103 L 51 gun
    • Reload time: 8.6 → 9
  • 105mm kan strv 103 L 62 gun
    • Reload time: 8.6 → 9
  • Seige Mode
    • Chassis 2
      • Rotation speed: 35 → 37

Strv 103B

  • Chassis 1
    • Rotation speed: 35 → 33
  • 105mm kan strv 103 L 62 gun
    • Reload time: 7 → 8
  • Seige Mode
    • Chassis 2
      • Rotation speed: 35 → 33

Strv S1 / Stark Strv S1

  • Seige mode
    • Chassis 1
      • Rotation speed: 35 → 26

Sabaton

  • Updated hull and turret collision models

Pvlvv fm/42

  • Chassis 1
    • Shot dispersion during movement/rotation: .4/.4 → .32/.32
  • Chassis 2
    • Shot dispersion during movement/rotation: .38/.38 → .3/.3
  • 37mmpvkanm38 gun
    • Reload time 2.3 → 1.61
  • 37mm pvkan m 38 gun
    • Reload time: 2.3 → 1.61

IKV 72

  • 75mm kan m 41 ikv gun
    • Reload time: 5 → 4.5
    • Invisibility factor at shot: .26 → .351
  • 75mm kan m 41 ikv L 50 gun
    • Reload time: 4.8 → 4.2
    • Invisibility factor at shot: .26 → .351

IKV 103

  • 105mm kan ikv 102 gun
    • Reload time: 12 → 10.43
  • 105mm kan ikv 103 gun
    • Reload time: 11.1 → 9.68

Sav m/43

  • 75mm kan m 41 ikv L 50 neglkrut gun
    • Reload time: 4.4 → 3.9
  • 105mm kan m 44 sav gun
    • Reload time: 9.8 → 8.4

Japan

Chi-Ni

  • 13.2mm Type93 gun
    • 13.2mm AP shell: Price: 1 → 0
    • Penetration: 22/36 → 29/42
  • Chassis 1
    • Shot dispersion during movement/rotation: .34/.34 -> .3/.3
  • Chassis 1
    • Shot dispersion during movement/rotation: .32/.32 -> .28/.28

Renault Otsu

  • Updated tank to HD
  • Hull health: 88 → 93
  • Turret 1
    • Health: 30 → 32
    • 13.2mm Type93 gun
      • 13.2mm AP shell: Price: 1 → 0
      • Penetration: 26/36 → 29/42

Chi-Ri

  • Invisibility factor moving/still: .156/.208 → .177 /.236
  • Fire penalty: .312 → .354
  • Chassis 1
    • Rotation speed: 30 → 34
  • Chassis 2
    • Rotation speed: 34 → 38
  • Turret 1
    • Rotation speed: 36 → 39
  • Turret 2
    • Rotation speed: 36 → 39

Chi-Nu

  • Invisibility factor moving/still: .189/.252 → .203/.271
  • Fire penalty: .378 → .407
  • Turret 1
    • View Range: 340 → 350
    • 57mm Gun Shin gun
      • Reload time: 2.3 → 2
  • Turret 2
    • View Range:350 → 360

Chi-To

  • Turret 1
    • 75mm Gun Type5 M1 gun
      • Accuracy: .37 → .36
      • Reload time: 4 → 3.8
      • Aim time: 2.3 → 2.1
      • Shot dispersion during turret rotation: .12 → .1
      • After shot dispersion: 4 → 3.5

STA-1

  • Updated tank to HD
  • Updated tank armor
  • Chassis 1
    • Terrain resistance: 1.1 1.2 2.4 → 1 1.1 2.3
  • Chassis 2
    • Terrain resistance: 1 1.1 2.2 → .9 1 2
  • Turret 1
    • Vision range: 380 → 390
    • 90mm Gun M3A1 gun
      • Gun Depression: 7 → 10
    • 90mm Rifled Gun gun
      • Gun Depression: 7 → 10
  • Turret 2
    • Vision range: 390 → 400

STB-1

  • Updated tank to HD
  • Updated tank armor
  • 105mm Rifled Gun
    • Reload time: 8 → 9

Type 5 Heavy

  • rotation speed: 22 → 20
  • 150mm Common Type 0 HE Kai gun
    • 150mm Common Type 0 Kai shell
      • Penetration: 100m 500m
        • 334 334 → 264 264

Type 4 Heavy

  • Updated tank collision
  • 150mm Common Type 0 HE Kai gun
    • 150mm Common Type 0 Kai shell
      • Penetration: 100m 500m
        • 334 334 → 264 264

Type 95

  • Invisibility moving/still: .05/.099 → .098/.196
  • Fire penalty: .149 → .294

Type 91

  • Invisibility moving/still: .055/.111 → .097/.193
  • Fire penalty: .167 → .290
  • Hull health: 232 → 256
  • Turret health: 58 → 64

O-Ho

  • 10 cm Experimental Tank Gun Kai gun
    • New shell: AP Experimental Type 2 Toku Otsu

O-Ni

  • Turret 1
    • View Range: 380 → 350
    • 105mm Cannon Type92 gun
      • Aim time: 3.2 → 3.5
      • Shot dispersion during turret rotation: .12 → .16
      • Shot dispersion after shot: 3 → .4
    • 105mm Experimental Tank Gun gun
      • Aim time: 3.3 → 3.6
      • Shot dispersion during turret rotation: .14 → .18
      • Shot dispersion after shot: 3 → .4
    • 150mm Howitzer Type96 gun
      • Aim time: 3.5 → 3.8
      • Shot dispersion during turret rotation: .16 → .2
      • Shot dispersion after shot: 4 → 5

O-I

  • Chassis 1
    • Accuracy movement/rotation: .22/.22 → .25/.25
  • Chassis 2
    • Accuracy movement/rotation: .2/.22 → .23/.25
  • Turret 1
    • 105mm Cannon Type92 gun
      • Aim time: 3.2 → 3.5
      • Shot dispersion duringturret rotation: .16 → .2
      • Shot dispersion after shot: 3 → .4
    • 150mm Howitzer Type96 gun
      • Aim time: 3.7 → 4
      • Shot dispersion during turret rotation: .18 → .2
      • Shot dispersion after shot: 4 → 5

O-I Exp.

  • Removed 105mm Cannon Type 14 gun
  • Top speed: 40 → 30
  • Package 3
    • 75mm Gun Type5 → 120mm Short Barrel Gun
  • Package 4
    • 105mm Cannon Type 14 → 75mm Gun Type5
  • Package 5
    • 75mm Gun Type5 → 120mm Short Barrel Gun
  • Package 6
    • 105mm Cannon Type 14 → 75mm Gun Type5

Chi-Nu Kai

  • Invisibility factor moving/still: .182/.243 → .194/.258
  • Fire penalty: .365 → .387

Nameless

  • Hull frontal armor: 210 → 220
  • Turret frontal armor: 220 → 240
  • 88mm Nameless AP shell
    • Price: 1015 → 475
  • 88mm Nameless ENH shell
    • Price: 920 → 345

Edelweiss

  • 88mm Edelweiss AP shell
    • Price: 350 → 335

Ha-Go

  • Chassis 1
    • Rotation speed: 46 → 48
  • Chassis 2
    • Rotation speed: 49 → 50
  • Turret 1
    • 57mm Gun Type97 gun
      • Accuracy: .5 → .48.

Type 89 I-Go/Chi-Ro

  • Added  Type94 Hei radio
  • Packages
    • Package 2
      • Type94 Otsu →  Type94 Hei
    • Package 3
      • Type94 Otsu →  Type94 Hei
    • Package 4
      • Type94 Otsu →  Type94 Hei

Germany

VK 36.01 H

  • Turret 1
    • 75mm KwK L70 gun
      • Reload time: 4.8 → 4.56

VK 30.01 H

  • invisibility moving/still: .069/.138 → .089/.178
  • Fire penalty: .207 → .267

Pz 38 t

  • Turret 1
    • Health: 32 → 36
    • View Range: 310 → 330
    • 37mm KwK 38t L47 gun
      • Accuracy: .41 → .39
  • Turret 2 health: 32 → 36

JagdPanther

  • View range: 370 → 350
  • 88mm PaK 36 L56 gun
    • Reload time: 5.4 → 5.55
  • 88mm PaK 43 L71 gun
    • Reload time: 6.1 → 6.2

VK 30.02 D

  • Updated tank to HD
  • Updated tank armor
  • Turret 1
    • Rotation speed: 32 → 35
  • Turret 2
    • Rotation speed: 32 → 40

Pz III Ausf E

  • Hull health: 160 → 168
  • Chassis 1
    • Shot dispersion during movement/rotation: .32/.32 → .28/.28
  • Chassis 2
    • Shot dispersion during movement/rotation: .29/.29 → .25/.25
  • Turret 1 health: 40 → 42
  • Turret 2 health: 80 → 82

VK 16.02

  • Invisibility factor moving/still: .291/.291 → .301/.301
  • Fire penalty: .437 → .452
  • Chassis 1
    • Terrain resistance: 1.1 1.2 2.3 → 1 1.1 2.2
  • Chassis 2
    • Terrain resistance: 1 1.1 2.1 → .9 1 2

Maus

  • Chassis 1
    • Accuracy movement/rotation: .2/.2 → .22/.22
  • Turret 1
    • 128mm KwK44 L55 gun
      • Reload time: 14.9 → 15.4
      • Accuracy: .36 → .38
      • Aim time: 2.1 → 2.3

JagdTiger

  • Top speed: 28 → 38

Pz 38 nA

  • Chassis 1
    • Rotation speed: 32 → 35
  • Chassis 2
    • Rotation speed: 35 → 38

Panther II

  • Turret 1
    • Rotation speed: 42 → 37
  • Turret 2
    • Rotation speed: 28 → 30

E 75

  • Top speed: 30 → 40

VK 28.01

  • Invisibility moving/still: .25/.25 → .276/.276
  • Fire penalty: .375 → .414
  • Max health: 440 → 464
  • Turret 1
    • Max health: 110 → 116
    • View Range: 360 → 370
  • Turret 2
    • Max health: 170 → 166

E 50

  • Removed tier 6 75mm KwK L70 gun
  • Chassis 1
    • Weight: 9000 → 15000
    • maxload: 64000 → 60000
  • Chassis 2
    • Weight: 9000 → 15000
    • maxload: 64000 → 60000
  • Turret 1
    • Rotation speed: 32 → 30
  • Turret 2
    • 105mm KwK45 L52 ausf B
      • Aim time: 2.1 → 3
      • Shot dispersion during turret rotation: .08 → .1
      • Reload time: 9.6 → 11
  • Package 1
    • 75mm KwK L70 → 75mm KwK45 L100
  • Package 2
    • 75mm KwK45 L100 → 88mm KwK 43 L71
    • Maybach HL 230 TRM P30 → Maybach HL 234 TRM P30
  • Package 3
    • 88mm KwK 43 L71 → 88mm KwK L100
    • Chassis E-50 → Chassis E-50 2
  • Package 4
    • 88mm KwK L100 → 105mm KwK45 L52 ausf B
    • Turret 1 E-50 → Turret 2 E-50
    • Maybach HL 234 TRM P30 → Maybach HL 234 TRM P45
  • Package 5
    • 105mm KwK45 L52 ausf B → 88mm KwK L100
  • Package 6 Removed

Pz I

  • Updated tank to HD
  • Updated tank armor
  • Rear hull armor: 14.5 → 20

Pz II Ausf G

  • Turret 1
    • 20mm KwK 38 L55
      • Accuracy: .57 → .54
  • Turret 2
    • 30mm MK103 gun
      • Reload time: 15 → 11

DW II

  • Camo factor moving/still: .65/.131 → .105/.21
  • Fire penalty: .197 → .315
  • 50mm KwK 39 L60 gun
    • Reload time: 2.5 → 2.3
  • 75mm KwK 37 L24 gun
    • Reload time: 4.3 → 3.9

Indien Panzer

  • invisibility moving/still: .156/.208 → .197/.262
  • Fire penalty: .312 → .393
  • Hull health: 1040 → 1120
  • Chassis 1
    • Terrain resistance: 1.2 1.3 2.5 → 1 1.1 2.3
    • Shot dispersion during  movement/rotation: .24/.24 → .2/.2
  • Chassis 2
    • Terrain resistance:1.1 1.2 2.3 → .9 1 2.1
    • Shot dispersion during movement/rotation: .22/.22 → .18/.18
  • Turret health: 260 → 280

VK 30.01 D

  • Tank updated to HD

Leopard 1

  • Invisibility moving/still:.185/.247 → .204/.272
  • Fire penalty: .371 → .408

Leopard PT A

  • Chassis 1
    • Shot dispersion during movement/rotation: .2/.2 → .18/.18
  • Chassis 2
    • Shot dispersion during movement/rotation: .18/.18 → .16/.16
  • Turret 1
    • 9cm KwK 51 L71 gun
      • Reload time: 7 → 6
      • Accuracy turret rotation: .12 → .08

Waffentrager E 100

  • Updated tank to HD

Pz IV Ausf A

  • Updated tank to HD
  • Updated tank armor
  • Increased hull and turret armor for survivability
  • Hull
    • Armor Front/Side/Rear: 14.5/14.5/14.5 → 30/20/20
  • Turret 1
    • Armor Front/Side/Rear: 16/14.5/14.5 → 30/14.5/14.5
  • Turret 2
    • Armor Front/Side/Rear: 30/14.5/14.5 → 30/20/20

Pz IV Ausf D

  • Updated tank to HD
  • Updated gun armor

StuG III B

  • Removed 75mm StuK 37 L24 gun
  • 75mm StuK 40 L43 gun
    • Reload time: 3.9 → 3.6
  • 105mm StuH42 L28 gun
    • Reload time: 9 → 8.7
  • Package 1
    • 75mm StuK 37 L24 → 75mm StuK 40 L43

RU 251

  • 90mm Rheinmetall 90 L40 gun
    • Reload time: 7 → 6.6

Sp.Pz. I C

  • invisibility moving/still: .308/.308 → .322/.322
  • Fire penalty: .462 → .483
  • Turret 1
    • 90mm D921 F1 gun
      • Reload time: 10 → 7.2
  • Turret 2
    • 90mm Mecar gun
      • Reload time: 9 → 6.7

Aufkl Panzer

  • Gun Auf Panther
    • Accuracy turret rotation: .1 → .08

Pz II J / Pz II J PS

  • 20mm KwK 38 L55A gun
    • Accuracy: .57 → .52

Pz 38H 735 (f)

  • Updated tank to HD
  • Updated tank armor.

Pz IV Hydro

  • Updated tank to HD
  • Updated tank armor

JagdTiger 8,8cm

  • Chassis
    • Rotation speed: 22 → 26
    • Accuracy movement/rotation: .18/.18 → .17/.17

Bison I

  • 150mm sIG33L11 gun
    • reload time: 12.5 → 10.4
    • Aim time: 6.5 → 6

Sturer Emil

  • Invisibility moving/still: .139/.218 → .143/.238
  • Fire penalty: .297 → .357

Pz Sfl IVc

  • Invisibility factor moving/still: .16/.247 → .178/.297
  • Fire penalty: .326 → .446

Sturmpanzer II

  • 150mm sIG33L11 gun
    • Reload time: 11.1 → 9.9
    • Aim time: 6.5 → 5.5

Pz. Sfl. IVb

  • 105mm leFH16 L22 gun
    • Aim time: 5.5 → 6
  • 105mm leFH18 L28 gun
    • Aim time: 5.5 → 6

Wespe

  • 105mm leFH16 L22 gun
    • reload time: 15.7 → 15
  • 105mm leFH18 L28 gun
    • reload time: 20 → 15

G.Pz. Mk.VI (e)

  • 105mm leFH16 L22 gun
    • Reload time: 16.5 → 15.8
    • Aim time: 6 → 5.5

GW E 100

  • Invisibility factor moving/still: .048/.096 → .054/.108
  • Fire penalty: .114 → .162

Rheinmetall PanzerWagen

  • Invisibility factor moving/still: .276/.276 → .291/.291
  • Fire penalty: .414 → .437
  • 105mm Kanone gun
    • Reload time: 9 → 8

Marder II

  • Fire penalty: .564 → .584
  • View Range: 360 → 310

Nashorn

  • Invisibility factor moving/still: .15/.237 → .19/.317
  • Fire penalty: .326 → .476
  • Vision radius: 390 → 360

E 50M

  • 105mm KwK45 L52 ausf K
    • Reload time: 9.6 → 9.8

VK 45.02B

  • Turret 1
    • 105mm KwK46 L68 gun
      • Reload time: 10.3 → 10.9
  • Turret 2
    • 128mm KwK44 L55 gun
      • Reload time: 15.7 → 16.6

Mauschen

  • Hull health: 1840 → 1720
  • Turret health: 460 → 430

VK 100.01 (P)

  •  Turret
    • View Range: 400 → 390
    • 105mm KwK45 L52 gun
      • Aim time: 2.1 → 2.3
      • Reload time: 9.8 → 11
    • 128mm L50A gun
      • Reload time: 15 → 15.5
      • Aim time: 2.7 → 2.9
      • Shot dispersion after shot: 3 → 3.5

Panther mit 8,8cm

  • Accuracy turret rotation: .14 → .1
  • Shot dispersion after shot: 4 → 3.5

VK 30.02 D

  • Turret 1
    • 75mm KwK 40 L48 gun
      • Reload time: 4 → 3.6

VK 20.01 D

  • Replaced 75mm KwK 37 L24  with 75mm KwK 40 L43
  • Turret 1
    • 50mm KwK 38 L42 gun
      • Reload time: 2.5 → 2.15
    • 50mm KwK 39 L60 gun
      • Reload time: 2.5 → 2.35
  • Turret 2
    • Gun Research
      • 75mm KwK 37 L24 → 75mm KwK 40 L43
        • Research cost: 800 → 2140
    • 50mm KwK 39 L60 gun
      • Reload time: 2.5 → 2.2
  • Packages
    • Package 3
      • 75mm KwK 37 L24 → 75mm KwK 40 L43

 

Pz 35t

  • Chassis 1
    • Rotation speed: 46 → 48
  •  Chassis 2
    • Rotation speed: 48.25 → 50

Pz III Ausf J

  • Removed 37mm KwK L46 gun
  • Removed 20mm Flak 38 L112 gun
  • Replaced 75mm KwK 37 L24 with 75mm KwK 40 L43
  • Turret 1
    • 50mm KwK 38 L42 gun
      • Reload time: 2.5 → 2.15
  • Turret 2
    • Gun research
      • 75mm KwK 37 L24 →  75mm KwK 40 L43
        • Gun cost: 800 → 2140
    • 50mm KwK 39 L60 gun
      • Reload time: 2.5 → 2.35
  • Packages
    • Package 1
      • 37mm KwK L46 →  50mm KwK 38 L42
    • Package 2
      • 20mm Flak 38 L112 →  50mm KwK 38 L42
      • PzIIIketten Ausf J → PzIIIketten Ausf L
      • Maybach HL 108TR → Maybach HL 120 TR
      • FuG5 → FuG7
    • Package 3
      • 50mm KwK 38 L42 →  50mm KwK 39 L60
      • PzIII Ausf E → PzIII Ausf M
      • Maybach HL 120 TR → Maybach HL 120 TRM
      • FuG7 → FuG12
    • Package 4
      • 50mm KwK 39 L60 →  75mm KwK 40 L43
    • Package 5 REMOVED

Wespe

  • 105mm leFH16 L22 gun
    • Reload time: 15 → 12.3
  • 105mm leFH18 L28 gun
    • Reload time: 15 → 12.3

France

Renault FT

  • Hull Health: 92 →  100
  • Turret Health: 23 →  25
  • 37mm APX SA18 gun
    • Reload time: 2.5 → 2.06
  • 13.2mm Hotchkiss mle. 1930 gun
    • Reload time: 5.8 → 5.2
    • Penetration: 25/36 → 29/42

Renault BS

  • Updated tank to HD
  • 76mm Schneider gun
    • Reload time: 6.3 → 7.5

D2

  • Updated tank to HD
  • Turret 1
    • Rotation speed: 30 → 34
    • 47mm SA34 gun
      • Accuracy: .53 → .5
      • Penetration: 25/46/24 → 36/69/24
    • 25mm Canon Raccourci Mle.1934 gun
      • Accuracy: .45 → .42
  • Turret 2
    • Rotation speed
      • 28 → 32
    • 47mm SA35 gun
      • shot dispersion
        • .47 → .45

B1

  • 47mm SA34 Gun
    • Penetration: 25/46/24 → 36/69/24

H35

  • Chassis 1
    • Rotation speed: 40 → 32
  • Chassis 2
    • Rotation speed: 41.5 → 34

D1

  • Updated tank to HD
  • 47mm SA34 Gun
    • Penetration: 25/46/24 → 36/69/24
  • Chassis 1
    • Rotation speed: 40 → 38
  • Chassis 2
    • Rotation speed: 41.5 → 40

ARL 44

  • Turret 2
    • 90mm F3 gun
      • Accuracy turret rotation: .16 → .14
      • Aim time: 2.9 → 2.7

AMX 38

  • Chassis 1
    • Accuracy movement/rotation: .38/.38 → .31/.31
  • Chassis 2
    • Accuracy movement/rotation: .36/.36 → .29/.29
  • 47mm SA34 Gun
    • Penetration: 25/46/24 → 36/69/24

AMX 40

  • 47mm SA34 Gun
    • Penetration: 25/46/24 → 36/69/24

AMX 50 100

  • 90mm F3 gun
    • Gun Depression: 6 → 9
  • 90mm canon DCA 45 gun
    • Gun Depression: 6 → 9
  • 100mm SA 47 gun
    • Gun Depression: 6 → 9

Lorr. 39L AM

  • Updated tank to HD
  • Canon de 105 court mle 1935B gun
    • Reload time: 15.5 → 14

Bat Chat 25t

  • Updated tank to HD
  • 90mm F3
    • Gun model updated
  • 100mm SA 47 gun
    • Max ammo: 30 → 42
    • Gun model updated
  • 105mm CN 105 57 gun
    • Reload time: 40 → 44
    • Gun model updated

AMX 13 105 AM mle. 50

  • Updated tank to HD
  • Camo factor moving/still: .127/.253 → .141/.282
  • Fire penalty: .38 → .423
  • Canon de 105 court mle 1934S gun
    • Reload time: 12.5 → 10.5
  • Canon de 105 mle 1930 Schneider AM gun
    • Gun model updated

G1 R

  • Updated Hull armor
    • Hull side armor: 10 → 50
    • Hull sideskirt armor: 50 → 12.7

AMX 13 F3

  • Updated tank to HD
  • Turret model updated
  • Obusier de 155mm C mle.1917 gun
    • Turret yaw limits: -5/30 → -15/20
    • Gun model updated
  • Canon de 155mm de 33 calibres gun
    • Turret yaw limits: -5/30 → -15/20
    • Gun model updated

AMX 13 90

  • 90mm F3M gun
    • Reload time: 23 → 25.5

AMX 50 B

  • 120mm SA 46 gun
    • Reload time: 30 → 32

BDR G1 B

  • Updated tank to HD

AMX M4 45

  • Turret 1
    • 90mm F3 gun
      • Reload time: 8.6 → 7.8
    •  90mm canon DCA 45 gun
      • Reload time: 8.6 → 7.8

Lorr. 155 50

  • Updated tank to HD

Lorr. 155 51

  • Updated tank to HD
  • Obusier de 155mm mle.1950 gun
    • Gun model updated

Renault FT AC

  • Updated tank to HD
  •  25mm antichar SA-L mle 1937 gun
    • Reload time:1.7 → 1.2
  • Chassis 1
    • Rotation speed: 27 → 30
  • Chassis 2
    • Rotation speed: 30 → 34

Renault UE 57

  • Updated tank to HD
  • Turret 1
    • Turret model updated
  • Chassis 1
    • Rotation speed: 28 → 34
  • Chassis 2
    • Rotation speed: 30 → 36

Foch

  • Updated tank to HD
  • Increased side armor: 40 → 70
  • Chassis 1
    • Accuracy movement/rotation: .22/.22 → .2/.2
  • Chassis 2
    • Accuracy movement/rotation: .2/.2 → .18/.18
  • 120mm SA 46 AC Gun
    • Updated to an auto-loader
    • Max ammo: 64 → 68
    • Accuracy: .33 → .35
    • Reload time: 9.3 → 34
    • Aim time: 2.3 → 2.5
    • Shot dispersion during turret rotation: .2 → .14
    • Clip count: 4
    • Clip rate: 25

ARL V39

  • Updated tank to HD
  • 90mm canon DCA 45 AC gun
    • Reload time: 9 → 7.8

Bat Chat 155 58

  • Updated tank to HD

AMX AC 48

  • Increased hull side armor: 40 → 55
  • 120mm SA 46 AC gun
    • Updated to an auto-loader
    • Max ammo: 64 → 66
    • Accuracy: .33 → .37
    • Reload time: 10.4 → 34
    • Aim time: 2.9 → 2.7
    • Shot dispersion during turret rotation: .24 → .14
    • Clip count: 3
    • Clip rate: 22.2

S35 CA

  • View range: 340 → 310

Somua S35

  • 47mm SA34 Gun
    • Penetration: 25/46/24 → 36/69/24
  • Chassis 1
    • Rotation speed: 35 → 33
  • Chassis 2
    • Rotation speed: 38 → 36
  • Turret 1
    • Rotation speed: 40 → 38
  • Chassis 2
    • Rotation speed: 42 → 40

Somua Sau 40

  • Camo factor moving/still: .169/.282 → .193/.322
  • Fire penalty: .423 → .483
  • 75mm APX gun
    • Reload time: 3.8 → 3.4
  • 75mm Long 44 AC gun
    • Reload time: 3.8 → 3.4

Foch 155

  • Added AMX 50 Foch B package
    • 120mm 46 AC gun
    • Saurer Engine
    • AMX 50 Foch B Suspension
    • SCR 619 Radio
  • 155mmSA58AC gun
    • Pitch limits: -12/5 → -18/6

Bat Chat 155 55

  • Updated tank to HD
  • Added Turret 2
  • Package 2
    • Turret 1 Bat Chatillon155 55 → Turret 2 Bat Chatillon155 55
  • Package 3
    • Turret 1 Bat Chatillon155 55 → Turret 2 Bat Chatillon155 55

AMX 105 AM

  • Updated tank to HD

AMX 30 B

  • Increased turret armor: 80/40/30 → 150/40/30
  • Increased gun armor
  • 105mm mle F1 gun
    • Accuracy: .3 → .36
    • 105mm OFL 105 F1 shell
      • Speed: 1525 → 1100
    • 105mm OCC 105 F1 shell
      • Speed: 1000 → 800
    • Penetration: 260/320/53 → 248/300/53

AMX 30

  • Increased gun armor
  • Turret 1
    • 105mm mle F1 gun
      • Reload time: 10.2 → 11.1
      • 105mm OFL 105 F1 shell
        • Speed: 1525 → 1100
      • 105mmOCC105F1 shell
        • Speed: 1000 → 800
      • Penetration: 260/320/53 → 248/300/53
  • Turret 2
    • Increased armor: 80/40/30 → 150/40/30
    • 105mm mle F1 gun
      • Reload time: 9.9 → 10.8

R35

  • Chassis 1
    • Rotation speed: 38.5 → 30
  • Chassis 2
    • Rotation speed: 41.5 → 34

AMX 13 105

  • 105mm D1504 gun
    • Reload time: 27 → 32

B-C 25t AP

  • Invisibility factor moving/still: .213/.285 → .197/.262
  • Fire penalty: .428 → .393
  • 100mm SA 47 gun
    • Max ammo: 30 → 42

FCM 50 t

  • Camo factor moving/still: .038/.076 → .048/.095
  • Fire penalty: .114 → .143

Liberte

  • Camo factor moving/still: .058/.096 → .078/.116
  • Fire penalty: .114 → .143

AMX Chaffee

  • Tank level: 6 → 7
  • xpFactor: 1 → 1.1

FCM 36

  • Chassis 1
    • Rotation speed: 38.5 → 36
  • Chassis 2
    • Rotation speed: 41.5 → 40

China

ER 52 radio

  • Level: 3 → 2

T-34-1

  • Chassis 1
    • Rotation speed: 40 → 37
  • Chassis 2
    • Rotation speed: 42 → 40

T-34-2

  • Chassis 1
    • Accuracy movement/rotation: .22/.22 → .2/.2
  • Chassis 2
    • Accuracy movement/rotation: .2/.2 → .18/.18
  • Turret 1
    • 85mm S-53 gun
      • After shot dispersion: 4 → 3.5
    • 85mm Tip 56-85 JT gun
      • After shot dispersion: 4 → 3.5
  • Turret 2
    • 85mm S-53 gun
      • After shot dispersion: 4 → 3.5
    • 85mm Tip 56-85JT gun
      • After shot dispersion: 4 → 3.5
    • 100mm 44-100JT gun
      • Reload time: 9.1 → 8
    • 100mm 59-100T gun
      • Reload time: 8.5 → 7.4

Renault NC-31

  • Tank updated to HD
  • Hull health: 88 → 93
  • Turret 1
    • Health: 30 → 32
    • 37mm APX SA18 gun
      • Reload time: 2.5 → 2.06
      • Gun model updated

VAE Type B

  • Tank updated to HD

M5A1 Stuart

  • Tank updated to HD
  • 37mm M-6 L53 gun model updated
  • 47mm Gun Type 1 gun model updated

IS-2

  • Tank updated to HD
  • 122-mm D25-T gun model updated
  • 100mm 44-100JT gun model updated
  • 122-mm 37-122JT gun model updated

WZ-111 1-4

  • Turret 1
    • 100mm 62-100T gun
      • Reload time: 9 → 10.5
  • Turret 2
    • 100mm 62-100T gun
      • Reload time: 8.5 → 10.2

T-34-3 / T-34-3 Black

  • Tank updated to HD
  • Armor updated for HD
    • Turret Armor: 190/120/60 → 200/130/60
    • Hull Armor: 90/50/50 → 100/80/45
  • 122-mm D25-TA gun model updated

59-16

  • Type 102 Engine
    • Max Health: 105 → 145
    • Max regen health: 52 → 72
    • Hysteresis health: 21 → 29
    • Repair cost: 4 → 6
    • Health regen per sec: 2.625 → 3.5
    • Health burn per sec: 5 → 6
    • Fire starting chance: .12 → .15

WZ-131

  • 85mm Tip 62-85T gun model updated
  • 85mm Tip 64-85T gun model updated

WZ-132

  • Updated tank to HD

WZ-132-1

  • 105mm L7A3C gun
    • Reload time: 10.7 → 12.2

121

  • Terrain resistance: .7 .8 1.6 → .7 .8 1.9

113

  • Research price: 200000 → 205000
  • Turret 1
    • 122-mm 60-122T gun
      • Accuracy: .36 → .37
      • Reload time: 10.9 → 11.2

Type 2597 Chi-Ha

  • Chassis 1
    • Rotation speed: 30 → 34
  • Chassis 2
    • Rotation speed: 32 → 36
  • Turret 1
    • Rotation speed: 30 → 33
  • Turret 2
    • Rotation speed: 30 → 35

59-Patton / 59-Patton Legion

  • Penetration: 190/250/45 → 212/250/45

WZ-111-1G-FT

  • Invisibility factor moving/still: .176/.293 → .131/.218
  • Fire penalty: .44 → .327
  • 122mm D25 TG FT gun
    • Reload time: 8.5 → 9.4

WZ-111G FT

  • Invisibility factor moving/still: .155/.258 → .127/.211
  • Fire penalty: .387 → .317
  • Chassis 1
    • Hull rotation speed: 22 → 20
  • Chassis 2
    • Hull rotation speed: 25 → 23

WZ-113G FT

  • Invisibility factor moving/still: .157/.262 → .139/.083
  • Fire penalty: .393 → .209
  • Chassis rotation speed: 30 → 25

T-26G-FT

  •  37mm Pak gun
    • Reload time: 2 → 1.8

T-34-2G FT

  • Invisibility factor moving/still: .264/.444 → .238/.396
  • Fire penalty: .66 → .594

Czech

Kolohousenka

  • Hull health: 88 → 93
  • Turret 1
    • Health: 22 → 27
    • Rotation speed: 37.411 → 42
  • Hanomag WD 50PS Engine
    • Horsepower: 50 → 90

LT vz 38

  • Hull health: 144 → 160
  • Chassis 1
    • Accuracy movement/rotation: .34/.34 → .27/.27
  • Chassis 2
    • Accuracy movement/rotation: .32/.32 → .24/.24
  • Turret 1
    • Health: 36 → 40
    • Rotation speed: 30 →34
    • View Range: 310 → 330
  • Turret 2
    • Health: 76 → 90
    • Rotation speed: 32 → 36

ST vz 39

  • Turret 1
    • 47mm Skoda A9 gun
      • Reload time: 3.5 → 3.02
    • 47mm Skoda A11 gun
      • Reload time: 3.5 → 3.02
  • Turret 2
    • 47mm Skoda A11 gun
    • Reload time: 3 → 2.58

Skoda T 24

  • Turret 1
    • 75mm Skoda A13 gun
      • Reload time: 6.4 → 4.5

T-34/100

  • Invisibility factor moving/still: .184/.245 → .179 /.238
  • Fire penalty: .368 → .357
  • Turret 2
    • 100mm vz 44S gun
      • Reload time: 8.5 → 8.8

Skoda T 50

  • Turret 1
    • 100mm A20 gun
      • Reload time: 7.8 → 8.6
    • 100mm R11 gun
      • Reload time: 8.2 → 8.8
  • Turret 2
    • 100mm R11 gun
      • Reload time: 8 → 8.8

TVP T 50/51

  • 100mm AK1
    • Reload time: 28 → 31

 

 

6 comments on “WoT Console: Update 4.6

  1. RAD FROOD 25 (Console) says:

    Again they nerf the Czech tanks, it’s getting ridiculous, why would you even bother grinding past the Tier 6?

    1
  2. Kylo Kal says:

    they nerfed the frankestain tanks they created one patch after their introduction….way to go Chicago.
    foch has side armor buff the foch 155 is missing
    they turned the amx 30/30B into their PC counterpart WITHOUT the DPM buff

  3. Michael says:

    Don’t forget the nerf to the 132-1. Can’t have a light tank reloading before a heavy. Or the E50 nerfs. They screwed the pooch with this update.

  4. Pat says:

    Look people.
    We have:
    -Bunny Rabbits
    -Lightning Bugs
    -Dragon Flies
    -Soaring Birds

    What more do you spoiled players need in a tank game to make it great?

  5. They gave the Pershing 221mm of pen, and the black prince 200mm.. Might have to buy back the T32 with its dpm and accuracy buff as well. Though I have to admit I gave the game a 70+ day break after I got war thunder on xbox and they gave us the idiotic mercenary tanks.

  6. Anonymous says:

    Arty rebalance? NO. Matchmaker improvements? NO. Tank rebalancing?
    10% YES, 90% NO. New (not needed) Mercenary crap? YES.
    WOT Mercenaries: Play against Millions other players. Millions??? 8-10k isn’t Millions!!!
    They now give detailed data sheet to a mercenery crew.  
    (copied from wot console portal)

    Valkyrie
    Age: 30
    Nationality: Italian
    Blood Type: O Positive
    Favorite Color: Pink

    what about HIV positive or negative? Virgin or not?

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