Good day everyone,
Supertest has two versions Kharkov in testing, lets take a look:
The first version reduces the number and size of the passages (and thus shot opportunities) into the city area. The intended goal of this is to make a clear area for heavy tanks and brawlers to function without being sniped from the field.
The second version has a city area closer to the one we know now, but with a far more dynamic and rolling field area, with some soft cover in the form of destructible houses.
So what do you think of the two versions, and which do you prefer?