Explaining Mechanics: Concealment – Part 1

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It seems a much needed update on how big a nerf some concealment mechanics have taken over the last few years plus the addition of welcome by some and unwelcome by the average potato/tomato/beetroot (depends on nation) extra buffs from new “special” equipment and directives. Just as an aside why does a Panther get a better camo value than a Matilda that’s only 2/3 rds it’s size. Enjoy.

5 comments on “Explaining Mechanics: Concealment – Part 1

  1. Anonymous says:

    “An important note: light tanks generally have an above-average view range”( ͡° ͜ʖ ͡°).
    That aside, better late than ever. Maybe too late…

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    • Anonymous says:

      I’ve never laughed out loud at one of these videos before. Until now. I am now totally convinced WG doesn’t play their own game.

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  2. Roboporn says:

    “Light tanks have an above average viewrange” has to be the best joke of 2019 already

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  3. Anonymous says:

    LOL… Wargaming has to explain this because of why? …. because the spotting mechanics has been broken in the game for some time.

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  4. splashrun says:

    Painted Matilda Camo stationary 18.1/5.16 moving 14.34/4.09
    Painted Panther camo stationary 12.15/2.84 mving 9.83/2.3
    So to answer your question: it isn’t true.

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