WoWs Super Test – French destroyers

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From the WoWs forum Community Manager.

In addition to the announcement of a new line of ships, we would also like to share with you the concept and features behind the gameplay of French destroyers.
First of all, the French are artillery destroyers with Engine Boost, giving + 20% to the speed and Main Battery Reload consumable, accelerating the reload of the main caliber guns by 50%. When fighting in them, it is necessary to properly use the advantage in speed and the ability over a short period of time to significantly increase firepower. They have good armor-piercing shells, which at high tiers can cause damage directly to the citadel of light cruisers from a distance of 8-10 km and heavy cruisers from a distance of 6-7 km. An inconsiderate cruiser, presenting broadside, can become an easy target!

A nice addition will be torpedoes with an average range of 8 km, but an impressive speed of 75 knots.

The main difference – the lack of the seemingly standard and basic consumable for destroyers – Smoke Generator. But, given the fact that the destroyer at tier X can achieve speeds of up to 55 knots, this deficiency can be partly compensated for with skillful maneuvering and speed changes. In addition, the hit points of the French destroyers are allocated in the same manner as the test destroyer L’effronté (Le Terrible). This system allows destroyers to live longer under intense enemy fire.

To sum up, we can say that this new concept of destroyers is more suited to those who prefer speed and an artillery heavy style of play, and for the successful implementation of all their strengths, commanders will need to develop two skills – competent positioning and a “Hit and Run” style of combat.

All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing. AA parameters are not shown because they are being balanced.

WG_WoWS_SPb_Screenshots_supertest_0_8_3_Enseigne-Gabolde_1920x1080px.jpg.599e99c19bb41e95457cf96f2ec8f2d1

Enseigne Gabolde, tier II

Hit points – 7600. Plating – 6 mm.

Main battery – 3×1 100 mm. Firing range – 9.8 km.

Maximum HE shell damage – 1450. Chance to cause fire – 4%. Maximum AP shell damage – 1600.
Reload time – 6.0 s. 180 degree turn time – 9.0 s. Maximum dispersion – 88 м. HE initial velocity – 740 m/s. AP initial velocity – 740 m/s. Sigma – 2.00.

Torpedo tubes – 2×2 550 mm. Maximum damage – 12233. Range – 6.0 km. Speed – 57 kt. Reload time – 56 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability – 1.2 km.

Maximum speed – 31 kt. Turning circle radius – 450 m. Rudder shift time – 2.0 s. Surface detectability – 5.9 km. Air detectability – 2.1 km. Detectability after firing main guns in smoke – 1.8 km.

Available consumables:

1 slot – Damage Control Party

Duration time 5 s; Reload time 60 s (40 s).

2 slot – Engine Boost

Duration time 120 s; Maximum speed +20%; Reload time 180 s (120 s); Charges 2 (3).

WG_WoWS_SPb_Screenshots_supertest_0_8_3_Fusilier_1920x1080px.jpg.8cc9eb58be04626a8d320b2008b0fa04

Fusilier, tier III

Hit points – 10900. Plating – 6 mm.

Main battery – 4×1 100 mm. Firing range – 9.5 km.

Maximum HE shell damage – 1450. Chance to cause fire – 4%. Maximum AP shell damage – 1600.
Reload time – 6.0 s. 180 degree turn time – 9.0 s. Maximum dispersion – 86 м. HE initial velocity – 740 m/s. AP initial velocity – 740 m/s. Sigma – 2.00.

Torpedo tubes – 2×3 550 mm. Maximum damage – 12233. Range – 6.0 km. Speed – 57 kt. Reload time – 90 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability – 1.2 km.

Maximum speed – 34 kt. Turning circle radius – 530 m. Rudder shift time – 2.9 s. Surface detectability – 6.7 km. Air detectability – 2.5 km. Detectability after firing main guns in smoke – 2.0 km.

Available consumables:

1 slot – Damage Control Party

Duration time 5 s; Reload time 60 s (40 s)

2 slot – Engine Boost

Duration time 120 s; Maximum speed +20%; Reload time 180 s (120 s); Charges 2 (3).

WG_WoWS_SPb_Screenshots_supertest_0_8_3_Bourrasque_1920x1080px.jpg.c8f0c5427954846d5af6436b6108aed2

Bourrasque, tier IV

Hit points – 11700. Plating – 10 mm

Main battery – 4×1 130 mm. Firing range – 11.8 km.

Maximum HE shell damage – 1900. Chance to cause fire – 9%. Maximum AP shell damage – 2300.
Reload time – 6.0 s. 180 degree turn time – 18.0 s. Maximum dispersion – 104 м. HE initial velocity – 725 m/s. AP initial velocity – 725 m/s. Sigma – 2.00.

Torpedo tubes – 2×3 550 mm. Maximum damage – 14833. Range – 9.0 km. Speed – 60 kt. Reload time – 90 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability – 1.3 km.

Maximum speed – 33 kt. Turning circle radius – 560 m. Rudder shift time – 3.0 s. Surface detectability – 6.8 km. Air detectability – 2.7 km. Detectability after firing main guns in smoke – 2.6 km.

Available consumables:

1 slot – Damage Control Party

Duration time 5 s; Reload time 60 s (40 s).

2 slot – Engine Boost

Duration time 120 s; Maximum speed +20%; Reload time 180 s (120 s); Charges 2 (3).

WG_WoWS_SPb_Screenshots_supertest_0_8_3_Jaguar_1920x1080px.jpg.5dcab7bd1d69c339ac6cb868d9fd12a5

Jaguar, tier V

Hit points – 16600. Plating – 10 mm.

Main battery – 5×1 130 mm. Firing range – 12.1 km.

Maximum HE shell damage – 1900. Chance to cause fire – 9%. Maximum AP shell damage – 2300.
Reload time – 6.0 s. 180 degree turn time – 18.0 s. Maximum dispersion – 106 м. HE initial velocity – 725 m/s. AP initial velocity – 725 m/s. Sigma – 2.00.

Torpedo tubes – 2×3 550 mm. Maximum damage – 14833. Range – 9.0 km. Speed – 60 kt. Reload time – 90 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability – 1.3 km.

Maximum speed – 36 kt. Turning circle radius – 660 m. Rudder shift time – 4.0 s. Surface detectability – 7.2 km. Air detectability – 3.4 km. Detectability after firing main guns in smoke – 2.7 km.

Available consumables:

1 slot – Damage Control Party

Duration time 5 s; Reload time 60 s (40 s).

2 slot – Engine Boost

Duration time 120 s; Maximum speed +20%; Reload time 180 s (120 s); Charges 2 (3).

WG_WoWS_SPb_Screenshots_supertest_0_8_3_Guepard_1920x1080px.jpg.7d42c6875db65b76154ab15740019faa

Guepard, tier VI

Hit points – 17200. Plating – 16 mm.

Main battery – 5×1 139 mm. Firing range – 13.0 km.

Maximum HE shell damage – 1400. Chance to cause fire – 9%. Maximum AP shell damage – 2600.
Reload time – 4.8 s. 180 degree turn time – 27.7 s. Maximum dispersion – 113 м. HE initial velocity – 700 m/s. AP initial velocity – 700 m/s. Sigma – 2.00.

Torpedo tubes – 2×3 550 mm. Maximum damage – 14833. Range – 9.0 km. Speed – 60 kt. Reload time – 90 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability – 1.3 km.

Maximum speed – 36 kt. Turning circle radius – 680 m. Rudder shift time – 4.1 s. Surface detectability – 7.7 km. Air detectability – 3.6 km. Detectability after firing main guns in smoke – 3.1 km.

Available consumables:

1 slot – Damage Control Party

Duration time 5 s; Reload time 60 s (40 s).

2 slot – Main Battery Reload Booster

Duration time 15 s; Main battery recharge time -50%; Reload time 150 s (100 s); Charges 3 (4).

3 slot – Engine Boost

Duration time 180 s; Maximum speed +20%; Reload time 120 s (90 s); Charges 2 (3).

WG_WoWS_SPb_Screenshots_supertest_0_8_3_Vauquelin_1920x1080px.jpg.13c935282361f9fa3fb7e3449feae1df

Vauquelin, tier VII

Hit points – 16900. Plating – 16 mm.

Main battery – 5×1 139 mm. Firing range – 13.0 km.

Maximum HE shell damage – 1400. Chance to cause fire – 9%. Maximum AP shell damage – 2600.
Reload time – 4.8 s. 180 degree turn time – 27.7 s. Maximum dispersion – 113 м. HE initial velocity – 700 m/s. AP initial velocity – 700 m/s. Sigma – 2.00.

Torpedo tubes – 3×3 550 mm. Maximum damage – 18400. Range – 8.0 km. Speed – 57 kt. Reload time – 90 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability – 1.2 km.

Maximum speed – 36 kt. Turning circle radius – 670 m. Rudder shift time – 4.0 s. Surface detectability – 7.6 km. Air detectability – 4.4 km. Detectability after firing main guns in smoke – 3.0 km.

1 slot – Damage Control Party

Duration time 5 s; Reload time 60 s (40 s).

2 slot – Main Battery Reload Booster
Duration time 15 s; Main battery recharge time -50%; Reload time 150 s (100 s); Charges 3 (4).

3 slot – Engine Boost

Duration time 180 s; Maximum speed +20%; Reload time 120 s (90 s); Charges 2 (3).

WG_WoWS_SPb_Screenshots_supertest_0_8_3_Le-Fantasque_1920x1080px.jpg.54e767d0031c81b3d301aff1c47c4e0f

Le Fantasque, tier VIII

Hit points – 18500. Plating – 19 mm.

Main battery – 5×1 139 mm. Firing range – 12.8 km.

Maximum HE shell damage – 2000. Chance to cause fire – 10%. Maximum AP shell damage – 2700. Reload time – 5.0 s. 180 degree turn time – 18.0 s. Maximum dispersion – 111 м.

HE initial velocity – 840 m/s. AP initial velocity – 840 m/s. Sigma – 2.00.

Torpedo tubes – 3×3 550 mm. Maximum damage – 18400. Range – 8.0 km. Speed – 75 kt. Reload time – 90 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability – 1.4 km.

Maximum speed – 43 kt. Turning circle radius – 690 m. Rudder shift time – 4.3 s. Surface detectability – 8.2 km. Air detectability – 4.1 km. Detectability after firing main guns in smoke – 3.3 km.

Available consumables:

1 slot – Damage Control Party

Duration time 5 s; Reload time 60 s (40 s).

2 slot – Main Battery Reload Booster
Duration time 15 s; Main battery recharge time -50%; Reload time 150 s (100 s); Charges 3 (4).

3 slot – Engine Boost

Duration time 180 s; Maximum speed +20%; Reload time 120 s (90 s); Charges 2 (3).

WG_WoWS_SPb_Screenshots_supertest_0_8_3_Mogador_1920x1080px.jpg.e972f78bd665e1e3d846c5814c114846

Mogador, tier IX

Hit points – 20200. Plating – 19 mm.

Main battery – 4×2 139 mm. Firing range – 13.0 km.

Maximum HE shell damage – 2000. Chance to cause fire – 10%. Maximum AP shell damage – 2700. Reload time – 7.0 s. 180 degree turn time – 18.0 s. Maximum dispersion – 113 м.
HE initial velocity – 840 m/s. AP initial velocity – 840 m/s. Sigma – 2.00.

Torpedo tubes – 4×3 550 mm. Maximum damage – 14833. Range – 9.0 km. Speed – 60 kt. Reload time – 60 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability – 1.3 km.

Maximum speed – 44 kt. Turning circle radius – 730 m. Rudder shift time – 4.7 s. Surface detectability – 8.1 km. Air detectability – 3.9 km. Detectability after firing main guns in smoke – 3.3 km.

Available consumables:

1 slot – Damage Control Party

Duration time 5 s; Reload time 60 s (40 s).

2 slot – Main Battery Reload Booster
Duration time 15 s; Main battery recharge time -50%; Reload time 150 s (100 s); Charges 3 (4).

3 slot – Engine Boost

Duration time 180 s; Maximum speed +20%; Reload time 120 s (180 s); Charges 2 (3).

WG_WoWS_SPb_Screenshots_supertest_0_8_3_Kleber_1920x1080px.jpg.50389aa23e58b47c39453664f7036315

Kleber, tier X

Hit points – 21900. Plating – 19 mm.

Main battery – 4×2 139 mm. Firing range – 13.6 km.

Maximum HE shell damage – 2000. Chance to cause fire – 10%. Maximum AP shell damage – 2700. Reload time – 7.0 s. 180 degree turn time – 18.0 s. Maximum dispersion – 117 м.
HE initial velocity – 840 m/s. AP initial velocity – 840 m/s. Sigma – 2.00.

Torpedo tubes – 4×3 550 mm. Maximum damage – 18400. Range – 8.0 km. Speed – 75 kt. Reload time – 77 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability – 1.4 km.
AA sector reinforcement – 50 %, sector reinforcement time – 5 s, sector reinforcement shift time – 5 s.
Maximum speed – 44 kt. Turning circle radius – 740 m. Rudder shift time – 4.8 s. Surface detectability – 8.0 km. Air detectability – 4.3 km. Detectability after firing main guns in smoke – 3.2 km.

Available consumables:

1 slot – Damage Control Party

Duration time 5 s; Reload time 60 s (40 s).

2 slot – Main Battery Reload Booster
Duration time 15 s; Main battery recharge time -50%; Reload time 150 s (100 s); Charges 3 (4).

3 slot – Engine Boost

Duration time 180 s; Maximum speed +20%; Reload time 120 s (90 s); Charges 2 (3).

3 comments on “WoWs Super Test – French destroyers

  1. Anonymous says:

    Isnt that french ships should be faster on reverse gear?

    4

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