War Thunder – [Development] T-64A – The Pioneer of a New Era

Developed in the early 1960s, the T-64 was the first tank in the world to feature composite armour protection and was, in many ways, a revolutionary design that would not only kick off development of the next generation of Soviet tanks, but would also announce the dawn of a new era of tank development. The T-64 is being readied to join the fight in War Thunder’s 1.71 update, to once more change the face of the battlefield forever.

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War Thunder – [Gamescom] “New E.R.A.” in War Thunder: 1.71 major update announcement!

So tier 6 is confirmed guys!

Tier 6 tanks will be mainly reactive and composite tanks. For the new tier 6 tanks we can expect the US MBT-70, the german Leopard 2 prototype or Leo 1A6, the soviet T-64, the british Chieftain 800, and either a type 74 with REA or the Type 90 prototype for the japanese.

Before the Announcement Gaijin have hinted at some vehicles that will be added in patch 1.71 in an FB Q&A. These are the M50 ontos, M50A1 and Be-6.

Here is the announcement.

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Tech tree showcase [WOWP] Poland part 1


So it has been a while since i did these. Poland was voted as second most popular after Italy in the poll which i made. Now i have been able to make 2 nearly complete lines but since Poland was occupied by Germany and the Soviets at the start of WW2 all of their plane development was stopped and didn’t begin again until the 50’s. Now since Polish airplane designers where very good at designing planes i have been able to make 2 lines up to tier 7 with only prewar plane designs. Some of them might need slight buffs in performance but none of them are forced into their tiers. After the war Poland mainly used Soviet fighters so they didn’t start to develop jets until the end of the 50’s and that’s in minimal numbers. I have only been able to find 3 fitting jet candidates that predates 1960 and one of them is 50% fake. So this tree will unfortunately only end in one tier 10 jet but that’s what happens when your airplane industry gets smushed into smithereens by 2 of the biggest military forces of the the 1930’s. So here is my tech tree proposal. Both are multi role lines with mainly bomb armament. One is centered around inline engines while the other is based on radial engines. The inline line will be mainly focused on speed while the radial will be turning better and have slightly better overall armament.

Now here is the tree. I will start with the radial line and end with the jet line.

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War Thunder – [Development] Krupp-Steyr Waffenträger



The Waffenträger concept was conceived to combine German artillery tractors and SPGs into one vehicle type that would salvage precious resources, like field guns, from the battlefield in the later stages of the war. Though the concept did undergo testing, it never received its real baptism by fire, thus War Thunder tankers can look forward to having the honour of testing out the Waffenträger in real combat themselves in the upcoming 1.71 update!
Today we are starting to publish devblogs for the upcoming update War Thunder 1.71. The most exciting news we will hold until next week, when the international gaming expo Gamescom 2017 begins. Stay tuned!

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War Thunder – Answers from developers


Ground Forces

You have chosen not to implement dynamic weather change. So here’s the question: will we be able to see rain in ground (combined) battles? I recall having rain in ground battles 1 or 2 times in all the time I’ve been playing WT. In air battles one may see rain quite often but in tank battles all we see is snow – not enough weather diversity.
“Answer” The chance of rainy weather in tank battle is very low since the visibility is really bad and it’s uncomfortable for players. It also makes aircraft almost useless in such battles. Continue reading

War Thunder – [SB] Planned changes to Air Simulator Battles


So sad news for SB.


From now on, all the events in Air Simulator Battles will be found in one “Air Simulator Battles” section.

Previously, while we tested the new ‘Lobby’ matchmaking mechanics, we planned to remove Enduring Confrontation from the main SB mode and replace it with an updated classic ‘Operations mode’. However, “Lobby” tests showed that players preferred the ‘Enduring Confrontation’ mode. It’s for this reason that we decided to leave this mode as the main SB mode, with an additional option to create user sessions in the ‘Operations mode’.

To make things easier, all Air SB events will now be united in one section called “Air Simulator battles” with ‘Enduring Confrontation’ as the main mode. ‘Operations mode’ battles will not disappear and players will be able to create user rooms for both ‘Operations mode’ and ‘Enduring Confrontation’, which will be available in one menu section.

When queueing in air SB, by default you will only be able to join specific server created ‘Enduring Confrontation’ battles. In order to join user created sessions, you will need to enable the “Join created rooms” option.

We hope that these changes will both make joining Simulator battles easier and improve matchmaking in general.

The changes will be implemented during the course of next week.

War Thunder – [Operation S.U.M.M.E.R.] Awards together!



Download Wallpaper: 1280×1024 | 1920×1080 | 2560×1440

A Schwerer Panzerspähwagen (Sd.Kfz.234/4) with a tremendous gun, an SPAA on a T-34 chassis, and a  P-43A-1 universal fighter! If you combine your efforts with other participants during “Operation S.U.M.M.E.R.” you will have the chance to receive many more prizes than you would be able to alone: A “United” effort for common goals!

Unlock unique military vehicles during Operation S.U.M.M.E.R.

available for participation from the 28th of July to the 28th of August

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