Further Premium MM Tank Changes

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Further changes to PMM premiums are being made in order to makes them more “competitive”. In this case, lets see what’s going on with the Chinese tanks (most of these have the same gun, so this is going to repeat quite a bit):

Type 59/Type 59 G:

  • Reload reduced from 8.342 to 8.055
  • DPM increased from 1798 to 1862.2
  • Rate of fire increased from 7.192 to 7.449
  • Aim time reduced from 2.21 to 2.01
  • Frontal turret armor increased 200 to 230
  • Horsepower increased from 520 to 580
  • Power to weight increased from 14.44 to 16.11

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WoT Second Season Personal Missions

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Good day everyone,

Long post, but it’s the second season of Personal Missions, so somewhat fitting! For those who don’t know, rather than being broken up by class, the new missions will go by alliances composed of different nations. Those alliances are:

  • Union—U.S.S.R. and China
  • Bloc—Germany and Japan
  • Alliance—U.S.A., U.K. and Poland
  • Coalition—France, Sweden, Czechoslovakia and Italy

As for the missions: Continue reading

WoT 1.0.2 Micropatch

Short post,

Tomorrow for RU and possibly EU a small micropatch will be going out. This will create two new folders: /res_mods/1.0.2.4 and /mods/1.0.2.4. This patch will upload new camouflage patterns and emblems to celebrate World of Tanks 8th anniversary.

“Lost City” Test Map

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Good day everyone,

Few new images of a map that most of us know as Ghost Town. Now with a few tweaks from the map that was seen in competitive modes and on Console.

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Some of these changes include:

  • Reduced the number of passages through the center of the map, hopefully stretching out the time of battle.
  • Increasing the size from 800m X 800m to 1000m X 1000m.
  • Additional houses and cover along the edges of the city, hopefully opening up opportunities for lightly armored tanks and light tanks to have longer sightlines and space to engage without having to get into close range brawls.

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