Wargamings own round-up of the up-to-date matchmaker changes in the forthcoming patch.
Have you ever played Himmelsdorf against a team that has more heavies than you? Or perhaps, you’ve watched victory slip from your fingers on an open map simply because the other camp was lucky enough to have more medium tanks in their ranks. Update 9.20.1 clamps down on these frustrating scenarios by adding an extra parameter to the matchmaker: vehicle combat roles. Simply put, we taught the matchmaker to see the difference between the Maus and IS-7, for example. Now, it balances them separately. To create two evenly assembled teams, it would place the former against other heavily armored tanks (the E-100, Type 5 HEAVY, etc.), while the IS-7 gets to face the likes of the Т110Е5 and FV215b. Let’s take a closer look! Continue reading
One for the War boats players now including our Editor the noob Rita. Enjoy.
And This week the cartoon take on what happened to the FV 215b in the transformation to HD. Enjoy.
Just a reminder for those that have automatic updates turned off. The Sandbox client is available for download and it’s a full client download. If you would like to apply go HERE.
A promotional video for the possibly fictional line of TDs.
A short Official video from Wargamings VK portal.
Just a teaser before the Sandbox test starts on Wednesday. The available maps will be: 1. Sand river 2. Redshire 3. Prokhorovka 4. Murovanka 5. Mountain Pass 6. Mines
7. Malinovka 8. Himmelsdorf 9. El Halluf 10. Cliff 11. Abby 12. Steppes. Enjoy.
I’ve taken screen shots of the armor profile of the 215b in the live and test clients. There are some buffs and some nerfs the lower front plate is stronger but the turret cheeks are a little weaker. The Pics are bellow. Current is on the left new on the right.
Just a few screenshots for those that don’t have the test client.
It’s almost a year since we first saw glimpses of HD maps. Now WG have decided to put testing into the wild to see how real world hardware copes with the changes. If you want to join the test click the link APPLY NOW .
Although we kept key gameplay-defining elements where they are, our enhancements made a huge difference to the look and feel of gameplay. That’s why the graphical overhaul begins on Sandbox. It gives us time to read your feedback, identify places where further tweaks make sense, and implement them to ultimately deliver a fine-tuned experience to production servers. Continue reading
This weeks commentary on the over buffed Japanese heavy line. Enjoy.