WoWs: Developer Diaries 0.8.7

Update 0.8.7 is set to bring many interesting new features to players: French destroyers from Tier II through Tier VIII are leaving early access, and players are also getting a new collection, a new legendary Commander, changes to the mechanics of the AA defense priority sector, and much more…

WoT: Tank Festival: Czech Holidays


It’s the last month of summer, but the most interesting things only begin in World of Tanks! The main summer event—Tank Festival—starts today. It opens with the Czech Holidays, the first part of the festive program. It’s simple: complete easy missions and get generous rewards! Let your holidays be enjoyable and useful!

World of Tanks – 1.6 Patch (07.08.2019)



We are happy to announce the release of the 1.6 patch for World of Tanks.

The World of Tanks servers will be unavailable on the 07.08.2019 from 02:30 CEST to 09:30 CEST due to this update.

Please also keep in mind, that due to the actualisation:

  • Clan Portal ( will be unavailable from 02:30 CEST 07.08.2019 till 08:30 CEST 07.08.2019

Thank you for your understanding and patience.

Preload Update 1.6 Now!


If you’re reading this, you’re probably looking to see in World of Tanks’ future. That’s a good thing, because we’ll soon bring some improvements to your favourite game through Update 1.6.

If you want to be among the first players to check it out, don’t hesitate to preload this patch, which will be 1.17 Gb (HD version) or 791 Mb (SD version).

If you don’t know what pre-loading is, check out the dedicated content page here, it will give all the information you need on this process!

Changes to Customization in Update 1.6



In Update 1.6, you will have a completely new experience interacting with tank customization. We’re updating the decal interface to allow you to customize your vehicles more easily, and we’re introducing fresh sets of “classic” square and brand-new rectangular decals. In addition, we’re rolling out new fonts for Personal Numbers. Finally, you can see detailed information about some of the available styles in a special window in the game client. And now let’s look at each feature individually.

The Improved Customization Interface

Previously, you had to choose one of four so-called “anchors” on a certain part of the hull to apply a Decal on your vehicle. You also had to use special little arrows, and perform other actions. However, the movement of decals still wasn’t so convenient, and there was a need to improve the whole interaction process with Decals.

But now that’s all in the past! Starting with Update 1.6, when choosing a Decal, you will immediately be able to see all the points on your vehicle to which you can apply it. You can see how the Decal will look on a certain part of the hull, and it is pretty easy to drag it to another place with your cursor. Don’t like a specific Decal? No problem! Simply remove it with a few clicks and replace it with another one!


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WoT Supertest: The Tortoise MkI


Wargaming have called the the new British Tier VIII TD Turtle NO that’s the American name it’s a British tank so it’s Tortoise.


Today, we have big news: the Turtle Mk. I, a British Tier VIII TD, is about to hit the Supertest.

It’s similar to the British assault tank line spearheaded by the FV217 Badger, both in appearance and stats. Its survivability reaches 1,400 HP, and the frontal armour is 228 mm thick, which is quite impressive. However, everything has its price. The Turtle Mk. I suffers from low mobility, like most vehicles of its line. With a top speed of 20 km/h, we recommend choosing your flank during the countdown and sticking to it until the end of the battle.

That said, the Turtle Mk. I has an ace up its sleeve: its gun. It reloads in 6.6 s with an average damage per shot of 330 points. So, its DPM reaches 3,000, one of the highest values in the entire game! The accuracy and aiming time are decent as well: 0.34 m at 100 m and 1,7 s, respectively. Dealing with enemy armour won’t be much of an issue: the standard shells (AP) penetrate 217 mm and the special rounds (APCR) 245 mm of effective armour. One more thing: the gun depression angle is -10° and the horizontal gun arc is 20° each to the left and the right.

The screnshots.

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