Armored Recovery Vehicles Proposal / discussion

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Note: There is a Poll at the end where you can vote wether you like the idea or not.

First of all: What are ARVs?

Well, ARVs are a type of vehicles meant to recover allied vehicles and do field repairs.

Well how would these vehicles work in World of Tanks?

It’s quite simple actually, me and a couple of people have talked about it in the RsR discord channel. If you haven’t joined it already, I highly recommend you do. Link to the Discord is here.

Also a huge thanks to wapted for making these amazing images. Continue reading “Armored Recovery Vehicles Proposal / discussion”

Armored Recovery Vehicles Proposal / discussion

Wowp – Test the new conquest mode!

banner_wowp_conquest

Pilots!

We’re launching the limited public test of the new World of Warplanes version.

One of the main features of this big update will be the new «Conquest» game mode. The essence of the new game mode is to capture and hold key points on the battlefield.

«Conquest» Game Mode

Airfields and Military bases, Command Centres and Industrial objects — all these targets will be protected by fighters and anti-aircraft artillery. The capture of each particular target will not only give you Influence Points, but also tangible bonuses in battle and having them can decide the outcome of the battle.

Bombers

We’re presenting a new class of planes — bombers, with good flight performance at high-altitude, powerful engines and a devastating load. You will be able to control one of these heavyweight planes or become a member of the interception group and meet them before they drop their bombs. Those who always dreamed of becoming a rear gunner will get this opportunity too. Yes, we’re introducing the option of manual rear gunner control.

Respawn Mechanics

Of course, the testers of the new version will be able to try out the new mechanics of in-battle respawn, check reworked maps, new graphics, and effects.

The skies are calling!

Want to try the World of Warplanes 2.0 before release? You have only a little left to do: apply for the limited public test and join the testing team! The new look of the game depends on you. Take part in the battles, pay attention to the errors, share impressions and express your wishes.

Apply now!

Link to the EU portal

Link to the NA portal

I myself as a wowp player really hope that these plans will make Wowp a more popular game. It would be fair if as many people as possible can test it and give a lot of feedback any maybe we can get them to make even more changes in the future.

Wowp – Test the new conquest mode!

Armored Warfare: What went wrong

Source: Reddit

Author: Gatortribe

Preface

As a select few of you may already know, I’ve been a design consultant for Obsidian Entertainment/My.com since the beginning of Early Access (was around for the alpha tests too). Needless to say, I’ve been invested in this game more than just monetarily. I met a lot of wonderful people along the way– my clan mates (KEVIN started out as a group of us design consultants, with Obeyrist, Kilo, and Illusionalsgcty – my officers – helping just as much if not more), those I met later on (XDMR, Urallfish, other EU friends), and of course the Obsidian/My.com guys (Thank you Rich, Josh, and Michael for all you did- your passion for the game was just incredible, and I truly believe that we could have had an amazingly successful game without MailRU being in the way). I hope to keep my ties with most of them, and for those who are without a job, I wish you the best of luck in your future endeavors. Continue reading “Armored Warfare: What went wrong”

Armored Warfare: What went wrong

Swedish tanks part 30: Strv M/46 & TLP-47

Author: SP15

 
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Perhaps one of the least well understood periods in Swedish tank design took place in the years of 1946 and 1947. During this time the Swedish army was still unsure of what role the tank would play after ww2, but they knew a new tank would be needed for the post war period. Based on work that had started during the war, preparations would be made for a future medium tank and tank destroyer but these projects would ultimately be discontinued only a few months after the start of their development.

Early ideas
As early as 1943 the Swedish army had started working on preparations for their next medium tank. Reports from Finland about captured T34´s had shown that even the most modern Swedish tanks were lacking in regards to firepower and armor protection, largely tanks to a 20 ton weight limit that had been in place during their development. A weight limit of 30 tons was chosen for the new tank despite mobility concerns to avoid this problem from happening again. Due to the need to get the 30 ton ready as soon as possible work had started on the basis of a reinforced and enlarged Strv m/42 chassis, the tank would also make use of the “Delat torn” turret in development for the Strv m/42. These early ideas/drafts for a 30 ton tank had been named “Pricken” by Landsverk who was handling the development of the vehicle.

“Pricken” as of 1944
edpkk8e Continue reading “Swedish tanks part 30: Strv M/46 & TLP-47”

Swedish tanks part 30: Strv M/46 & TLP-47