*Updated* MINSK DEVELOPER Q&A WITH CCS

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Hello,

there are a few more updates to the Q&A so I am reposting the whole article.

For the record, this Q&A was provided by Wargaming staff in a CC’s Discord.

Also, to those quite literally whining and demanding that I should have gone to the meeting, my University course started last week and I made the right priority.

For those unaware, I am in a new phase of my life and currently taking a Bachelor (Honours) in History.

serb

Without Further due, the updated version:

 

HD Maps:

Q: When will be the HD maps be released? Will they all maps come at the same time?
A: We are working as hard as possible on the HD maps at the moment. A lot of the maps are in the final stage, where the map developers are working on finalising the maps and stabilising the codes. Some of them are still in the process. Of course, when we release the HD maps, we will try to release as many maps as possible but we want to keep the quality of the map as high as possible. If some of the maps that didn’t make it into the release will be added in future updates. We want to make sure we have enough maps before releasing them so it does not have a significant impact on the matchmaking.

Q: We notice there are a few new options in the graphics settings section (The sandbox we played on is in Russian, the wordings were translated with the help of WG’s translator- wordings can be slightly different in the live version) – Tessellation, Tessellation in sniper mode and improved physics, what does these do?
A: Tessellation will mean every object in the game will be rendered in 3D, rather than in 2D, same for the sniper mode option. Lastly, it is obvious for “Improved physics”. These settings will be for high-end machines. We are also introducing a new preset called “Ultra” for high-end PCs, where we only recommend players will high-end graphics card (e.g. 1060 or + level) to run this graphic pre-set. There will be more graphics effects include in the “Ultra” settings. Please don’t get confused with the existing pre-set of “Maximum”. The “Ultra” pre-set will be more demand than the existing “Maximum” settings. (The devs are considering renaming “Maximum” into something else that are less confusing.) Continue reading

War thunder [Development] FV102 Striker: Five Missile Death Punch

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Developed as part of a family of British lightly armoured fighting vehicles, the FV102 Striker served as an ATGM missile carrier with the British army right up until the early 2000s. Although being only recently retired from active service, the Striker is far from ready to enter full retirement yet. In fact, he’s getting ready to soon join the fight against some of the top-performing steel beasts in War Thunder’s 1.71 Update! Continue reading