We have already posted the preview video. So now let’s take a look at the rest from Wargaming.
This map first entered supertest in July 2018 and we last reported on it here ” Final test Lost City map “. The video shows it as in the current 1.4 test client. The map has grown to 1,000m x 1,000m and lost much of Russian signage identity and become more generic. Last we have a short video of how it looked in its E-Sport SD heyday.
Quick post trying to catch up on the newly shown styles for WoT 1.4. These are for all nations and tiers unless otherwise stated:
Good day everyone,
Quick overview video of the newest iteration of the common/public/whatever you want to call it test server. Included are the new French wheeled vehicles:
Forum Leak/Announcement. Today, a Premium Tier VIII US tank destroyer makes its debut in closed testing.
This is a well-protected machine designed for close quarters combat. And we mean it, it’s very, very well-protected—the frontal armor of the hull hits 260 millimeters! The weapon is fast-firing and hard-hitting—the DPM is more than 2800 hit points, with single-shot damage of 400 HP and basic shell penetration of 248 mm. As for the mobility, it’s the norm for a heavy machine with a max speed of 26 km/h.
The precision and speed of the shells do limit the effectiveness of the TS-5 over long distances, but it’s not terrible and, if needed, this American can get up close to deal with opponents. After all, this is a hard-shelled tank destroyer, which will feel right at home in defending a line of attack during the battle. It can also help bring out those “entrenched” enemies from their safe positions. Moreover, it can shake off shells from higher tiered opponents when played effectively, especially if you can hide the lower frontal plate, which is its biggest weak spot.
The World of Tanks servers will be unavailable on 10.01.2019 from 05:00 – 05:45 CET due to this update.
Please also keep in mind, that due to the actualisation:
- Clan Portal (eu.wargaming.net/clans) will be unavailable from 05:00 CET 10.01.2019 till 05:45 CET 10.01.2019
Good day everyone,
Some changes made to the Panhard EBR F-10 after the recent semi-public test phase:
- Engine power increased by 5%.
- Braking effectiveness improved.
- Switch time between driving modes reduced from 0.2 to 0.1 s.
- Debuff from wheel damage reduced.
- Maneuverability in the Cruise mode at slow speed improved.
- Magazine reload time reduced from 10.3 s to 9.5 s.
It seems a much needed update on how big a nerf some concealment mechanics have taken over the last few years plus the addition of welcome by some and unwelcome by the average potato/tomato/beetroot (depends on nation) extra buffs from new “special” equipment and directives. Just as an aside why does a Panther get a better camo value than a Matilda that’s only 2/3 rds it’s size. Enjoy.
A little of the normal WoT shenanigans to greet the new year, Enjoy.
At last the Potato PC player base is slowly upgrading.
The new version of the Core engine will support multi-threading. What is it? How does it work? And what does it mean for players? Watch this to find out and leave your comments!