Update 1.5.1 Common Test



We have posted the video yesterday now for the details. ( Earlier today I watched some of a WoT NA Test server Stream with TragicLoss and CabbageMechanic. They were at great pains to say that the Rebalance of Tanks that were in the first Supertest of the rebalance and later removed from testing has NOT been cancelled but only postponed.)

It’s been only two weeks since Update 1.5, but we’ve got Update 1.5.1 ready for the Common Test! Check out medium tanks with rebalanced battle parameters, and a new feature: Session Statistics. In addition, Kharkov, a once-forgotten winter locale, returns as a Random Battles map. Let’s roll!

Medium Tanks Rebalance

At WG Fest last December, we announced an upcoming rebalance of five vehicles. One of them, the Kranvagn, has already received its portion of consistent improvements with Update 1.5. Now it’s time to pay attention to some Tier X medium tanks and adjust their key parameters, making their battle profiles clearer.

We have thoroughly tested these rebalanced vehicles during Supertests to understand how they will impact gameplay. Now we are ready to take the next step and finalize our adjustments.

  • The Leopard 1 will be enhanced as a sniper and will be able to hit enemies more effectively at long range.
  • The STB-1 will take better advantage of terrain thanks to its turret and a hydropneumatic suspension.

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WoT Update 1.5.1 Common Test.


Medium Tanks Rebalancing

The Common test update became available earlier this evening. But it has one caveat you must install the Game Center to play it. Personally I dislike the Game Center and have had more problems with it than without, so not having the choice doesn’t sit well.

WoT Micropatch 1.5_2


Banner patch

Another micro patch to the 1.5 client. We have info for the RU and EU server clusters but not NA.


Micro Patch Downtime

  • Fort RU: On May 16 there will be a minor update. Game servers and clan portal will be unavailable from 6:00 to 6:45 (MSK).
  • For EU: The World of Tanks servers and Clan Portal will be unavailable on 16.05.2019 from 06:00 – 06:45 CEST due to this update.

Patch Notes (from the Russian cluster)

  • A bug which caused some tanks render incorrectly in the Front Line mode (they are invisible).
  •  A bug due to which the counter of new appearance elements instead of displaying the number of new elements displayed the number of new types.
  • For the Conqueror Gun Carriage, the shell speed and trajectory from version 1.4.1 has been restored.
  • Some thechnical errors were fixed.

This is the second attempt at fixing the invisible tanks issue.


Latest Changes in MT Rebalance Testing


There is little new as most things seem to have been settled.


• DPM increased from 2,002,3 to 2,145,3; the change has been canceled, the current value is 2,002.3
• decreased reload time of 7,192 to 6,712 s; the change has been canceled, the current value is 7,192
• RoF increased from 8.334 to 8.939; the change has been canceled, the current value is 8,343
Additional changes:
• engine power has been reduced from 700 to 650 HP (currently 570)
• power to weight ratio decreased from 20.59 to 19.12 hp / t (currently 16.76 KM / t)BfR_r44s-cU

Leopard Prototype A

  • nothing has changed compared to previous changes, only additional testing was decided on.

Source WoT Express.

WoT: Medium Tanks Rebalance more Stats


These are the second iteration stat changes.


– Reload time from 7 to 6.808 (current – 7.671)
– Damage per minute from 3085.7 to 3172.6 (current – from 3050.4)
– Rate of fire from 8.571 to 8.813 (current – 7.821)
– Standard AP shell speed from 1050 to 1185 (current 1478)
– Premium shell speed from 1050 to 950 (current 1173)

– turret armor increased from 195mm to 222mm

Leopard 1

– The APCR is the standard ammo again, as it is currently
– Standard shell speed increased from 1380 to 1480 (currently – 1478)
– Premium shell penetration increased from 315mm to 323mm (currently – 330mm)
– Aiming circle spread on hull movement reduced from 0.153 to 0.125 (currently – 0.173)
– Aiming circle spread on hull traverse decreased from 0.153 to 0.125 (currently – 0.173)
– Aiming circle spread on turret rotation at maximum speed was reduced from 3.07 to 2.68 (currently – 2.76)
– Aiming circle spread on moving at the maximum speed from 10.74 to 8.73 (currently – 11.22)
– Aiming circle spread on hull traversing at maximum speed reduced from 7.36 to 5.98 (currently – 9.32)


  • Unchanged from the first iteration

Object 430 / Object 430U

– The developers have completely canceled all changes.

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WoT: Medium Tanks Rebalance Second Iteration



The First Iteration is HERE. In this round only the non Soviet tanks are mentioned. There has been speculation as to why but officially only silence.

Greetings, tankers!

The first Supertest iteration for the re-balanced medium tanks is over, and we would like to share the results with you.

Our plans to re-balance some MTs prompted a heated discussion within the community. We totally agree this is a very important matter for many of you as the proposed changes concern Tier X vehicles—the prized ones which one doesn’t get in a day or two. Even positive adjustments to top-tier vehicles may impact the motivation to invest in their research. That’s why we do our best to inform you on every change beforehand.

Now we’ll describe some additional adjustments to the MTs in more detail, and will also explain what we intend to achieve. It should be noted that two of the five vehicles we mentioned before, the Object 430 and the Object 430U, will stay intact for now.

Please take note that all changes are currently being Supertested, and the stats may be further tweaked during the next iterations. The final stats of the tanks involved will be defined only before the release.

Leopard 1

From its inception, we envisioned this tank as a mobile sniper able to swiftly react to the battle dynamic and lend support to allies while staying far from the enemy. A good sniper needs a quality gun, so we concentrated our efforts on the tank’s armament. After two closed test iterations, we boosted a range of its parameters, including accuracy, stabilization, armor penetration, and shell velocity.

The APCR will continue to be the basic round of Leopard 1, and will travel at a speed of 1,480 meters per second. During the tests we came to the conclusion that keeping this shell type best suits the tank’s role (a long-range striker). The new special shell will be an ACPR, too (as we told you before), but its armor penetration will be improved even further, up to 323 mm. Its velocity of 1,613 meters per second will make it one of the fastest rounds currently in the game. The increased gun accuracy of 0.29 makes the Leopard 1 the most precise shooter among all Tier X medium tanks.

If the testing goes well, the operators of the Leopard 1 will be able to choose between two kinds of APCRs, both with fine stats. On top of that, these rounds’ armor penetration stays high at long range.

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WoT: Supertest: Object 777 Version II a little more.


We have the usual stat screen shot and pics of the model.

“Object 777” is a unique design of a heavy tank. Design work was carried out at the Kirov plant in Chelyabinsk. By 1953, sketch drawings were prepared and the layout was made. The project involved the manufacture of a cast body and a streamlined turret. It was planned to mount a 122 mm M-62-T2 cannon on the tank. However, work on the tank was stopped at the design stage. “Object 777” was not put into series production and was not adopted for service.
Crew: 4 people. Price in gold: 💰5.

Object 777 type II RSR

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