World of Warplanes Dev QnA part 2


Hello everyone, part 2 of 2 is here. I hope most of your questions have been answered for now.

If you haven’t seen part 1 yet, i highly recommend you check it out here 

Q: Are there any plans to fix the ramming mechanic? Since when can two WW2 airplanes collide and the “heavier” one is not totaled, i’m fairly certain both planes would be fubar. Im also fairly certain no sane pilot would ram other planes as a strategy to taking down an opponent. Continue reading

World of Warplanes Dev QnA part 1


Good afternoon everyone, it has been almost 2 weeks but part 1 is finally ready for you to read. Part 2 will come later this weekend.

Q: Any plans for landing and repairing as well as landing to capture points?

We would like to see an interesting implementation of landing and takeoff ourselves. But in our opinion it should not just be an additional step for a player to enter the battle or repair their aircraft, but also have an underlying mechanic and meaning. Until we have a real working prototype that we’re satisfied with we can’t say anything specific. Continue reading

World of Warplanes Dev QnA – post your questions


I have some great news for everyone playing Wowp or considering to play Wowp. WG has agreed to host an exclusive Dev QnA for this blog. All you have to do is post your questions and the devs will be answering them as soon as possible.

I want to set up some special Rules though:

  • Check the comments to see if your question is already asked.
  • Keep the questions on topic, these are World of Warplanes devs and no WoT or Wows devs.

Share this with your friends who also may be interested in Wowp and most importantly, have fun asking 🙂

World of Warplanes community made equipment sheet


Good evening everyone,

The Reddit World of Warplanes community has decided to create a equipment guide sheet for WoWp courtesy of WafflesofWrath, Wallace Lord of Ouls aka PeteWallace and SimplePleasures. It is covering all planes with their recommended equipment and pilot skills to boost your planes performance to the max.

Link to the Guide sheet is here

It also includes an invitation link to the World of Warplanes Reddit discord channel. In which you will find many experienced pilots who are happy to give advice and recommendations as well as WoWp devs who chat from time to time.

Link to the R/Wowp discord channel

That’s it for now, have a great weekend


WoWp Devblog: how AA guns work


Original article can be found here

Many players have noted that Update 2.0 brought significant changes to the behavior of AA guns: they became more aggressive, dangerous and now pose a real threat to all aircraft classes. Additionally, we now have high altitude AA cannons that defend the objects from bomber and heavy fighter attacks. Let’s dive into the details on these new mechanics and compare them to the old system we had in World of Warplanes 1.x . Continue reading

World of Warplanes fourth anniversary


From the Wowp EU website

It’s the fourth anniversary of the launch of World of Warplanes!

Back in 2013, Wargaming proudly delivered World of Warplanes into the world. This weekend, join us for a celebration as we blow out our candles and share some delicious goodies with all of our wonderful pilots!

What’s a party without a cake? Take on four battle missions this weekend to put the delicious treat together, and earn the Soviet Multirole Fighter Borovkov-Florov I-207/4 at the end of it all! Continue reading

World of Warplanes Patch 2.0.1


It’s barely been a month and World of Warplanes is already getting a new patch.

The patch will deploy on November 2nd

Patch notes:

Conquest Game Mode

The composition of ground targets in sectors has been changed, and as a result, the efficiency of different aircraft types when capturing and defending sectors will become more obvious.

  • Garrison: All garrisons will now have an identical average composition of ground target.
  • Forward Airstrip: The number of ground targets was significantly reduced.
  • Airbase: The number of ground targets was reduced.
  • Mining Plant, Military Base, and Command Center: The composition of ground targets was slightly changed with the view to adding extra targets equipped with AA guns. The total number, armour, and value of the ground targets in these sectors were changed slightly.

Continue reading

World of Warplanes Tips and Tricks by Shrike gaming


Good evening everyone,

While surfing around on Youtube, i have found this gem of a channel called Shrike Gaming who amongst other things, provides good and informative Wowp 2.0 videos for newcomers to learn the game.

Here is a Strategy and tips guide for new players:

And here is a video to help you to chose your Initial line to research.

WoWp Devblog: Repair Mechanic


Main Article

Aside from the respawn mechanics that were added to the new Conquest game mode, we now have another feature that allows our players to be as efficient in battles as possible.

Continuing a battle on a damaged aircraft is, of course, a source of adrenalin and additional impetus to put all your flying and shooting skill to the test. Yet sometimes it is still ultimately a present for the enemy team who get to shoot you down easier. Moreover, quite often a player would choose to crash their riddled warbird into the ground so that they can re-enter the battle on a new one after respawn. That’s not the best use of your aircraft, which is why we implemented repair mechanics.

The game mode has two ways that your warplane can be repaired: in special zones over the airbases and “field” repair in moments when you find yourself in safety.

Continue reading