Development: Improved sound

Hello,

WG EU’s YouTube channel uploaded today a “Slowpoke” video on the improved sounds:

Liked it? Take a second to support Rita Sobral on Patreon!
Development: Improved sound

18 thoughts on “Development: Improved sound

    1. marianr87 says:

      How do you figure that? There is not sniper mode in real tanks, you just look though hatches, scopes and screens, the sound would be the same, it wouldn’t disappear.

    2. @CAPTAIN NEMO That is by far the most retarded thing I have ever read. I’m sorry but are actually that stupid to think that you wouldn’t here a moving tank or not hear anything because you are looking through a scope?

  1. blub says:

    lot of “blabla we do we do we do” but showcasing aint their strongpoint.

    lawnmoer tortoise agrees…
    “but it does sound real” -oh shut the fuck up and watch 1 video about tanks … none of them sound like that.

    1. Corvi says:

      Have you ever considered that the mics of those cellphone videos online are jsut crappy at rendering realistic sounds and that high end equiptment used to record sounds is more accurate ? You should stop watching so much Micheal Bay movies, maybe that spoiled you a bit

  2. Henk Bok says:

    I just noticed how they always put WoT on the screens of employees. I wonder if that’s on purpose to try to send the message that employees of WG also play the game.

Leave a Reply to blub Cancel reply