HOW WG MADE THE NEW SOUNDS Part II

Hello,

big thanks to Jetflash99! Last time we observed how Wargaming recorded the firing and bouncing sounds, well, today we get to observe how the company recorded the engines:

Cant stop laughing! 😀

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HOW WG MADE THE NEW SOUNDS Part II

12 thoughts on “HOW WG MADE THE NEW SOUNDS Part II

  1. TomSkyer says:

    Oh, now I know where lamborghini sound comes from. Just one note, everyone who doesn’t like new engine sounds should have checked theire ears

  2. party1c says:

    we got it. your laptopspeakers sound bad.

    this is not cool rita. not cool. you promote retards that bash wg cause their shitty rigs cant handle the at max medicore reqirements you need to expierince the beauty of the new sounds.

    stay fair pls.

      1. party1c says:

        but promoting wg-haters makes sense? 9.14 is the best update we had in years. physics and soundengine really add to the game. i dont understand why you stay silent when devs do nothing about real problems but post vids like this when they actually do something good.

      2. Dude… its not promoting WG haters, I actually like the new sounds very much and been defending them. You are seeing things too negative, there is nothing wrong with having a giggle once in awhile.

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