Monplesir & Secretplace Maps


there’s 2 new maps in Supertest at the moment:




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Monplesir & Secretplace Maps

36 thoughts on “Monplesir & Secretplace Maps

      1. Roland says:

        Every map is better without that unbalanced crap, broken mechanic, then remove clickers and problem solved… Open maps, closed maps, it’s all fine… Even Prokhorovka (worst map ingame these days), it’s “enjoyable” without clickers, with it’s a 15 min. camp…

      2. Oh really? The majority of players would just find the next best thing to whine about. “I keep getting shot by camper sniper TD’s who don’t get spotted when they fire”

  1. Donkey308 says:

    Secretplace is a disgusting corridor map, I really hope WG forgets it. Also, it’s a hidden village V2. Monplesir looks alright though.

  2. wolvenworks says:

    Secretplave reminds me like a fusion of Hidden Village and Windstorm, maybe throw in Pearl River too. Hope it’s an asian map. I fuckin want my asian map, and i can confidently say that i’m quite miffed at having all 3 asian maps removed because some whiner is whining his tryhard ass about how “it’s too hard for my noob ass to play” while loading gold shells

  3. Monplesir, in french (exactly “Mon Plaisir”) with that castle, seems very like the “Chateau Monplaisir” – Mypleasure’s castle – which is a pretty good Bordeaux vine.
    I see that WG still find inspiration in the bottom of bottles…

  4. Anonymous says:

    Monplesir looks really good, i think the fighting could be really diverse. Problem is that with this cap position half the team will be dead before you reach the other side. But caps can be easily moved, looks promising.

  5. Anonymous says:

    wow two more maps with large dead zones in the middle… WHY does WG make a “big” map then waist a lard amount of it with a lake or river? ugh…

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