A shortish video titled “Japort” showing a fly through of a map that we previously previewed HER back then it was called “Docks”. It’s clear that the work is still in its early stages as there are British aircraft and a German ship just as place holders. Enjoy.
Source WoT Express.
22 thoughts on “New Map Update”
Just triggered my Port PTSD…
Wow looks like they used the WoWs model for the Bismarck
Or have 2 T95s back to back in the tunnel, with all their weakspots protected
Tunnels look cool but I can’t imagine them being used most of the time as you would just have a tank each side hull down for most of the game
Hide from cancer, the tunnels are one of the best parts!
Yet people are complaining about city maps…
If I’m not wrong isn’t that based on a map from wot blitz? I may be wrong ( haven’t played in a long time)
Better a shitty map than a city map. No. For real. We need new maps but better no new map at all than a map that is only useful for heavys. We have enough/too many god damn city maps
To me is a bunch of random things with no sense
Frankly it looks like a horrible map.
most of it is dead zone as in flat as a pancake and no cover. Basically everyone is going to huddle around that hill in the center and block the tunnels up with corpses.
Straight outta Yamato harbor map from wotb
Need japari, not japort…
It still looks alot like Hidden Village, where the port area was the village. Thats what I see when looking at the minimap.
We used to criticize corridors in map designs. To prove that is not the worst they can come up with, WG bring us tunnels.
Looks Cool and rather diverse. Can’t judge the game play yet… who knows, it might be a good map.
I guess the map designers haven’t played Pilsen – Nothing quite as fun as your camera messing up as you go in to an internal space.
Roofs might protect from arty (Not that it’s needed) but they mess with the 3rd person camera so much it’s not worth it. Unless they’re reworking the 3rd person view scripting to fix it…
Reminds me of the map from blitz. Nothing really new to see here.
So we blame them for being too open, we blame them for too few bushes, we blame them for too many campy sniping spots, and we blame them for making everything short range. I honestly would love to see a competition for people to try and design a map that most people would call “good”.
I’d pay for a competition where people would try to design maps, whilst trying to keep everybody happy. A map that is not too open for LT\MT wolf packs, snipers\campers and artillery, yet is also not a corridor map. I think a lot of people seriously underestimate the effort it takes to create a good map, even though I do agree with some. Some map could really be a bit better.
Can hear it now in Chat “I can see them on the minimap but where are they” when someone sits on top of the tunnels looking for them….
I got lost, Japanese buildings, German ships and British aircraft??????????? I’m nor sure where it is.
Placeholder objects until they finish gameplay testing. Location correct objects come later