Hello,
these are the official new set of personal missions compared to current patch which are coming in 9.15 (over 2 weeks from now):
TD-6
9.14 | 9.15 | |
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TD-6: They Shall Not Pass! | TD-6: They Shall Not Pass! | |
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Primary Conditions: • Cause damage to an enemy vehicle from a distance of 250 m or more. • Enemy vehicle must be on the move.Secondary Conditions: • Destroy a moving enemy vehicle. |
Primary Conditions: • Cause damage to an enemy vehicle from a distance of 250 m or more.Secondary Conditions: • Destroy an enemy vehicle. |
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Primary Conditions: • Cause at least 1,000 HP of damage to enemy vehicles from a distance of 250 m or more. • Enemy vehicles must be on the move.Secondary Conditions: • Destroy at least 2 moving enemy vehicles. |
Primary Conditions: • Cause at least 1,000 HP of damage to enemy vehicles from a distance of over 250 m.Secondary Conditions: • Destroy at least 2 enemy vehicles. |
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Primary Conditions: • Cause at least 2,000 HP of damage to enemy vehicles from a distance of 250 m or more. • Enemy vehicles must be on the move.Secondary Conditions: • Destroy at least 3 moving enemy vehicles. |
Primary Conditions: • Cause at least 2,000 HP of damage to enemy vehicles from a distance of over 250 m.Secondary Conditions: • Destroy at least 3 enemy vehicles. |
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Primary Conditions: • Cause at least 3,000 HP of damage to enemy vehicles from a distance of 250 m or more. • Enemy vehicles must be on the move.Secondary Conditions: • Destroy at least 4 moving enemy vehicles. |
Primary Conditions: • Cause at least 3,000 HP of damage to enemy vehicles from a distance of over 250 m.Secondary Conditions: • Destroy at least 4 enemy vehicles. |
HT-7
9.14 | 9.15 | |
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HT-7: I’ve Got It Covered | HT-7: I’ve Got It Covered | |
Primary Conditions: | Primary Conditions: | |
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• Participate in a successful capture of a base or reset enemy capture points of your/neutral base. • Win the battle. • Cause at least 1,000 HP of damage to enemy vehicles. |
• Participate in a base capture or reset enemy capture points of your base/the neutral base. • Win the battle. • Cause at least 1,000 HP of damage to enemy vehicles. |
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• Participate in a successful capture of a base or reset enemy capture points of your/neutral base. • Win the battle. • Cause at least 2,000 HP of damage to enemy vehicles. |
• Participate in a base capture or reset enemy capture points of your base/the neutral base. • Win the battle. • Cause at least 2,000 HP of damage to enemy vehicles. |
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• Participate in a successful capture of a base while earning at least 30 base capture points, or reset enemy capture points of your/neutral base while earning at least 30 base defense points. • Win the battle. • Cause at least 3,000 HP of damage to enemy vehicles. |
• Participate in a base capture or reset enemy capture points of your base/the neutral base. • Win the battle. • Cause at least 3,000 HP of damage to enemy vehicles. |
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• Participate in a successful capture of a base while earning at least 50 base capture points, or reset enemy capture points of your/neutral base while earning at least 50 base defense points. • Win the battle. • Cause at least 4,000 HP of damage to enemy vehicles. |
• Participate in base capture or reset enemy capture points of your base/the neutral base. • Win the battle. • Cause at least 4,000 HP of damage to enemy vehicles. |
LT-10
9.14 | 9.15 | |
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LT-10: The Maximum Result | LT-10: The Maximum Result | |
Primary Conditions: | Primary Conditions: | |
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• Finish the battle as the top player on your team by experience earned. | • Be among the top 3 players on your team by experience earned. |
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• Finish the battle as the top player on your team by experience earned. • Survive the battle. |
• Finish the battle as the top player on your team by experience earned. |
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• Finish the battle as the top player on both teams by experience earned. • Survive the battle. |
• Finish the battle as the top player on both teams by experience earned. |
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• Finish the battle as the top player of both teams by experience earned. • Survive the battle. • Finish the battle without taking any damage. |
• Finish the battle as the top player of both teams by experience earned. • Survive the battle. |
MT-7
9.14 | 9.15 | |
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MT-7: A Surprise Blow | MT-7: A Surprise Blow | |
Primary Conditions: | Primary Conditions: | |
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• Destroy at least 1 enemy SPG. | • Destroy at least 1 enemy SPG. |
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• Destroy at least 2 enemy SPGs. | • Destroy at least 2 enemy SPGs. |
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• Destroy at least 3 enemy SPGs. | • Destroy at least 1 enemy SPG after spotting it yourself. |
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• Destroy at least 2 enemy SPGs without any help from your allies. | • Destroy at least 3 enemy SPGs. |
MT-12
9.14 | 9.15 | |
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MT-12: The Incinerator | MT-12: The Incinerator | |
Primary Conditions: | Primary Conditions: | |
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• Set an enemy vehicle on fire. | • Set an enemy vehicle on fire. |
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• Set an enemy vehicle that is 1 tier higher than your vehicle on fire. | • Set an enemy vehicle on fire. • Cause at least 2,000 HP of damage to enemy vehicles. |
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• Set at least 2 enemy vehicles on fire or set 1 vehicle on fire 2 times. | • Set an enemy vehicle of the same or higher tier on fire. |
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• Set at least 2 enemy vehicles that are 1 tier higher than your vehicle on fire, or set 1 enemy vehicle on fire 2 times. | • Set an enemy vehicle of the same or higher tier on fire. • Cause at least 3,000 HP of damage to enemy vehicles. |
SPG-10
9.14 | 9.15 | |
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SPG-10: The Bane of Artillery | SPG-10: The Bane of Artillery | |
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Primary Conditions: • Destroy at least 1 enemy SPG.Secondary Conditions: • Cause at least 1,000 HP of damage. |
Primary Conditions: • Destroy at least 1 enemy SPG.Secondary Conditions: • Destroy at least 2 enemy vehicles. |
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Primary Conditions: • Destroy at least 2 enemy SPGs.Secondary Conditions: • Cause at least 2,000 HP of damage. |
Primary Conditions: • Destroy at least 2 enemy SPGs.Secondary Conditions: • Destroy at least 3 enemy vehicles. |
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Primary Conditions: • Destroy an enemy SPG that has not been spotted.Secondary Conditions: • Cause at least 3,000 HP of damage. |
Primary Conditions: • Destroy at least 1 enemy SPG. • Cause at least 2,000 HP of damage to enemy vehicles.Secondary Conditions: • Destroy at least 4 enemy vehicles. |
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Primary Conditions: • Destroy at least 2 enemy SPGs that have not been spotted.Secondary Conditions: • Cause at least 4,000 HP of damage. |
Primary Conditions: • Destroy at least 2 enemy SPGs. • Cause at least 4,000 HP of damage to enemy vehicles.Secondary Conditions: • Destroy at least 5 enemy vehicles. |
well except for the part to stay alive in scout missions, I did not really have problem in completing the missions as they were previously, but these are nice changes, just the fire mission is still a bit luck dependent
The fire mission is way less luck dependent now
I’d have liked an easement of LT-15 for HTC28. Spotting in 5,000 damage is proving to be a major problem.
Heavy tank missions and light tank missions are retarded and especially the final ones. Have fun spotting with all those corridors and have fun blocking damage when everyone just loads gold after few bounces tops. You just have to push the battle button enought times until the stars align to finish those. I guess that’s what WG is hoping for, the more time you spend grinding those, the more likely you are to spend money on the game.
They’ve failed at least in my case, since, tired of the omnipresent grind, I’ve been barely playing this game past the last year.
I’m sorry but HT missions are very easy. Premium ammo can only penetrate you if you’re not aligning your tank properly.
obtain maus
learn to play maus
HT missions are of becoming easy for you
krautbox strong
I have done LT15 for Object 260 on a map I would not expect to do it – on Redshire, in T54 lightweight. Almost all of spotting active and did almost 3k of damage myself.
@Hedgehog1963
Yep, the gold spam isn’t a problem, I was just angling incorrectly! Thank god for those balanced 330 HEATs!
LT 15: Spawn on prokhorovka.
*Spawn on Prokhorovka, have no other LTs in your team, have no yolo siemkas in the enemy team, have more than 2 enemy tanks in the forest, have a team that actually shoots the things you spot, don’t get TK’d and so on…
Well, ye but then there’l;l be two other LT’s on my team, besides me, and two on the other team all rush the same point.. or I get there and our game has no SPGs…
Gotta say, I’m currently at T-55 set of missions, but so far I’ve never done an LT-15 before eliting the other four.
LT 15 is NOT JUST SPOTTING. it can be DAMAGE DEALT aswell as DAMAGE ASSISTED VIA DETRACKING. i did it with my wz-131 while passive scouting half the match and going yolo when the team was winning.
T49 *trollface*
Have the same problem since 3 monts (almost always Himmeldorf instead of Malinovka) 🙁
I want Fierly Salient/Prokhorovka.
I’ve done that in the sp1c in purely dmg a few times
SPG-10 is going to be even harder than it already was. lol. Killing enemy arty is largely incompatible with dealing damage. 😛 Glad I finished that POS mission already.
They simply want the world to hate you when you managed to do so.
HT7 IS AWAYS A LET DOWN. LOL. DO 4K DAMAGE THEN OH WAIT I WILL JUST PARK HERE. LT MISSIONS DONE. SPG MISSION DONE. TD MISSION DONE. YAY FIRE MISSION BEEN STUCK FOR EVER
Yay, the incinerator changes. Now for the T28 you can’t take a tier 5 tank to burn down some T-150s because good luck doing further 2k damage. The T-55A mission is actually easier, rotfl.
Time to get that done before they fuck it up.
i really glad that have my obj260 in garage …. they make the missions even worse
I spent 4 months on incinerator for T-55A. Many games I sat 1 tank on fire, but
couldnt get the second one.
Now this mission isnt gonna be such a pain anymore. This update is amazing…
Edit : the “kill arty” MT mission has been made easier for T55A but much harder for 260.
Btw what is minimum tier to do the 260 missions ? Tier 6 or tier 7 ?
6
I suffered for 7 months on MT12 for 260.
Now it is same level of difficulty as on Stug mission.
Nice.
yessss i will finally be able to do MT-12 for the t28 concept. no prob in the t-54 now (my only medium)….well i do have the t-44 but crew is shit and a did try LOTS AND LOTS of times in the chi-nu but never really could get 2 fires and now 2000 damage in the thing hmmm. cant wait:D
Finally!!! I was trying a few of them for the T55 for a while now.
After all the nerfs to TDs, expecting 8k damage and 5 kills with the poor rate of fire, terrible accuracy and paper tanks. they could of maybe adjusted that.
any maybe fix the MM so when you select a mission. its impossible to complete. for instance, MT-15, get 4k damage to TD’s only… u select that mission, and never see more then 1 TD per team. you decide to do a HT mission, and see 6-7 TD per team..
correction to above* its NOT impossible to complete.
Also, How is this a NEW set of personal missions when its the same freaking tanks your playing for?
FINALLY THEY CHANGED FCKEN MT-12 FOR OBJ !!!!! I tried that mission for over 7k games and couldnt finish it, stupid crap luck mission. Now its easy, and since i only lack MT-12 and MT-15 for Obj ill be cruising around in my sweet new tank very soon 😀
Obj430II, Obj416, A44 should be your main targets, since engine in front, and that is mostly where you get to shoot in corridor maps.
I got my mt12 after 7 months, in a T40 of all things. Got behind a T34, and HEAT into top of engine deck for fire #1, and HE into engine deck for fire #2, followed by a binger including a 6 pack, and 6 Grey Goose Chasers, as well as popping open a bottle of Champagne.
THX WG!!! Change the missions when i have done them all with honor…..
And I’m just sitting here waiting to get T55A MT15 easier… It’s not possible at this point(not mentioning sec. obj.).
I wish they would change HT12 (T28 C), fighting with the aim of blocking damage is silly. I preferably try to not get hit at all, hence this mission is really alien to me. Been stuck on it for months, still can’t beat it. 🙁
Yes, that is one of the 2 ridiculous mission they missed, along with the bombardier artillery mission. I am getting the VK 4502B just for HT 15, but I’d say bombardier is really random- you need gold loaded and wounded enemies bunching up.
I wish they make MT-13 easier. Even for StuG 4 it requires dealing 3k dmg. Not even tier 7 meds can do that without heavy assist from RNG.
Did it on Pz. IV H. See no problems with higher tier meds..
Done that in the a44. Even once in the t34 85
mt-15 imho is harder then all other ones from t55a to the 260 iv passed them all so far except mt-15 for 260 which relies u having tds in game which seems to be rare
Same here. Somehow I don’t get games, where there are many TD’s, which are higher Tier than me. And even if there are, go pray to something for the stars to align, so you could kill them.
Hardly a new set just changes to the one we have.
So they actually made the MT missions for the Obj 260 more difficult? LOL. GG WG GG.
Also why not change the retarded LT-15 mission which is nearly impossible in today’s game of World of Corridors. I have a T-55a and yet I still haven’t progressed past LT-15 for the T28 (it was quicker and easier just to do all the arty missions ffs).
Really? I find LT -15 to be the second easiest final mission, after TDs. It’s just 5k dmg, you can easily deal 1,5 k your self and spot and track the rest. Basically any tier 7 or 8 LT Ace tanker game will suffice
doesn’t help that i suck at LT, and arty to an extent. at this rate i’ll never finish Stug4…
Finally eased the fire mission. Only taken a year and a half!
This is great news! Especially for MT12, cause I cannot do it for a long period of time. I set numerous time one tank on fire but cannot do it twice in same battle, so it’s nice that they r gonna change that since it depends too much on luck 🙂
No changes at MT-15?
Hi all. im Stuck on MED 15 for over 6 months, mainly becauase ever since im on this mission im getting only 1 or 2 tds when driving medium tank so by time a get close enought to shoot they are all long dead thx to arty , i mean no criticism to arty but to do 2000dmg to td when there are only two is kind of impossible , unles you own BC……