[Official] 9.19: Improved Equipment and Directives


here’s the official description of the Improved equipment and Directives:

Improved Equipment

Packed into 9.19 are six types of Improved Equipment. They all work like the most popular consumables, with one small yet significant difference: newly added items grant a bigger bonus to combat parameters. Also, it’s impossible to mount similar types of regular and Improved Equipment at once, e.g., you can’t equip a tank both with Rammer and Innovative Loading System. You’ve got to choose just one, when readying for a battle.

  • Venting System adds 7.5% to all crew skills
  • Stabilizing Equipment System lowers dispersion during movement and turret rotation by 25%
  • Innovative Loading System cuts loading time by 12.5%
  • Wear-Resistant Gun Laying Drive reduces aiming speed by 12.5%
  • Experimental Optics boosts view range by 12.5% up to 445m
  • Extended Spare Parts Kit cuts repair speed by 40%

To stock up on Improved Equipment, simply left-click the equipment slot in the Garage and pick the item you want. It’s mounted just like regular consumables, can be removed for Gold and installed at any given time and on any vehicle that can have this particular type of equipment. For example, the Venting System won’t fit on a vehicle with an open cockpit, and you can’t equip an autoloader like the Bat.-Châtillon 25 t with an Innovative Loading System.


Along with Improved Equipment, Bonds can get you special Personal Reserves called Directives: six for Equipment and another nine for Crew. Once activated, they are good for one battle. Depending on the type, they bump up vehicle combat parameters, boost Crew skills and perks you trained or temporarily enable those you haven’t trained yet. Equipment Directives increase the bonus currently mounted equipment grants to a vehicle’s parameters. Let’s say you equipped the Tank Gun Rammer, Stabilizer, and Coated Optics. The next step would be activating one out of three Directive types that go with these Equipment types.

To stock up on Directives, left-click the newly added square to the right from Consumables to open the dialogue window. Then, just left-click a slot there to go over the list of Directives, pick whichever you want, make sure you’ve enough Bonds for it, and go ahead. To prevent spending Bonds to get Directives by accident, the “Auto-resupply” option is disabled by default. Just flag it to enable auto-resupply.

Depending on the type, Improved Equipment costs from 3,000 to 5,000 Bonds, while Directives are priced at 2–12 Bonds. To put it into perspective, Bonds are rewarded at the end of each stage, with the amount you earn tied directly to the rank you’re at, as well as by the end of the Season, with the amount depending on your final standing in the leaderboard. If you finish a stage at, let’s say, Rank IV, you gain 400 Bonds. Rank III brings in 300, Rank II gives you 200, Rank V earns you 500, and finally, if you don’t make it past Rank I, you get100 Bonds. If you rank among the first 10% players on the leaderboard, you get 5,750 Bonds. Tankers who arrive among the 2nd 15%, will be credited 3,250 Bonds. Those who squeeze into the 3rd 25% earn 1,500 Bonds.

During the Ranked Battles Beta Season, we’ll be keeping a close eye on the data and community feedback around Improved Equipment and Directives. Should we see the need for it, we’ll iterate on their cost, effect, and terms of use. As always, we’ll update you on the process and explain the changes we consider making, if any.

When the Beta Season ends, the leaderboard will be reset. As for Improved Equipment, Directives, Rewards and Bonds your earn, they’ll stay with you.
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[Official] 9.19: Improved Equipment and Directives

86 thoughts on “[Official] 9.19: Improved Equipment and Directives

  1. recent talk of listening to the community more by WG and yet they still want to push bonds and improved equipment in the next patch. They couldn’t even go a week before proving those words were yet another empty promise?

    Fucking disgusting that this is becoming an actual thing

  2. Nobeer_ says:

    Yet another stupid “improvement” from WG that will make the gap between good and bad players even bigger..
    The good players don’t need that extra advantage, they just use their brain while playing..

    1. OrigamiChik3n says:

      Has nothing to do with being “good” and “bad”. From what i’ve read, just as people can slowly fail their way to tier 10, even “bad” players will be able to slowly gather “currency” required to get special equipment and directives. The point is that people who are not willing to play specific game mode will be left at a disadvantage. It would be the same if those who play Assault mode, would get special benefits over players who disable it.

  3. Nafre says:

    So if you don’t play ranked battles you’ll be nailed to the wall in randoms with this new equipment and directives…

    1. bbmoose says:

      You must have a competitive tier 10 tank in your garage, be a good player and have lots of free time to be able to get your hands on that equipment. So not a lot of players will be able to have them. It’s not the best thing that happened to the game, but it will not be a disaster either.

      The players who will be able to get the equipment will outplay most of the playerbase anyway. And if bad players get their hands on those, it will not make them a good player all of a sudden. The OP premiums like the Defender are a bigger problem in that perspective. They make a tough opponent out of every player with half a brain.

      On the other (bright) side it is some nice endgame content and it rewards good playing. I’m not gonna bother grinding them (not enough time, I’d rather go outside in summer), but I wish those who do good luck.

      I guess it’s better to not introduce the improved equipment, but It won’t be a disaster if they do.

  4. hawk says:

    That the end of the game for me. Good players get a big boost, what a great idea.
    How many vodka have u need in minsk, to get such a incredible idea?

  5. dude nukem says:

    this is complete bollocks, it will only help the top of the range players get better, which makes it a lot easier for them to eliminate the less skilled and casuals

  6. name is mine says:

    will that be effective in random battles too? or only ranked. Hope not in random. No need to make unicums even better.

  7. SpottableSky says:

    I have a lot of doubt about this but as long as these bonds can only be aquired through being a good player and not with money I am *partially* ok with this. There are still many issues such as the extreme premium ammo spam that will occur during the first season and it being mainly a tier X gamemode (we all know what happened with the last tier X gamemodes)

  8. Concerned and Experienced WoT Player says:

    Unfortunately just another “Pay to Win” options for 9.19 to bleed more money out of their loyal account base.

    Wargaming needs to wise up and start listening to their account base for PC like their American counterparts DO on console.

    They give us things we do NOT ask for, and screw up when they do attempt to answer our requests, like a more balanced battle.

    How about fixing our friends list? That thing has been broken for weeks!

    How about giving us back our old maps like console has, which the PC community has been begging for years since they took them away from us?

    Why dont you Belarusian’s at Wargaming (for PC) start listening to your customers in the US, and quit bleeding off your US player base? We are almost down to half the players on the weekends that I use to see 2-3 years ago.

    Why dont you understand that the EUs server running ~50k players works way different then playing on the West Coast US server of say 4-8k players?

    Come on Wargaming…. I have been patient enough!

    1. Moshpit400 says:

      WG console doesn’t listen to community any better than PC. We still have the Waffle with the full 6/4 round clip, every update now comes with a new weather variant map even though they are completely despised, tank balance changes are only taken from PC and take months to carry over if at all, same goes for map balance (Lakeville I’m looking at you),Lorraine was left in TT, the list goes on and on. I grass may look greener on the other side but for every one thing console does better than PC there’s another thing where PC excells.

  9. Anonymous says:

    Yay to more powercreep. Exactly what is needed!

    I’m sure everyone is so sad that Rubicon and the pointless stat increasing emblems that you had to pay for failed, so why not bring epic equipment instead? Ah! And make sure it’s locked in a TX mode, we don’t want to make it too obvious.

    Indeed, the gamemode is so fun that a massive bribe is in order to make you play it. While you take shit on every other soul that chooses to stay out of Ranked battles.

    1. Buchi says:

      Maybe its only EU backlash and RU community looks forward to new bonds equipment. Can anyone bring RU community opinion?

  10. W$rg$ming says:

    Wargaming going further down the road to their own grave. Just look at the feedback from nearly all CCs and in the forums.

    Why do they even have things like the test server if they don’t listen to our feedback?

  11. tenkster says:

    this idea is a disaster. (only) the best players will get an advantage. not what this game needs longer term.

      1. Just Call Me Zo says:

        Consider the current gap in skill between the top 15% and the 85% beneath them. All that this does is increase that already massive skill gap. They should either open it up to everyone or not introduce it at all. The best players are at the top because they have better skills. What benefit does the game get as a whole if the best are only better able to step on the throats of everyone else? Just give better cosmetic options to them and maintain the tenuous balance that already exists. All the introduction of this equipment does is further slide the odds in the favor of unicum players. You’re very short sighted if you see nothing wrong with this program.

  12. Well done WG, another great addition to the game. What if you rewarded good players with custom camouflages, or emblems that you can put on your tanks without improving their stats in a way a simpleton player like me will never be able to? Give the edge to those who already have it.
    Alternatively, you could make these only available in competitive mode, no random battles. Just my two cents on the subject.

    1. StevoMS says:

      I completely agree, ive said this before on this site that bonds should not increase stats, just cosmetics. But a new emblem or paint scheme wouldnt do, I was thinking a complete overhaul of the customisation system where players could add tracks, cammo netting, infantry equipment, heat shields to the exterior of their tank, kind of similar to the snowitzer we saw during Xmas. WG could even implement havok to these items. This would reward players with great, in depth personalisation of their tanks whilst also not increasing the gap between good and average players.

  13. dimo says:

    if WG limits these only to tier 10 only in ranked battle i am OK with that…but if they are in random i will play only low tiers from now on

    1. Anonymous says:

      not sure wheather that will be enough, tho. from what little I know, no one stops some wannabe unicum from putting these on their lowtiers and farm newbies even more effectivly

    2. Andy says:

      Unfortunately those same better equipment can be installed on any tanks, even low tier tanks too, in random battles. Expect your friendly T67 stetpedder to mow through even faster and more effeciently than before.

  14. draco90 says:

    I think is a great idea. Yes, improved equipment and directives will work in random too making best players better. BUT most of the time that kind of player will too busy in Ranked Battles earning Bonds to play in random 😉
    And anyway, thats a good way improving endgame. As now, when i reach tier X i have no point playing them more than once in a while.

  15. Tiger says:

    Everyone has a negative outlook for these new ‘thingies’ but didnt WG take any feedback from the community?

    Oh wait!
    WG and Community lol…

  16. MrDobalina says:

    ever played GW2? its the same thing there with seasons, you have to play ranked PvP to get items for your legendaries that you wont get (as quickly in some cases) otherwise. its running fine over there, why shouldnt it run here well too. furthermore do some calculations before you whine. is a 2,5% increase really that impactful? i doubt it.
    Eg you are reloading 11.5 sec now, youre gonna reload in 11,21 with pink equip later.
    a casual player wont even notice such a small decrease of the reloading speed, .2 seconds are less than a blink of an eye.

    even though i have to agree that this is some real endgame content and it has the potential to piss some player off really bad.
    but overall, im quite interested on how this is gonna play out once released.
    lets enjoy the game rather than waste time with discussions that wont change a thing 😀

    – Dobalina

    1. rohanikov says:

      actually the max increase you will see is closer to 6-8% which is quite a large difference. 2.5% for rammer 2.5% for directive and then about 1.2% or so for vents. this gives my 103b an increase of i think over 200 more dpm or so which is not a small amount.

  17. Anonymous says:

    The only redeeming thing would be if they also make these obtainable through events/missions like the special equipment in Warships (which is normally obtained exclusively through pure luck).

  18. Infernal969 says:

    And here we have WG caring about their “coming-home-from-job casual players”.
    What a joke of a company.

  19. Marshal89 says:

    I really dont like that idea. I never liked to play ranket battles and this wont change my mind not even a slightly bit.

      1. Just Call Me Zo says:

        It affects him too because the equipment persists into random battles as well. If you don’t think this will have any effect, present a reasoned argument why it won’t.

  20. dude nukem says:

    to sum it up a little:
    -good reason to play Tier X
    -at most a “interesting feature” for ranked battles
    -pure pioson for casuals in random battles
    -good for smurfing unicorns, makes it more easy for them to dominate the less skilled and average players
    -The fact that wargaming still plans to publish these “not paytowin” features(srsly? are they to daft to see this?) is is proving once again, that they don’t give a shit about their communities opinion.
    And if you ask me, if that feature is coming, it will be only a matter of time until the new currency is for sale

  21. SO in an equal skill one v one tank duel the guy who had time to grind a new mode for special op equipment wins. Because screw the majority of casual players.

  22. dinepada says:

    no more currency’s to this game, You have Exp. Free exp., silver, gold, and now this…
    (yes EXP its a kind of currency)

  23. Stormcloud says:

    WoT free-to-play ecosystem will get wrecked if they allow these exclusive items in random battles.

    Since these items can only be obtained through ranked battles for the Tier 10s, you pretty much need to grind a Tier 10 tank. That’s a tall order for casuals, plus, the WoT economy being centered on Tier 8 max for non-premiums.

    The dimwits at WG seem to forget the “time” commodity. Casual non-premium players contribute their TIME to make WoT’s MM work. They serve as human opponents/ally over AI tanks. You will lose a certain percentage of these players once they get sick of the unfair advantage those exclusive items grant. WoT will be know as a game- that if you don’t have a Tier 10 tank, you’re shit out of luck for random battles.

    In other words, it becomes truly a pay to win in a subtle circular way. WG is gambling on players to spend more on premiums and gold to get their Tier 10 tanks. They will ultimately lose this gamble in the long run.

  24. Phil McKrachen says:

    Unless they are going to sell those bonds, why would they go through with something a community clearly doesn’t want?

  25. Bob says:

    One reason why Wot has been successful is that the really good players have minor improvements over average players from an equipment standpoint. I understand the need for an enticing reward to play ranked battles but I think a 25% better equipment is too much. It should be more like 10% better.

    Too many games have large deltas in Pvp equipment such that it forces the average player to quit in frustration. WG please don’t create another reason to lose players.

  26. Seriouzhnya says:

    All these salty plebs *laughs in 4,5k wn8 and 3 gm tier10 meds*
    Cant wait to have my 3 marked Obj140 drop its reload time below 5 seconds.

  27. Huguenot says:

    Hardly an imperceptible amount if you pair up vents, rammer and the appropriate directive. You are looking at another 7.5% dpm increase. Most experienced players have at least 1 BiA crew, which now puts it to +12.5% dpm. Pimp it out with food and now you have 22.5 percent better performance. To put that into perspective, a defender thus pimped out would add an extra 495 dpm to its nominal value of 2200. Considering the alpha, that is a whole extra shot per minute. (Imagine that during a brawl. )

  28. Buchi says:

    I dont get it. Every patch, WG is trying balance each tank with decimal parameters and now they introduce new bonds equipment mountable in 4 slots for top players. WTF?
    I’m prepared for exodus after first season end.

  29. Blankman says:

    It’s just a matter of time for WG to sell the bond with real currency.. Or at least, some form of “reserve” to boost bond farming or a separate premium account that only boost bond gain..

    If this cycle continues, WG will release some OP P2W prem tanks in every tier to maintain some “competitiveness against the improved equipments”..

    This upcoming updates almost make Rubicon seems like a Godsend..

  30. sgtkokken says:

    Yet another step in the direction of Pay 2 Win
    Its kinda sad to see the direction WoT is taking these days. Eigther WG are getting greedy or theyre trying to save a dying game (They are trying hard to kill it faster IMO)

    1. bbmoose says:

      Actually, this has nothing to do with ‘pay2win’. It’s ‘play 2 win’, because you can only get your hands on that equipment if you are a good player, have a tier X and have a lot of free time… 😉

      But if it’s good for the game, I don’t know. Good players have some endgame content now and it’s a motivation for other players to get up the tech tree and learn to play.

  31. DeLawrence says:

    You’re bitching about the wreckage that is about to commence in randoms once this new equipment hits live, but have you looked at the actual earnings per season?
    It barely breaks the 7k bonds mark if I read correctly. It’s actually 5750 if you’re in the top 10% + 1500 from the rank advancing, right? So..about 7250 bonds per month in the best case scenario.

    What can you buy with these 7k? Um…one fucking piece of equipment…yeah..so fucking op guys…3 months to equip one tank…I bet 45% crap players will start calling bullshit on improved equipment the day after this patch comes.

    So…I need about a year of consistent high level play to equip 4 of my tanks? This has to be broken right?!
    You’re crying about guys placing them on lower tiers? Sure…maybe retards would do that…and then never win in the next ranked seasons because smart players will first equip their Xs in order to be competitive in ranked and proceed to shit on others who were busy seal clubbing. WG could make this equipment stick on the tank, like camouflage patterns…so that players would actually think and choose carefully which tank they will get this equipment onto.

    Now…there is one big issue that would really fuck this up though…making bonds available in Prem shop for money. If WG does that…they don’t only show that they’re greey bastards…but basically invalidate all I said previously.

    1. dude nukem says:

      Well, you stated in your if-clause, that if wg are greedy, and are going to sell this new currency for money, it “would really fuck this up”, and if you ask me, wargaming being greedy AF is a point that already has been made, if you have no idea what i am talking about, here are some examples:
      -IS5 CW tank, which were previously free, once you achieved the rank, additionally needed to be paid around 40Euros
      -bundled premium tanks

      1. DeLawrence says:

        Yeah, I know that WG are greedy, but I hope, I just hope that, in the light of recent events they will carefully plan their next move.
        There was already a lot of backlash on the forums about this update(I am still standing by my previous statement), so going into ”Pay-for-bonds” territory would most likely create another scandal.
        Let’s hope for the best.

    2. you are going to earn “bonds” for every battle you played on that mode. correct me if wrong. but i remember that from dezgames video or sth like that.

  32. Anonymous says:

    Truly a horrific idea. Play lots of T10s in a specific mode, or watch the people who do equip their tamks with items you don’t have access to.

    Stupid, stupid, stupid

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