Pacific Rim Map Video

Hello,

there’s a video from the Pacific Rim‘s map:

Release date is unknown but some Russian sources speculate that will be in the “IV quarter of 2016”, whatever that means.

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Pacific Rim Map Video

33 thoughts on “Pacific Rim Map Video

    1. Not that proud says:

      It goes over swamp in that area. It’s not useful as a feature, because that area is very open and can be hit from the ridge in the north or the beach from the south. Generally speaking, that’s a dead zone on the map. This is a console map–we’ve had it for over a year now.

    1. Not that proud says:

      It’s pretty balanced. Most of the time, it feels like the team spawning on the beach is assaulting the mountain, but if the north team just camps, they will probably lose. The south team can get close in without getting hit.

      1. Anonymous says:

        He sent some sort of insulting email to ya, I tried to tell him not to, but you know how crazies be.

      2. Anonymous says:

        Well I remember hearing him talk about looking up curse words in Portuguese, so that’s why I was worried about it

  1. TDMIllard says:

    I know they probably won’t for performance reasons, but it would be awesome if there was a naval and aerial battle going on all around you. Just hope I don’t get hit by a Kamikaze in my Tog II.

    1. Not that proud says:

      We get that on the console, actually. In the normal variant, there are ships in the distance firing. In the “War” variant, there are ships, planes, and if you spawn on the beach, some tanks start inside landing craft with the door dropping. It’s pretty rad, actually.

  2. If they made this as the 1st non arty map, this would just be an epic map of dueling and tanking. ( it still is, but this would be the place for awesome show downs)

  3. Winterx says:

    Visually interesting and aesthetically pleasing, though needs some more green and blue tones for scrub and lagoon waters, respectively. Play-wise…. hmmm – I am more than skeptical; seems one side gets a far better position along with the higher ground… I fear if this will be used for PU matches, it won’t be too long until a s crowd of people will nag it 6 feet below at the WoT Mapo graveyard.

  4. kilo_india_alpha says:

    this map looks so bad. roughly 1/3rd seems to be water and then there are these incredibly high peaks with 85° slopes….
    Why do they not try to go new ways. Open maps with vegetation and huge passable areas. There is a reason why tanks have only up to 10, maybe 12° of gun depression. That is enough on almost all terrain. But WG introduces some small CQB maps again.

    Why do they re-balance the game and give scouts a higher view range compared to other clases on the one hand and introduce maps like these on the other?

  5. Shin says:

    Already on console, there’s plenty of videos about it if you search for it. There’s a normal version, like seen in this video and a “war” version, sort of like Ruinberg in Flames, with more destruction, a different aesthetic and more cover from ruins.

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