Public Test of Update 0.9.10: Round 2

Captains, welcome to the Public Test of Update 0.9.10!

The “U.S. Battleships: Part 2” event, a new collection, and Key Battles. Take a look through the Developer Bulletin, and welcome to the test.

Round 2 Schedule

Starts: Thu. 15 Oct. 18:30 CEST (UTC+2) / your local time: Thu. 15 Oct. 17:30
Ends: Tue. 20 Oct. 07:30 CEST (UTC+2) / your local time: Tue. 20 Oct. 06:30

Commanders, thank you for participating in the Public Test! Your feedback helps us to improve the version and to fix errors. Check out the changelog and join the second session of the Public Test!

Changelog

  • Balance changes to ships in Key Battle, fixed several bugs in this type of battle, updated visual effects and text prompts.
  • Fixed an issue which caused German planes to slow down too slowly when engine boost was used and get back to the cruising speed too quickly.
  • Fixed an issue which caused the incorrect display of ship guns on the ship silhouette.
  • Balance changes to several ships were made.
  • Fixed several other bugs.

Combat Missions and Rewards

Round
1 2
Play a Random or Co-op Battle.

Reward on the live server: 3x signals of each type, except for special signals

Play three Random or Co-op Battles.

Reward on the live server: 10x Type 6 camouflage patterns

Complete the “Always Courageous!” collection.

Reward on the live server: 1x Wargaming container

Complete the Halloween chain of combat missions.

Reward on the live server: 5x each of the following special signals—Dragon, Wyvern, Red Dragon, Ouroboros, and Hydra

Deal 1,000,000 damage in a Key Battle after completing the Halloween chain of combat missions.

Reward on the live server: 3x each of the following special signals—Scylla, Basilisk, and Leviathan

One Wargaming container provides 1 day of Warships Premium Account.

Starting Bonuses

  • Every participant of the Public Test will have all researchable Tier VIII ships, helmed by Commanders with 15 skill points, credited to their PT accounts.
  • The research prices for ships and ship modules will be substantially discounted.
  • Players will be able to reset Commander skills free of charge.

If you’re joining the Public Test for the first time since Update 0.9.9, you’ll be awarded the following additional bonuses:

  • 500,000,000 credits; 30,000 doubloons; and 90 days of Premium Account.
  • 50 signal flags of all types (except special signals) will also be added to your PT account.

How to Enter

All information on how to join the Public Test and obtain its rewards is available on a dedicated page of the official website.

Public Test: Instructions

Public Test of Update 0.9.10: Round 2

Public Test of Update 0.9.10: Round 1

Captains, welcome to the Public Test of Update 0.9.10!

The “U.S. Battleships: Part 2” event, a new collection, and Key Battles. Take a look through the Developer Bulletin, and welcome to the test.

Round 1 Schedule

Starts: Thu. 08 Oct. 18:30 CEST (UTC+2) / your local time: Thu. 08 Oct. 17:30
Ends: Tue. 13 Oct. 07:30 CEST (UTC+2) / your local time: Tue. 13 Oct. 06:30

Special Features of the Test

The rewards for activities on the Public Test server may differ from those on the live server. The new U.S. battleships are not available to research on the Public Test server.

The first ship for Key Battles will immediately be available in the Port with her stock modules. New modules and ships can be obtained by completing combat missions. A description of the combat missions is available in the game client.

Combat Missions and Rewards

Round
1 2
Play a Random or Co-op Battle.

Reward on the live server: 3x signals of each type, except for special signals

Play three Random or Co-op Battles.

Reward on the live server: 10x Type 6 camouflage patterns

Complete the “Always Courageous!” collection.

Reward on the live server: 1x Wargaming container

Complete the Halloween chain of combat missions.

Reward on the live server: 5x each of the following special signals—Dragon, Wyvern, Red Dragon, Ouroboros, and Hydra

Deal 1,000,000 damage in a Key Battle after completing the Halloween chain of combat missions.

Reward on the live server: 3x each of the following special signals—Scylla, Basilisk, and Leviathan

One Wargaming container provides 1 day of Warships Premium Account.

Starting Bonuses

  • Every participant of the Public Test will have all researchable Tier VIII ships, helmed by Commanders with 15 skill points, credited to their PT accounts.
  • The research prices for ships and ship modules will be substantially discounted.
  • Players will be able to reset Commander skills free of charge.

If you’re joining the Public Test for the first time since Update 0.9.9, you’ll be awarded the following additional bonuses:

  • 500,000,000 credits; 30,000 doubloons; and 90 days of Premium Account.
  • 50 signal flags of all types (except special signals) will also be added to your PT account.

How to Enter

All information on how to join the Public Test and obtain its rewards is available on a dedicated page of the official website.

Public Test: Instructions

 

Public Test of Update 0.9.10: Round 1

Fair Play Update

Today the latest ban lists are out for the four main regions.

World of Tanks has always been open to modifications and customizations, as long as they are in line with our Fair Play Policy. But we keep out unwanted, cheating, and harmful software that manipulates gameplay and provides unfair advantages. We want to make it clear once again that we have zero tolerance for cheating! Ensuring Fair Play will always be among our top priorities, and we’ll do our best to keep the gaming environment as fair as possible.

  • On SEA server: Penalized 157 accounts. 107 of these accounts have received their first warning, and 50 have been banned permanently
  • On RU server: Penalized 35 210 accounts. 21 962 of these accounts have received their first warning, and 13 248 have been banned permanently.
  • On EU server: Penalized 1508 accounts. 993 of these accounts have received their first warning, and 515 have been banned permanently.
  • On NA server: Penalized 187 accounts: 120 of these received their first warning, and 67 were banned permanently.

 

Fair Play Update

Solving the problem of FPS drops

Commanders!

Some of you may have encountered the problem of a short-term FPS drop when an enemy ship is detected. We have prepared a fix to resolve this issue.

If you don’t experience the described problems, you do not need to install this correction.

If you want to apply this fix now, you should follow this step-by-step guide:
1. Close the game.
2. Download the archive Install_patch_for_0.9.9.0.zip
3. Unzip the archive (the «Install_patch_for_0.9.9.0» folder) to your WoWs game root folder (the one containing /bin /profile /screenshot and other subfolders).
4. Go to the unzipped «Install_patch_for_0.9.9.0» folder.
5. Launch the file «apply-patch.bat»
6. Apply changes by typing the number «1» to the window that appears, and press «Enter».
7. Launch the game as usual.

If this fix doesn’t help, please, post to the forum in the corresponding topic or reach out to Customer Support.
If you come across any new issues that appear after you apply this fix, you can roll back changes by launching «apply-patсh.bat» again, choosing option «2», pressing «Enter» and then relaunching the game client.

Solving the problem of FPS drops

Update 1.10.1: Common Test 2 Is Here

The second Common Test of Update 1.10.1 is now available. Make sure to check out the upcoming changes and new features that are planned for the next patch.

Battle Communication Tweaks

We’re also reviewing your feedback on the revamped in-battle communication system. We’ve already detected several areas for improvement and adjusted a number of aspects of this feature. Join the Common Test to experience the following tweaks for the in-battle communication system:

  • Players in destroyed allied vehicles won’t be able to use in-battle communication for all types of battles, except for team battles (Clan Wars, tournaments, Stronghold, etc.).
  • A special setting to disable markers on the map has been added. When disabled, the markers for “attention to”, “going to”, “firing at” (SPGs), and “pre-battle markers” are not displayed. They are still displayed on the minimap and remain interactive.
  • The size of markers on the minimap has been reduced.
  • The height of markers on the map has been increased several times to make them more noticeable at long distances, behind buildings, and among vehicles.

We will continue to make adjustments, fix issues, and change things based on your feedback. So, give them a try, test the new features and continue to let us know what you think in the forum.

  • HOW THE CT WORKS

New to testing? Check out our handy guide to public tests.

Eligibility: The cut-off was made on September 15, so all players registered prior to 22:59 CEST on September 14 can participate in the test.

Feedback: Please post your bug reports and general feedback on the test version in the special thread on our forum.

  • TEST CLIENT 

In order to participate in the test using the Wargaming.net Game Center, use this link.

  • The Wargaming.net Game Center will download all the additional data
  • Start playing

Patch Notes CT 2

Changes to the Battle Communication System

  • Players in destroyed allied vehicles won’t be able to use in-battle communication for all types of battles, except for clan battles (Clan Wars, tournaments, Stronghold, etc.).
  • A special setting to disable markers on the map was added. When disabled, the markers for “attention to”, “going to”, “firing at” (SPGs), and “pre-battle markers” are not displayed. They are still displayed on the minimap and remain interactive.
  • The size of markers on the minimap was reduced.
  • The height of markers on the map was increased to make them more noticeable at long distances, behind buildings, and among vehicles.

Steel Hunter

For the Walküre and Varyag vehicles, the aiming time has been improved and the dispersion during movement and on hull and turret traverse has been decreased for all guns.
The DPM values for the guns of the Harbinger vehicle, which are selected at Tiers IV and VII, have been slightly increased.

Changes to Technical Characteristics

Italy

The Progetto C45 mod. 71 was added for testing by Supertest players.

China

T-34-2

  • Changed the penetration values of the 122 mm 371-122JTX gun from 175/250/61 to 190/250/61 mm
  • Decreased dispersion during movement of the T-34-2 suspension by 9%
  • Decreased dispersion during movement of the T-34-2 model 2 suspension by 10%
  • Decreased dispersion on hull traverse of the T-34-2 suspension by 9%
  • Decreased dispersion on hull traverse of the T-34-2 model 2 suspension by 10%

The Vertical Stabilizer and its analogs can now be mounted on the Crusader, Covenanter, and A-20.

Fixed Issues

  • Fixed the issue of permanent waiting for the transition to Steel Hunter mode after changing a preset style.
  • Fixed the issue related to the lack of informing players about a newcomer’s status and about the availability of purchasing the Improved Pass or its Stages.
  • Fixed the issue when players without Tier VI–X vehicles who completed the Main Progression of Battle Pass were considered newcomers when completing Stages 1–10 of the Elite Progression.
  • Fixed the issue when the WAITING FOR SELECTING status in the Battle Pass progression window shifted to an earlier stage.
  • Fixed the issue when the transition to the purchase of the Improved Pass was available to newcomer-players.
  • Fixed the issue when two large bundles (instead of four bundles) were displayed in the reward windows at Stage 40 of Battle Pass.
  • Fixed the issue when some texts of rewards on the reward screen of Battle Pass were not displayed.
  • Fixed the issue when the Exterior screen did not open when going there from the Notification Center.
  • Fixed the issue of missing sound in the video when selecting a reward.
  • Fixed the issue when incorrect emblem icons were displayed on the reward screen for Stages 1–10 of Battle Pass.
  • Fixed the issue when the status of the WAITING FOR SELECTING button did not change after selecting an equipment item within Battle Pass.
  • Fixed the issue when the intro video of Battle Pass Season 3 was not displayed to some players.
  • Fixed some technical issues.

 

Update 1.10.1: Common Test 2 Is Here

Developer Diaries: Italian Heavy Tanks

Soon, Italian heavy tanks will give their debut on the battlefield in the World of Tanks Supertest!

These vehicles will feature a unique auto-reloading system. Check out our latest developer diary, where the developers share all the details about the upcoming branch and the new mechanic.

We’d love to know your opinion of the new tanks. So, please share your feedback in the forum or below the video.

Developer Diaries: Italian Heavy Tanks