I have my own opinion on this information/explanation about the state of the MM but will reserve them. Feel free to express yours in the comments.
With preferential Tier VIII Prems, you won’t encounter an opponent higher than Tier IX, which should make life easier. But the new matchmaker struggles with these machines. It takes more time and computations for the tool to balance them properly, which extends queuing time. This is what happens next: the matchmaker starts grabbing an excessive number of Tier IX tanks to fill up team rosters for preferential Prems, so they become deficit when it comes to forming teams for Tier X machines. The matchmaker then looks for something to fill the gaps for Tier X’s, and look who’s here. Hello, Tier VIII’s! Come here, little fellas.
The second issue is preferential Prems’ combat specs. They always were lower than what the competition had—for the sake of balance. After 9.18 came out with the 3/5/7 distribution rule and its derivatives, preferential Prems would often fight against vehicles of the same tier or higher, which means they find themselves on uneven playing field. Imagine you’re commanding your KV-5 and in the vast majority of cases you’re somewhere in the middle, up against a full stack of IS-3’s, Ferdinands, Pershings, and other top Tier VIII folks. Add a couple of Tier IX’s to the equation, and your chances of surviving aren’t that pretty.
We’re now into fixing both these issues, and this is how we want to do it:
- Matchmaker: reduce queuing time, ease calculations
- Specs: turn preferential Premium tanks into well-rounded, competitive machines
How come it took so long?
It’s the price you might pay for an error. There’s a lot of preferential tanks in battle as we speak, so we’ll have to process a multitude of options before settling on a happy medium.
Initially, we took two different directions—or approaches.
The “global” direction would tweak the work of the balancer, so that preferential Premiums have higher chances of getting into the top 3 of the 3/5/7 list. Ideally, this solution would be beneficial for these machines, with no need for substantial edits to their specs. The reality, however, hit us in the face during several internal tests and simulations, which indicated minor improvements countered by an overall decline in matchmaking performance. It left us no other choice than to abandon this approach.
The “local” direction was to opt for an individual approach to every model, bringing the changes they need and thus reducing the overall negative impact made by preferential Premiums on the matchmaker. After a series of tests, this proved to be the go-to solution, but caused another problem. Some of the current preferential Prems are so “old” in terms of combat characteristics that simply dragging slider boxes with their specs won’t help. It turned out some vehicles require major revision, while we also want to maintain the same character they have now.
We don’t want to turn an assault tank into an ambush vehicle. We want to preserve or even emphasize their distinct features.
At the same time, we plan to give players the opportunity to decide whether an updated tank is relevant for them. Therefore, every tanker will be able to exchange a particular machine through the special trade-in option for an exclusive list of tanks not available in the common trade-in. The cost of this kind of exchange will not exceed 2000 Gold. Thus, each owner of a preferential Premium will have 2 options:
- Keep their machine after its specs have been improved
- Exchange it for another, more suitable vehicle, with a small surcharge in Gold
The pioneer
We mentioned the KV-5 for a reason, as it will be the very first tank to go through the overhaul. The reason we chose this vehicle is because it’s the ultimate experimental subject: a veteran preferential Premium tank that stands out thanks to its combat role and characteristics. It meets all our requirements better than any other on the list.
The updated version of the KV-5 will retain its main features, remaining a heavily armoured vehicle with a huge pool of hit points and the high rate of fire. We’re raising its penetration values to 218/243 mm (for the base and the Premium shell, accordingly) and would like to see how it behaves with 330 points of alpha damage. The latter is a questionable improvement, so we’ll be tracking stats and your feedback closely before making any solid decisions.
We’re also increasing its frontal armour: the loader’s turret will get 190 mm instead of 150 mm, while the radio operator’s turret will become 200 mm thick, in contrast with the current 180 mm, and the driver’s turret will go from 150 mm to 200 mm. The overall thickness of the main turret will reach 220 mm, turning the KV-5 into a full-scale heavy tank.
At the same time, we’ll have to pull down some of its current characteristics. For the KV-5, those will be the side and the rear armour—to avoid turning the vehicle into an invulnerable, destructive beast. We want the tank to become a frontline expert, a raging bull ready to tear down enemy defences or meet an assaulting opponent with a welcoming heavy counterpunch, yet be vulnerable to flanking or rear attacks.
We’ll start implementing these changes almost immediately. The first iteration of testing will kick off within the next week, and the final list of changes will greatly depend on how the updated KV-5 feels and delivers in battle.
I agree, not a fan of that gold surcharge if you don’t like the “improved” tank.
Really you must pay for change????? WG very bad. Your customers are your life. Any decent company would exchange an erroneous product for free for a new one with similar or better statistics. And you say that prefential tanks was an error.
You want remove preferential MM, but if you have problems with MM because use too tier IX tanks, make it MM+0, and those tanks will not give more problems to the MM with tier IX.
You should never use an error of yours to make a profit
What a bunch of nonsense. I understand that it can cause issues with the matchmaker.
But anyone who plays tier 8 pref mm tank regularly like I do, will tell you it is much better than regular tier 8 tanks. It doesn’t matter if you are less than competitive vs other same tier tanks. You can always load gold for Defender IS3 etc. You are still better than atrocious tanks like the Tiger 2.
Most importantly you are reliably top tier. The amount of stomping you can do in tanks like the is6 and 112 is insane. So much so that my recent games in those tanks far outmatches my results win rates and avg damage than tanks like the Defender.
To say that mm tanks suffer is a blatant lie. You can even look at worldwide server stats to see that is not the case.
There are only 2 valid arguments here :
1. They are worse than other equal tier tanks (not always. E.g. a tiger 2 and other poor tier 8 tanks are worse than all the pref mm tanks except maybe the super pershing)
2. It causes issues with the matchmaker.
Do I have an issue with this being changed? As long as there is adequate compensation then I don’t mind at all. However the full info is not being covered by WG and as usual it is misleading. This is what actually annoys me.
Talking about compensation….current compensation is a joke to say the least. It should be a straight exchange at minimum for another tank of the same tier or it’s own worth in gold. Up to the player. None of this trade in and add some gold bollocks.
you do realize the gun mantel is still only 180mm with a hole behind it right? dont ruin the kv5 by doing this to it and having it be destroyed by tier 10 tanks