Preferential Matchmaking and Tank Changes

Good day everyone,

Update on the proposed preferential MM tank changes that were first talked about with the testing of a changed KV-5 some months ago. From here on out this comes from the WG portal:

NOTE: The fixes described below are not final. This is a draft solution that we’ll be testing soon. We’ll be watching very closely for any issues and take action to make further changes if needed, while also keeping you in the loop on the current progress.

This past May saw us test changes to the KV-5. Had they proven agreeable, they would have been applied to other preferential tanks. However, the results didn’t align with the intended outcome and the majority of the player feedback we received proved to be negative. As the feedback and testing showed, the reason you take these tanks into battle or bring them into your garage in the first place is their preferential status and unique characteristics. In response to your comments, we went back to the drawing board to work on another round of adjustments.

Let’s take a look at where the current setup is falling short and how the upcoming changes address those areas.

Basics

  • Problem: Tanks with preferential status are likely to get matched into two- or one-tier battles, where their status combined with combat parameters does more harm than good. In certain battles, they can’t compete with Tier IX and feel inferior against regular Tier VIII tanks.
  • Goal: Improve the experience for preferential tanks while keeping the preferential matchmaking parameter and their unique characteristics intact.
  • Solution: All-around vehicle rebalances on a tank-by-tank basis combined with matchmaker rule revision. The latter is aimed at reducing instances of getting matched at the same position (top/middle/bottom) on the list for several battles in a row.
As a side note, regular Tier VIII vehicles face a similar issue with matchmaking, amplified by the fact that they also compete against Tier X tanks. Matchmaker rules revision is designed to better the experience for them, too.

 

Vehicle Rebalances

We’ll kick-off the preferential tank revision by tweaking their combat parameters. We originally set these parameters so that these tanks can play comfortably and competitively in Tier VIII-IX battles, where they are weaker than other machines in combat given their stats. With this in mind, at Tier X, these tanks would be ineffective which is why they have preferential matchmaking. We will definitely look at their stats to ensure their effectiveness is comparable with the performance of Tier VIIIs and so can remain competitive in those battles.

There is no blanket solution to this problem, so we’ll address it on a tank-by-tank basis, starting with Tier VIII vehicles. Combat parameters will be improved to better suit the tier spread, while also keeping their gameplay-defining characteristics intact.

KV-5
Suggested improvements
– Increased penetration value for a standard projectile from 168 to 182 mm. 
– Corrected front armor of the commander’s cupola (+40 mm, 150 -> 190); upgraded armor of the radio operator (+20 mm). 
– Improved aiming time from 2.9 to 2.3 seconds.
Description
Relatively small radio operator’s dome patches should still allow vehicles of lower levels to penetrate the vehicle’s armor. 
Strengthening the commander’s cupola to the level of the turret’s armor will allow the use of the turret armor in the vehicle. 
General corrections of the penetration coefficient and parameters work.

IS-6
Suggested improvements
– Increased penetration from 175 to 182 mm for a standard projectile and from 217 to 225 mm for a premium projectile. 
– Improved aiming time from 3.4 to 2.8 seconds.
– Improved front turret armor (up to 190 mm on the sides of the yoke cannon). 
Description
Increased penetration rate, improved working parameters. Minor fixes in the turret armor. 
The vehicle remains a multi-purpose heavy tank.

FCM 50 t
Suggested improvements
– Improved power to weight ratio from 19.5 to 23 hp / t. 
– Increased damage factor per minute by 10% (from 1920 to 2100). 
Description
Maintenance and improvement of the dynamic role of the heavy tank; increased combat effectiveness.

112
Suggested improvements
– Increased penetration value for a standard projectile from 175 to 182 mm. 
– Increased speed of the HEAT cumulative projectile (premium missile) from 640 to 720 m / s. 
– Increased damage per minute from 1775 to 1850.
Description
General improvements in technical specifications.

WZ-111
Suggested improvements
– Increased penetration value for a standard projectile from 175 to 182 mm. 
– Increased speed of the HEAT cumulative projectile (premium missile) from 640 to 720 m / s. 
Description
Minor fixes in a vehicle that does not require major changes.

M6A2E1
Suggested improvements
– Increased penetration value for a standard projectile from 198 to 204 mm. 
– Overview of the vehicle’s armor; minor changes in general armor. 
– Improvement of the hull’s rotation speed from 24 ° to 28 °
– Reduced turret dispersion from the tower’s rotation from 0.18 to 0.16
Description
Improved maneuverability and stability while maintaining the condition of the vehicle’s armor and maintaining its role on the battlefield.

T-34-3
Suggested improvements
– Increased penetration value for a standard projectile from 175 to 182 mm. 
– Improved drop angle of the barrel operates from -5 ° to -6.5 °
– Increased speed of the HEAT cumulative projectile (premium missile) from 640 to 720 m / s. 
Description
General improvements in technical characteristics.

Type 59
Suggested improvements
– Improved dynamics and power to weight ratio from 14 to 15.5 hp / t. 
– Improved aiming time from 2.3 to 2.1s.
– Increased damage factor per minute from 1725 to 1775.
– Vehicle armor overview; minor changes in general armor (if necessary). 
Description
Technical characteristics of the vehicle improved to the level of other medium tanks. 
General improvements in technical characteristics. Improved stabilization works.

T26E4 Super Pershing
Suggested improvements
– Increased penetration value for a standard projectile from 192 by 202 mm. 
– Increased damage per minute from 1750 to 1800.
– Improved dynamics and power to weight ratio from 9.9 to 12 HP / t. 
Description
Players do not like this vehicle very much. 
Minor improvements in dynamics while maintaining low vehicle mobility compared to other medium tanks. The revised parameters work.

8.8 cm Pak 43 Jagdtiger
Suggested improvements
– Increased penetration value for a standard projectile from 203 to 212 mm. 
– Increased vehicle durability from 1300 to 1400 PW. 
– Increased reverse speed from 12 to 14 km / h. 
– Improved aiming time from 2 to 1.8 seconds.
Description
The worst vehicle on the list in terms of statistics. 
The vehicle has received significant improvements in all aspects important to tank destroyers.

Matchmaker Improvements

In its current state, the matchmaker often fails to ensure proper rotation between the top/middle/bottom of the list. Getting matched at the same position for several battles in a row slows down progression and degrades the overall experience for absolutely all vehicles. Unfortunately, simply tweaking the current algorithm won’t fix it.

We tried to artificially lower the probability of getting preferential Premiums in +1 Tier and same-tier battles. However, this created more problems by increasing the number of single-tier battles and waiting times for not only Tier VIII and IX but tanks tiered VI-X.

So we’re looking into redesigning the underlying matchmaker rules to improve 3/5/7, 10/5, and 15 template distribution. This will aim to prevent cases of spending 80% of in-game time in 3/5/7 battles at the bottom of the list.

As you can understand, to find the optimal solution will take some time (about half a year) and we ask for your patience. We have already laid down a plan and work on the matchmaker is underway. We will give more information when we have it in a separate article, so keep an eye out.

What’s Next?

We’ll be watching the supertest data very closely to ensure that vehicle rebalances are working as planned and are generally resonating well with you, the players, be it this particular solution or something we arrive on together following this. Hit the forum to share your thoughts on the suggested changes and stay tuned for a closer look at what’s in store for the matchmaker.

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Preferential Matchmaking and Tank Changes

52 thoughts on “Preferential Matchmaking and Tank Changes

  1. While all this sounds like a “we fucked up, so let’s allow you to keep you prefer matchmaking and buff the tanks” why do I get the sneaking feeling they will hit us somewhere else.

    1. Anonymous says:

      I don’t see how they fucked up. They put forward changes into testing to see how players react to them. The players didn’t like them so they’re going back and revising. That’s not a fuck up.

      1. It is when the original plan is retarded beyond belief and defies basic logic.

        OF COURSE PLAYERS DON’T LIKE IT. YOU DIDN’T NEED TO TEST TO TELL YOU THAT. IDIOTS.

        Oh and if you don’t like the changes btw you can spend even more gold to trade in for another tanks….how lovely…not a fuck up…

      2. whitesample says:

        The game got fucked up with all your stupid tier 8 buffs long time ago.
        And the worst thing is that under your guidelines, you cant nerf those tanks to balance the game, therefore you end up having to BUFF EVERY OTHER FUCKING POWERCREEPED TANK WHICH IN THE END TURNS OUT THE BE AN EVEN BIGGER PROBLEM BECAUSE ITS TIME CONSUMING, IDIOTS.

        Even if you buff all this pref mm tanks, what can they do against an Obj 252U?
        Pen then with fucking 225mm of pen? GOOD LUCK.

        Just try to play the Tiger 2 or the tier 8 TVP, god the gameplay is awfull.
        The situation is completely different to years ago when tier 8s were okay and had weakspots.

        Now its a clusterfuck, you are bleeding players!
        Good luck Wargaming, even I dont know how to solve this.

    1. Kulingile says:

      +/-1 will sadly never happen.

      I’d rather see this order of matchmaking preference:
      1. Same-tier
      2. 5/10
      3. 3/5/7

  2. SEFHYRO says:

    wg, pathetic, these con artits, didnt even had the balls to adress the original thread of perfecting ptremium match making tanks, these cowards didnt have balls to admit they where wrong, not even a fucking apologies to the players that bought those same tanks and more that now where behing targated for another scam on theyre russian refund, a joke this company doesn`t see beyond the player paying up, after that you`re nothing but a milking cow to them , them more premium content they create the more they expect you fall for it…

    they couldnt even produce the number crunshing they made that acording to them proved that the preferential match making premium tanks where the ones that where braking the retarded 3/5/7 match making system…

    if anything proves that the game works well whit same match making tanks was theyre introduction of the frontline mode…

    so in the end it is possible for a same tier match making , or even a +1/-1 match making system, they are the assholes of the industry , just like EA and others…

  3. Snowhitetan says:

    7mm more std round pen and 1.5 degrees more gun depression on my T-34-3, yup that’s all I need against tier X tanks. LOL

    1. Anonymous anon says:

      I got the impression that the tanks will keep the pref matchmaking from this line
      ” Improve the experience for preferential tanks while keeping the preferential matchmaking parameter and their unique characteristics intact.”

      1. Partybooper says:

        @Snowhitetan:
        It must be really hard to understand an article…

        Goal: Improve the experience for preferential tanks while KEEPING THE PREFERENTIAL MATCHMAKING PARAMETER and their unique characteristics intact.

  4. GamingW/War says:

    ….. oh my. There “listening” to us? What I got from this was.

    “Hey! We know you don’t like our idea about this but we still want to do it because we really don’t want to use the 5/10 match makers because it will be balanced and you will have an enjoyable game again at tier 8 and it will show our glaring issues with OP 8’s but don’t worry we are going to wait till Christmas to fix the match maker. Enjoy our journey of trying to put these money makers back up for sale! Type 59 anybody?”

    All they have to do honestly is put MM back to where it was when it was first introduced. Then the changes to the prefer MM tanks wouldn’t really be an issue.

    Yes, I would still be mad that they are changing them but we wouldn’t be dealing with this issue that keeps building (MM) and has been created the “victim” of why everything else has to change when the reality of that matter it’s the problem!

  5. Anonymous anon says:

    i’m mostly happy with these changes though some of those changes are nowhere near enough(especially in the case of jagd 8.8).

    I do find it funny that they want to give t-34-3 even more gun depression when tech tree chinese meds still have only -3.

    1. don’t forget the fiction nice gun depression improvements to Soviet vehicles last couple of patches!
      WOT is fiction WHEN it suits WG otherwise its “historical” hmmm?

      1. fr2d2u says:

        No, it has always been fiction. Unless you are a special kind of retard to think otherwise.

  6. Saffie says:

    182 mm penetration for IS-6, WZ-111 and T-34-3 is not gonna cut it. They need at least 200 mm of penetration.

    1. Kulingile says:

      Honestly, the IS-6 and WZ-111 should have more like 210-225 penetration to bring them on par with the other tier 8 heavy tanks.

      1. Anonymous says:

        They never give them 210-225 mm pen due to their PMM status but 200ish pen could be more competitive. There are already so many over armored tanks at tier 8 – 9 and you cant do any shit against them with 182 pen , even with 225 gold pen. Even tier 8 med/heavy hybrid super pershing is getting pen buf as 202 mm of pen, I couldnt understand that 182 mm pen for wz111, kv5 and is6, its a shame..

  7. Anonymous says:

    I’m so glad I quit this shitty game, now it’s time to drink a few beers and watch it burn to the ground.

    1. Psychopatton says:

      You quit a video game and hang around on blogs dedicated to the game.. Nothing better to do while drinking ?

      That’s just sad as fuck.

  8. Avalon304 says:

    Too bad… these tanks get to all remain garbage, just because players didnt want to lose pref MM. Oh well.

    1. Indy_ah says:

      Well…
      Instead of making all those old pref.mm. tanks competitive, they now are giving us those minor buffs, not even barely making them competitve.
      I cannot understand this choice. The time when pref.mm. tanks had good MM is over.
      And it will not come back. Thanks to 3/5/7 and powercreep premiums.
      A proper rebalance was the only way (that WG would go) making them competitve again.

      Good job crybabies

    1. jerryatrick53 says:

      Like I’ve pointed out before many of our readers will not and do not read the Portal nore even more so the forums (for the toxicity) so we give them the space to comment without being derided or belittled by forum trolls .

  9. jerryatrick53 says:

    So they can’t quite admit that the rolling power creep with each new line and overbuffed new premium tank has screwed all the older weaker than elite original Premiums.

    1. wolvenworks says:

      i guess they don’t hate Murazor enough to just scapegoat him and do extensive changes to “undo his sabotage”

  10. Kulingile says:

    Like 10mm more penetration and slight buffs to soft stats are really going to help preferential matchmaking premiums against tier 10 tanks. All of the improved tier 8 ex-preferential matchmaking tanks are still worse than their tech-tree counterparts.

    IS-6: Yippee, the tough turret is getting a little tougher. 7-8mm more penetration. Still can’t pen most higher tier tanks. It’s still about as mobile as a turd. Hull is still squishy against anything with 200mm of penetration. Except now it gets wrecked by tier 9s AND tier 10s.

    Type 59: It accelerates slightly faster and aims a little faster. Great. Now it sees tier 10.

    JT8.8: Is now… a slightly larger XP piñata for tier 9s and 10s. Penetration is still beyond trash for a tier 8 TD. And now it can go backwards slightly faster. If you’re going backwards in a JT8.8 you’re already dead, you just don’t know it yet. I love how they call the changes “significant improvements”.

    ———————————————————————————–

    “However, this created more problems by increasing the number of single-tier battles and waiting times for not only Tier VIII and IX but tanks tiered VI-X.”

    Hmm, I’ve noticed queue times at tier 10 often exceeding 1 minute, and occasionally lasting up to 4 minutes when there are more than 300 players in queue. Then I’ll get put into a single-tier battle. So you’re telling me that it takes LONGER to match the 30+ tier 10 vehicles in queue into a single-tier battle than it would take to wait for 60 to 70 tier 8 vehicles to join the queue for all of them to be matched into WG’s perfect 3/5/7 match.

    Also note that tier 8 tanks rarely have a queue time exceeding 30 seconds.

    I call BS.

    The only way that you can have 30+ tier 10 vehicles sitting in queue for 3-4 minutes is if the matchmaker keeps trying to stick them into 3/5/7 matches before giving up and finally jamming everyone into a same-tier match.

    Yes, I have screenshots with other players on my team confirming that they were also waiting in queue for more than 4 minutes. WG needs to just fix their matchmaker and give us the same-tier and +/-1 battles that we’ve wanted for years.

    ———————————————————————————–

    Finally, I’m not opposed to these buffs to preferential matchmaking tier 10s – just the accompanying massive nerf of removing preferential matchmaking. Pref mm tier 8s have suffered badly from power creep, and need a slight buff to maintain their position as tier 7.5 tanks.

    1. Kulingile says:

      My mistake, I missed that WG finally decided that preferential matchmaking premiums should keep their preferential matchmaking. Well done, WG.

      My matchmaking complaints still stand.

    1. wolvenworks says:

      you been living under a rock or what? those are all buffs in order to bring pref mm tanks out of pref mm. how are these nerfs?

  11. wolvenworks says:

    i am amused that statistically speaking the jag88 is worse than the SP. then again, you can’t buy the jag88 anymore…the buffs for these 2 tanks are interesting, but i doubt that 202 pen is enough for SP; the armor is the reason we bought it, and therefore should be buffed to its glorious heydays because it is an absolutely abusive anti-gold shield

    1. Dodocze says:

      Well SP will have same and better gold penetration then panther 88, while it will have almost same hp/t but some armor to bounce few shells. And panther meets t10 99% of the games. Well…

      1. wolvenworks says:

        in the opinion that a good balancing requires not even considering gold shells as a factor

  12. was reading through WG earnest waffle and noticed this for the Type 59 :-

    – Increased damage factor per minute from 1725 to 1775.

    lol o lol! why even bother looks like a token gesture afterthought 50 extra damage a minute!

    WG just give everyone either there Gold or there Cash if bought with cash back ~ there so tight arsed at WG that there arse squeaks when they walk

  13. Doowlax says:

    So…WG still hate 112, didnt touch the gun, and it have worst gun of all tanks in game,cant hit tank 50m away.Bravo WG, u increase heat shell for 100m/s, wooooow, just no words for u to say how retarded u are.That 112 is so pathetic tank to play,and it is still going to be probably the worst prf mm tank in the game.Buff on IS6 is also so minor and it wont change anything, WG do u really think that IS6 or 112 can fight agains VK100,AMX 49 and ofc your bigest mistake in the game RETARDED DEFENDER????

  14. Doowlax says:

    After my premium days will expire i will never bought it again, sorry WG u are total shit,i regret money i gave it to u.Never again.And 1 more thing to say: maps in WOT 1.0 are totaly shit,much worse than it was before,so unbalanced and pathetic, it seems u gave up of improoving game,so i give up also.Good bye WG u finally killed your own game greedy retards.

  15. Infernal969 says:

    Oh yes, mobility buff is exactly what the FCM needs.
    It’s not like it’s the pathetic alpha/aim time/no armor/huge size combo that’s killing it.

  16. I just love how WG can only buff tanks and that there has almost never have been any nerfs in WOT. I feel that a tank to tank style of balancing wont work and after 3 patches all of these tanks will be bad again since WG buffs a line every patch in order to make everyone free exp to it with gold.

    WG just needs to rebalance the game in its entirety and stop powercreeping the game,
    But they only care about Money, so yea, that is never going to happen. As Slipphantom said, WOT just eats your nerve in order to make you spend money.

  17. Anonymous says:

    This is better than the previous idea of blaming 3/5/7’s problems on premium MM instead. Still, even someone with the IQ of a brick wouldn’t need 6 whole months to realize that all that has to be done is prioritize 5/10 MM and only use 3/5/7 as a last resort. This article itself said that the consequence of trying to help limited MM premiums was more single-tier matches. Why again is that a problem? Given that the alternative is being bottom tier, single-tier is a godsend!

    As of the proposed buffs, a good start but when push comes to shove there is actually a simple and elegant way to make even the clunkiest and most underpowered tanks comfortable to use even in bad MM- and that’s giving them assloads of penetration. The armor meta can die in a fire.

  18. WoTs PC Player in the US with over 30k battles with 59% win average says:

    PC WARGAMING GROUP YOU JUST DONT GET IT DO YOU!

    Quote: “Tanks with preferential status are likely to get matched into two- or one-tier battles, where their status combined with combat parameters does more harm than good.”

    Really? Your PC player base DOES NOT LIKE the current matchmaker system, with the 3 tier, 3/5/7 as the first choice in matchmaking. We want 2 tier or same tier matchmaking that World of Tanks CONSOLE uses! …. and by the way, it works just fine!!

    Why cant you just listen up to your player base and change matchmaker to choosing 2 tiers first, then ALL same tier, then the 3/5/7 matchmaking last?

    Why can WoTs CONSOLE do it and you cannot? The active people on the server is just the same here in the United States, so its not a matter of enough active players.

    Quit making excuses and listen to your player base who PAY YOUR SALARY!

    CONSOLE does a good job of listening and responding to their player base, why cant you do a better job at it?

  19. Anonymous says:

    Wargaming DONT MESS with my preferred MM tanks I paid cash for! I purchased them specifically for the preferred MM.

    You mess with our preferred tanks that we have already purchased, and you will see your average income and player base shrink even more!

    1. Partybooper says:

      Please read the article first before you post.
      You get buffs AND pref MM:

      Goal: Improve the experience for preferential tanks while KEEPING THE PREFERENTIAL MATCHMAKING PARAMETER and their unique characteristics intact.

  20. lowfat says:

    6 months You say to fix the Flawed backbone of the game…. hmmmmm …

    Dear Victor Kislyi ,

    Victor I can call you Victor I hope? As you have had your hand in my pocket since this whole 3/5/7 MM debacle started and we feel like old friends

    I see most people Victor are concerned about the proposed buffs to our Purchased property I am too but could I make a suggestion Victor?

    I know you’re probably very busy counting all of the $1 billion dollars we players have given you.

    Victor its just this :-

    How about getting your Arse down to Minsk And dragging the developers noses out of the feeding trough

    and get the ********* (insert suitable expletive) Game Fixed NOW!!! not in 6 months…..

    I hope you Haven’t ordered a new Super Yacht cause you aint getting any cash till its fixed.I stopped giving you money in May Victor ( the wife and kids can eat again) and I serve notice that the bank of Lowfat is closed until further notice.

    yours sincerely

    An old friend (EX)

    PS im still playing just playing for free just to keep you paying for the servers…

  21. Nrde says:

    The initial problem is the recent(ish) power creep especially in armors. (268v4 disaster)
    – remove 10-15% of every armor
    – add 10% HP’s to every tank
    – make every tank have at least one weak spot, the less HP’s the smaller the weak spot, make dinging shots more skill based, instead of tank based where the enemy can’t pen a tank despite how good he is
    – remove gold ammo

  22. 2key_4skill says:

    The WZ-111 and IS6 and WZ-112 all have a 122mm cannon on them and they get a pesky 182 pen for a buff…..lol the Super pershing has a 90mm cannon and gets AP pen of 202 wow that makes sense???? Also the m6A2E1 has a 105mm cannon on it and that gets 204 AP pen I mean come on who come up with these stats for the tanks? I always figured that a bigger mm barrel would hold bigger mm ammo that does higher mm of penetration huh I must be getting this all wrong now. So smaller mm barrel should have more penetration then a larger caliber barrel ? I need to go back to school and take mathematics all over…lol cause lets see a 8.8 cm that’s on the JagDtiger if Im not correct is smaller then a 122mm cannon is it not? So that JagDtiger gets 212 AP penetration but again the 122mm on the is6 gets 182 somethings wrong here???? These pref matchmaking tanks are gonna be fighting tier 8 tanks that fight tier 10 tanks I understand that but can WG make it so these heavies get a bit more love then what they are showing.

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