Good day all,
Bit of a slow news day, but we do have a few changes here to the Sacred Valley map in supertest.
1- Central area is flattened, with many small objects and houses being removed.
2- Created areas near the spawns for support tanks and TDs to take advantage of any spotting done in the newly opened up central area.
3- A few smaller objects have been removed around the monestary.
4- Some alterations made to the hill at the typical heavy corner.