Umm i’m sorry… what? They ended the first iteration after just the first test? Of all the ideas I saw on the sandbox forums they arent going to do any further testing to improve importance of armor and going straight to arty rework?
That’s because they just wanted to collect data. The game would be unplayable with such pen drop and accuracy nerfs, and I’m sure they know that. They tested an extreme case to see how does it influence armor effectiveness
And in the first Sandbox they did about 5 tests to gather varying data across a wider spectrum of stats…
Its the Sandbox so it doesnt matter if what’s there is “unplayable”, change the stats and go for rounds 2. That’s the whole point of the Sandbox. Stopping after the first gives them an insignificant amoun of data to use and wont change anything
Interesting I wonder what magic trick they have this time
hopefully higher accuracy and lower reload time for arties in conjunction with much less damage
The Sanbox Sever? Well, there goes my breakfast of bacon and Chex…guess it’s just bacon now. 😛
hopefully with higher accuracy and lower reload in conjunction with much lower damage for arties
Umm i’m sorry… what? They ended the first iteration after just the first test? Of all the ideas I saw on the sandbox forums they arent going to do any further testing to improve importance of armor and going straight to arty rework?
Ok then…
That’s because they just wanted to collect data. The game would be unplayable with such pen drop and accuracy nerfs, and I’m sure they know that. They tested an extreme case to see how does it influence armor effectiveness
And in the first Sandbox they did about 5 tests to gather varying data across a wider spectrum of stats…
Its the Sandbox so it doesnt matter if what’s there is “unplayable”, change the stats and go for rounds 2. That’s the whole point of the Sandbox. Stopping after the first gives them an insignificant amoun of data to use and wont change anything
*inadvertedly buffs artillery*