We first looked at this map in this article back at the beginning of October. The map now has a name “Island 2”. We have the usual video pic and mini map. There is a strange mix of buildings some Italian like in province and others from Airfield or Sand River.
Source WOT Express
12 thoughts on “Second Look at proposed new Grand Battles Map”
Lol I still haven’t seen the first grand battle map in game. In Asia region I am not sure anyone does.
I know I have never seen one in Asia either. Thus playing tier 8 and 6 still sucks.
It’s certainly the most unique map I’ve seen yet. Will need plenty of testing, but I’d be interested to see a nice looking Pacific Island map. It’d be the first of it’s kind, I believe.
Grand Battles? It’s just another box you tick in Settings that does absolutely nothing in game.
Over 180 tier 10 battles since the patch (with Encounter and Assault switched off) and still have never played one Grand Battle
That’s quite surprising, I’ve played about 30-40 games in my tier 10’s in the past 7 days and I’ve gotten into at least 6 Grand Battles. And this is on NA.
I played 4 grand battles out of last 5 tier 10 games… (On EU)
Yes, we need a new map for a mode no one sees, because u know… We have so many maps for random battles that we can spare 2 maps just for a dead mode. Idiots.
Open up these stupid maps for random 15 v 15 for any tiers so we have some variety. I don’t care how long the battles take to finish because the map is too big, anything is better than the crap map rotation we have now.
Lets see how to play this map: go down the right or go down the left, or go up the middle, or go to the “Thunderdome!” It wont matter, well never see it in Asia anyway.
Me too I’ve never entered a single of grand battle
it’s something wrong I guess
Just to be sure… Are you playing tier 10? Do you have the mode turned on?
Yes and Yes
What I’m hoping for is a grand battle map inspired by Sand river, the north western part. Just dunes and an endless possibility of flanking and singling out tanks. Ofc don’t make them so that it’s impossible to find the enemy =P