Hello,
in Supertest there’s a 4th map out, it’s called Slope. Honestly, it’s so similar to the others it nearly passed under my radar when I saw the screenshots of it:
Hello,
in Supertest there’s a 4th map out, it’s called Slope. Honestly, it’s so similar to the others it nearly passed under my radar when I saw the screenshots of it:
Better Minsk contact the console team to borrow their new Ardennes map.
Heck these new supertest maps show a design paradigm which is getting rather old rather fast, compared to what the US based console team comes up with.
I can’t believe they work on four maps with the same design. Even when they just want to test different things on supertest, this looks like a massive waste of time to me.
And on the same time they remove map after map because they are “unbalanced”, but keep the matchmaker, which is unbalaced as hell.
You posted the same map recently, calling it Iceships, now reposting as the 4th map.
The problem with ice/snow maps is that German tanks wont start
It will be called ice slope or ice ships since there is a ship there and surrounded by ice
It’s almost as if they suddenly got access to a bunch of warship models…
copy paste this model, copy paste that thing and ofcourse copy paste that also = new map -_-
Yeaaaah, another boring corridor map…
Where you see corridors there? It looks like a completely open map to me. As in literally if you go anywhere roughly 3/4s of the map and get spotted, people can shoot at you from practically any spot.
If that carrier’s flight deck is accessible for tanks, you just KNOW a quarter of the team is going to rush up to drive off the high end…
That aircraft carrier reminds me of BF4…
Again…someone was been reading too much weird fiction where the Nazis end the world by invoking eldritch forces.
No need for verity or creativity here this is WOT… with a bunch of wrecked ships…
Ice. Tanks fall through Ice. Wouldn’t it be coolio if there thickness of the ice meant that there were places a LT could go but where a heavier tank couldn’t go?
[…] Brief update here, a few alterations to the Slope map currently in supertest (more can be read here) […]