Good day everyone,
Supertest is running concurrently with Sandbox, testing the new stun mechanics with lower tier artillery. Here are the stats so far:
AMX 12 F3 AM
Tier: 6
HP: 270
Hull Armor: 40/20/15
Hull Traverse: 30°/sec
View Range: 270m
Speed: +60/-14
Penetration: 39mm
Damage: 700
Maximum Stun Time: 22 sec
Stun Radius: 9m
Accuracy: 0.7
Aim Time: 6 sec
Reload: 22.6 sec
M44
Tier: 6
HP: 280
Hull Armor: 12/12/12
Hull Traverse: 22°/sec
View Range: 265m
Speed: +56/-14 kph
Penetration: 39mm
Damage: 550
Maximum Stun Time: 10.4 sec
Stun Radius: 7.7m
Accuracy: 0.72
Aim Time: 4.9 sec
Reload: 19.9 sec
SU-8
Tier: 6
HP: 270
Hull Armor: 30/20/20
Hull Traverse: 22°/sec
View Range: 260m
Speed: +48/-12 kph
Penetration: 38
Damage: 600
Maximum Stun Time: 16 sec
Stun Radius: 8m
Accuracy: 0.76
Aim Time: 5.9 sec
Reload: 24.8 sec
Hummel
Tier: 6
HP: 300
Hull Armor: 30/20/20
Hull Traverse: 26°/sec
View Range: 265m
Speed: +42/-10 kph
Penetration: 39mm
Damage: 700
Maximum Stun Time: 16 sec
Stun Radius: 8m
Accuracy: 0.68
Aim Time: 6.1 sec
Reload: 28.2 sec
no bert stats?
Maybe they remove it?
plsplsplsplsplsplsplsplspls
Impossible to balance with the new sandbox mindset.
-they cant nerf its damages because its already capable of hitting for 0-30dmg on some tanks of same tier.
-they cant buff its splash too much for this caliber but current splash is non existent.
-they cant make stun too long otherwise it would mean permastun but they cant make it too short otherwise simply useless.
-they cant really do much about accuracy, maybe aim time, and RoF is already too good.
The only way Bert can be rebalanced is if it gets a bigger “standard” arty gun.
The best they can is just replace it. The only thing left is that OP french tier 5 arty. The best thing they could do if they leave the tank as it is, is just increase the damage en reload and give it a stun time max 15 sec pr something
buff it up 2 tier
but I would prefer if they just wouldnt change it at all, its a small gun so they dont even have to give it stun
What, no love for everyone’s favourite T6 SPG/TD Bert? 😛
REMOVE IT
Its happening!
What is this? No Bert stats!? Will it be move a tier or something else?
What’s is with the much longer stun time on the 13f3?
The shotgun at lower tiers will still be legit
As the pen is still higher than the lights they will face
Oh golly, Arty can still somewhat defend itself in close quarters situations against tanks? And its pen is still higher than the armor of these lights… I guess arty never hits an odd angle, or hits the tracks which eats most of the potential damage which results in a wounded light rather than a shotgunned light, no never. Plus its not like players refuse to help out their own arty 90% of the time leaving them on their own in the back of the map, no, they never leave arty out to dry… Thus arty shouldn’t need to be able to try to defend themselves in close quarters combat because they are a valued member of their team, which the team actively tries to protect…
You hear that, that’s called sarcasm… Get over shotgunning, it happens and its a statistical rarity due to the amount of arty played per day, and the amount of arty rounds fired per day… It just seems common because there is so much arty played per day… with a s*itload of shells fired some oddities are bound to happen on a seemingly frequent basis…
The reason FV304 did not have these changes is because these changes come into play on guns 150mm and larger… so the FV304 & LeFH18B2 will most likely stay as is…
I’m curious how they come up with the stun timings. Evidently it isn’t tied to the dmg since the Hummel and AMX have the exact same pen and dmg. The Hummel has a longer reload but shorter stun time than the AMX.
Funny to see that a tier 6 arty has as much dmg as a tier X arty.. it’s just impossible to balance this correctly.. so tier 6/7/8/9/10 will all have 600-750 dmg.. wauw what a improvement!
The sad fact is, these changes will end up making artillery even more powerful, not less. The vehicle class itself is badly designed, and WG refuses to acknowledge as much. The best way to fix artillery? Turn them all into TDs. To do anything else is just putting another band-aid on a mortal wound.
AMX: Max stun time 22 sec? WTF?
Meanwhile in AW: “The artillery class will be removed from all game modes with the exception of PvE.”