these are the updated stats for the upcoming Swedish Ikv 65 Alt II:
Weight: 11 000
Maximum speed: 60/20 km/h
Hull traverse: 32
Turret traverse: 24 (26)
Terrain resistance: 1.1/1.3/2.4
Viewrange: 330 (350)
Radio range: 615
Hull armor: 15/10/10 (15/10/?)
Gun: 9 cm Bofors L/53
Penetration: 180/230/45 (195/270/45)
DPM: 1485.6 (1 877,1)
ROF: 6.19 (7,821)
Reload: 9.7 (7,671s)
Accuracy: 0.34 (0.307)
Aimspeed: 1.9 (1.82s)
Depression: – 10/+12
Gun: 9 cm Bofors L/43
15 thoughts on “SWEDISH Ikv 65 Alt II *Updated* STATS”
errr, turret traverse on turretless TDs ????
turret traverse means gun traverse in the case where the tank doesnt have a turret
The fuck is this absolutely trash DPM?
1500 at tier 6 for a TD? For what, 240 alpha?
Get your free xp ready bois.
I really like the tank actually. I don’t know why, it just suites me. I do very well in it even when bottom tier, and as much as the DPM lacks, everything else about the gun kind of compensates for it, and the amazing speed is a plus too. IDK, I like it.
Lol this tank got shit on. 240 alpha. Lowered both pen and DPM.
That DPM will make it useless…
Perhaps it is not the top gun? Given the fact that the tier V is having 105mm gun too. Might be the intermediate one.
Or, this is the painful tank which is present in every line, to get people to convert free xp :P.
it is the top gun (both have same caliber, this one is the longer one so the most accurate and the one you wont have stock).
Then it indeed must be the ‘pain in the ass’ tank which you want to free XP in order to have you pull your hair out. Most of the time this is placed around tier 6-7.
Meanwhile at the same tier, JagdPanzer IV has the same alpha with <5s reload. And its smaller. And 146mm pen at that tier works well enough.
If all these tanks have terrible dpm to balance the insane pen, I'd like WG to remember their apes at the balance department added premium ammo that gave every tank insane pen without nerfing their dpm…
The TDs are bad. Just bad. This tech tree wont work, they need dpm, mobility (for tier 9 and 10) and camo buff. They're useless on any city map, they're not incredible on open vegetation maps either. Just below average TDs. And one interesting feature on the 3 toptiers (a feature making them unplayable. They need increased mobility in siege mode and faster mode switch time otherwise useless) isnt enough to make the tree worth it
JpZ4 has 20 less alpha, actually. But yes, it’s DPM just ROFLs all over this thing at 2444 base.
I looked on the test server last night at the Swedish tree and I was left very disappointed. On the plus side, I joined the _RU guys derping them with 152mm HE. They burn up real good.
It is just a fast and workable version of the ARL V39. DPM is bad, but the gun handling is better than the french, and even the german in some stats. It is just a fast sniper td. Anyway, it is a tier 6. If you want to keep something, better go for the hellcat or the jgdpz iv.
I do wonder why the long reload was decided on. The Nashorn sits at the same tier with a now even higher penetration gun and noticeably quicker reload. This Swede has some real speed, but my much loved Nashorn will beat this thing in the pure sniping role that they both are intended to fulfill.
The DPM needs a boost back up, or restore the incredible pen to the original levels (that pen just could tear through anything it would face easily, but at the cost of DPM). Right now this TD just lost pen and DPM both…
with literally the worst dpm in t6 tds, dis thing is just so bad