This is going live this evening. The first stage is HERE .
HD Garage, Glacier map, and Music
Beta Phase Two for Update 1.0 is here! If you haven’t tried it out yet, there’s never been a better time to join the Beta, get hands-on with 1.0 and help fine-tune the update! Here’s what to expect:
Garage — Now with People and In Stunning HD!
I Need a Hero
There’s one tank you will notice in all its glory, the Hero. Displayed behind your selected tank, the Hero will change intermittently and just like your tanks, you can interact with it in great detail. By simply clicking on the Hero in the background, the camera will fly over and this tank will take the foreground and all its vital information will be displayed.
Also, at the bottom of the screen, you will notice the “PURCHASE” button, which if you click on, you will be sent to the Premium Shop. We would ask you to test out the feature properly to make sure that it works correctly. Don’t worry, you will not be buying anything and no in-game currency will be taken from your account, this is simply to see if it is working as intended.
Get Closer Than Ever Before
With the previous Garage, the maximum distance you could get away from the tank was 12m. Now, you can zoom out even further (perfect for viewing the gigantic Japanese super heavies).
You can also zoom in further than before so you can see a level of detail, you’d never noticed before especially if you’ve ever had trouble reading the script on a gun.
If you are inactive for a period of time, the camera will go to work and flyover the tank. This can be disabled or tweaked in the settings.
Also, when using the Garage, parallax scrolling is now in effect (meaning the screen moves with your mouse). If this is something that brings on motion sickness for you, don’t worry: the effect can be turned off in the settings as well.
Known Issues
- Improper display of large knocked down trees on the Live Oaks map.
- The suspension of some vehicles is displayed improperly at the minimum settings in the SD client.
- When switching to the full-screen mode during the first login, the entire Garage background is green after automatic detection of the graphics settings. To eliminate the issue, restart the game client.
- Freezes in some cases when the player’s vehicle is destroyed.
- FPS drop in the sniper mode when aiming through semi-transparent bushes.
- The map loading time may exceed the expected duration.
- Low performance at the Ultra settings during the first seconds after loading a map.
- Performance drops in some cases when switching to the sniper mode.
- Performance drop when objects are destroyed by the HAVOK technology.
- Improper names of settings in the game client.
- It takes much time to load vehicle textures when entering a battle.
- When in the full-screen mode, the signal (game) frequency does not correspond to the screen refresh rate.
- The issue related to the vehicle silhouette outline.
- Sometimes, decals are not displayed on vehicle armor upon receiving a hit, or decals are displayed in a different location.
- Players can get to areas that are not intended for playing. Example: a pillbox on the Siegfried Line map.
- Sound gets muted in one of the channels (left or right).
- The sounds of receiving damage is not played.
- The red flash effect displayed when a shell hits the player’s vehicle is excessively bright and distracting.
- Vehicle silhouette outline is not displayed when aiming at the vehicle through fences.
- The terrain shape in the client differs from the terrain shape on the server on the Paris map at square K 3–4.
- Players can get into the castle on the Himmelsdorf map.
- Graphics artifacts are displayed in the sky on the Ruinberg map.
- A rock is displayed hovering in the air on the Redshire map at square B8.
- Artifacts are displayed on tesselated latices on the Himmelsdorf map.
- Sometimes, the actual default condition of the map border does not correspond to the map border default option.
- When playing on the Cliff map, wet vehicles are “flickering” at particular camera angles.
- Shadows flickering on the player’s vehicle in the Garage.
- Gamma Settings may work improperly.
ITS THE FUCKING CHEIFTAIN GODDAMNIT WARGAMING
Don’t worry, it’s just wargaming’s idea of a joke 😀 we will never get that tank for reals.
Oh we will, about the time they introduce 1990’s era Rusisan tanks firing depleted urainium so its all “fair and balanced”.
That was the thing I focused on the most to be honest…
Chieftain Mk. 6… In WoT PC… European client… It’s a goddamn unicorn!
I cant wait until 1.0 Works as it should <3 My favorite patch in a long time
I can get about 20-25 fps on my laptop with HD and about half the settings a notch above minimum. Which is about 5-10 fps better than I get now. Sadly I can’t get the really fancy new effects, but it looks pretty good.
SO..basically a load of shit minor changes.. and hiding far down the latest fix for the ongoing sound problems that support claimed were fixed in last patch.with the added pressure sales of a “hero” of the week premium tank for sale on your screen all the time.
More of the same corridor maps more of the same premium spam more of the same tier 8 fucked MM which has been a deliberate nerf to tier8 premium incomes while not breaking EU law and changing the tanks themselves.
I really thought I’d keep playing this game for years more but they managed to fuck it so bad its just an occasional pissed game,100,000 games and gone
I detect salt.
The feels with me though, I tried running the test server, ran at 10 FPS on minimum, and buildings did not render until I was driving into them. Oh and my computer’s heat exhaust slit started to melt outwards with how hot it got, hot enough to cook a hot pocket in tiny segments at a time
at least they balanced S Conq, 705a, 430u, 907, 268 v4, 268, stb1, leo1, e50m, is4, 121, 5A, E4, E5. Oh wait… they didn’t. And let’s not even talk about lower tiers. Also, they fixed Swamp, Highway, Mines, Windstorm…(plot twist, they neither did that)
But no, we need fancy graphics and cool explosions
Don’t worry about game fixes,balance or gameplay….look preddy graphics…
Any remotely intelligent person that plays this game regularly could balance the tanks. They don’t care about anything but making cash at this point. The playerbase is just a victim mix of sunk cost fallacy and Stockholm syndrome and they will milk until the cow runs dry, because no one sane will tell you that this game is worth playing right now.
But look, a shiny new shitty tier 8 premium, must buy!
My 9 years old (!) computer with a 5 years old (!) graphics card can run the HD client at maximum settings with way over 60fps at full resolution. WG did a very decent job upgrading the engine. It’s pretty optimized already. I didn’t expect that to be honest, I thought I would have to turn down some effects etc. so it will run remotely like the current client again. But no, performance is about the same, except it looks so much better!
Core i7 920 @ 3.6GHz
6GB DDR3-1600
2GB nVidia GTX770
People wondering that their historical laptops which had bad hardware even back then when they were released many years ago – what are you expecting? If you want to spent 300 – 400 € only about every 10 years, a console is the better solution for you.
Sorry for the rant. I just facepalm every time I read complaints about bad performance when people try to run the game on a system which even struggles to run Windows Minesweeper decently. Dial down your expectations. A 32 bhp Reliant Robin cannot compete in a Formula 1 race either.
All the whining is really starting to get irritating.
They’ve put immense amount of effort in order to make the game more appealing thanks to the overhauled visuals and the new soundtrack, especially for newcomers.
And once they’re happy with the results, they may start to prioritize in bringing new maps, night maps, adding in weather effects, reworking the broken Tier 8 MM, adding in 3D customization etc.
Just be patient, people!
We don’t want to have a rushed product full of major bugs and issues that are worse than the ones we have in the game now.
You could have written the same post at any point in the last six years or so and it would hold as much water back then as it does now.
I.e some time in the future they will get around to fixing things…errrm no.
so, what are you saying is:
I’d rather go to a restaurant and get a decent looking turd, with amazingly looking vomit to the side and fresh parsley leaves and soy sauce over it instead of getting a perfectly seasoned, cooked and seared steak that kinda fell apart and doesn’t look that pleasing.
If that’s what you’re saying, well good for you. Go play HD mines encounter from south spawn with T110E5, Leo1 and T110E4 against S Conq, 907 and 268 v4 platoon. Oh, and don’t forget 3 conq GC’s cause that just makes it more fun.
What a great analogy.
Balancing > Visuals
Wargaming has had numerous patches to work on balancing tanks that needed it, but instead, temporarily covers/ignores the problem with stuff no one asked for.
In short: If the game looked like it did in 2010 but was balanced, I’d enjoy playing it more than I do now.
Huge known issues list :/
I wish WGing would fix the broken “Quere”. Want to waste more time watch minutes tick by with a average 2 minutes waiting to get in a game with common tanks. Play for four hours and you will have wasted 30 minutes.
[…] test server had an update today. We previously posted about update 1.0: Part One , Part two and Part three […]