This is the third iteration of the 1.5.1 test server. Here are the links for First and Second iterations. There is only a short list of changes for this part of the test.
Preliminary List of Changes [Common Test 3]
Main Changes
Changes to the Frontline mode
– Changed the number of slots for the Combat Reserves that are available to each vehicle type. Now their number is as follows:
Light tanks: 1 slot instead of 3
Medium tanks: 2 slots instead of 1
Heavy tanks: 3 slots instead of 1
TDs: no changes (2 slots)
SPGs: 1 slot instead of 3
– Decreased the respawn cooldown from 30 to 10 seconds.
– Increased the repair cooldown of destroyed vehicles from 5 to 7 minutes (the reinforcement cooldown remains unchanged).
– Now the objectives (pillboxes with the large-caliber guns) spot enemy vehicles of the attacking team according to the standard rules of spotting. The view range of the pillboxes is 445 meters.
Other changes
– Fixed some technical issues.
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What is the radio range of the FL objectives and where are their observation points?