Update 9.21 Changes

Early list of changes announced for testing in update 9.21:

Boost/Hard to Reach Areas Removed On the Following Maps:

  • Redshire
  • Ruinburg
  • Swamp
  • Malinovka
  • Fjords
  • Sand River
  • Pilsen
  • Airfield
  • Cliff
  • Tundra
  • Fisherman’s Bay
  • Serene Coast

General Changes:

  • Grand Battles team display improved
  • New winter map added to Grand Battles: Klondike (1.4km X 1.4km)
  • New tanks for testing added: Caernarvon Action X, Aufklärungspanzer V, ELC EVEN 90, Somua SM
  • Added French heavy mini-line: AMX 65 t , AMX M4 milk. 54, AMX M4 milk. 51


AT 7

  • Armor reinforced

AT 8

  • Armor reinforced

AT 2

  • Armor reduced

AT 15

  •  Reload OQF 32-pdr AT changed from 5.9 to 6.6 s
  • Penetration of the APDS Mk. 2T OQF 32-pdr AT changed from 246 mm to 252 mm
  • Penetration of the AP Mk. 1 OQF 32-pdr AT changed from 214 mm to 220 mm
  • Damage HE Mk. 1A OQF 32-pdr AT Gun changed from 330 to 370
  •  Damage APDS Mk. 2T OQF 32-pdr AT was changed from 250 to 280
  • Damage AP Mk. 1 OQF 32-pdr AT changed from 250 to 280

Churchill Gun Carrier

  • Relaod OQF 32-pdr AT reload changed from 8.5 to 9.5 s
  • Penetration APDS 2T OQF 32-pdr AT changed from 246 mm to 252 mm
  • Penetration of AP Mk. 1 OQF 32-pdr AT changed from 214 mm to 220 mm
  • Damage of HE Mk. 1A OQF 32-pdr AT was changed from 330 to 370
  • Damage of APDS Mk. 2T OQF 32-pdr AT changed from 250 to 280
  • Damage AP Mk. 1 OQF 32-pdr AT changed from 250 to 280


  • Reload OQF 32-pdr AT changed from 5 to 5.6 s
  • Penetration of APDS Mk. 2T OQF 32-pdr AT changed from 246 mm to 252 mm
  • Penetration of AP Mk. 1 OQF 32-pdr AT changed from 214 mm to 220 mm
  • Damage HE Mk. 1A OQF 32-pdr AT was changed from 330 to 370
  • Damage APDS Mk. 2T OQF 32-pdr AT was changed from 250 to 280
  • Damage AP Mk. 1 OQF 32-pdr AT changed from 250 to 280


VK 45.02 (P) Ausf. B

  • Increased load capacity from 80800 kg to 81400 kg


Type 61 (Updated After Mistaken Translation)

  • Depression to the rear for the 105mm Rifled Gun in the Type 61 turret changed from -5 to -3 degrees
  • Depression to the rear for the 90mm Gun Type 61 in the Type 61 turret changed from -5 to -4 degrees


List of Tanks Converted to HD

  • T28
  • T25 AT
  • T25/2
  • T-34-2
  • 110
  • WZ-120
  • Somua SAu 40
  • S35 CA
  • VK 45.02 (P) Ausf. B
  • StuG III Ausf. B
  • Light Mk. VIC
  • FV207
  • Type 61
  • SU-14-2
  • SТ-I


Klondike Screenshots


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Update 9.21 Changes

80 thoughts on “Update 9.21 Changes

    1. Anonymous says:

      Those parts of hills that only certain tanks can achieve (fast ones) and only if you precisely know the path. Than you can get to even get to parts of map thats normaly inaccessible.

    2. Liam says:

      I think they’re referring to the illegal high ground spots some ppl can access while others can’t. Once they’re there they can kill most ppl without being killed

  1. So heavy DPM nerfs for 6mm more Pen to the British TD’s and a nerf for the Type 61. Really ???
    There are still so many dogshit tanks in the game and they nerf mediocre or underperforming tanks?

    1. Anonymous says:

      It kinda..well not kinda but DOES say above they also got an increase in alpha damage per shot so it’s not just a trade of 6more pen for longer reload times.

    2. Anonymous says:

      Yeah the depression nerfs to the Type 61 don’t make any sense at all as that tank has always done ok and is one of the only tier 9 meds that don’t really need to be messed with.

    3. tiresieas says:

      ” Reload OQF 32-pdr AT changed from 5.9 to 6.6 s”
      That’s the base reload stat for the 32-pdr. So 100% crew will be about 6.3s, or about 9.52 rounds per minute; at 280 damage per shot, that will be 2666.67 DPM, compared to the current DPM of 2651.33. No DPM nerf. Same story with the CGC and Tort, they lose rate of fire for more alpha with roughly the same DPM.

      “Depression angle for 105mm Rifled Gun in turret Type 61 changed from -5 ° to -3 °”
      Well, first off, the only place the Type 61 has -5° is the rear. So, I think this is just poorly translated until further notice.

    1. This is only rear gun depression that’s being nerfed. It’s almost certainly because the rework to HD would have had the barrel collide with the rear hull at -5 degrees.

      1. Anonymous says:

        Yeah, the early version made it sound like the depression over the sides was also taking a hit. Just over the rear I can live with; if it causes me issues, at that point I know I already screwed up.

  2. Arbeitssklave says:

    WTF Decrese Gun Depression ?? are all WG Members are Idiots ??
    Type 61 ist now not the BEST Tank…..and get Nerved ….

  3. Anonymous says:

    I’m confused here, yesterday 9.21 was said to have the badger in it and no mention of French heavies. Now there’s gonna be the French heavies, but no mention of the badger?

    1. Matthew Shine says:

      This is just a list of changes in addition to the last posts about patch 9.21.
      The WoT page regarding the patch confirms the Badger switch.

  4. Draklorm says:

    Lol what has the poor at-8 done? Was it not the shittiest of the line anyway?
    And type 61? Don’t tell me it was so op it has to have -3 gun depression?!
    Ahh wargaming, you so silly 😀

    1. Don’t worry, the first was just a slight error in the translation – the AT 8’s armor was in fact increased, not weakened. The AT 2’s, on the other hand, was reduced.

      And the Type 61 gun depression numbers only apply to the depression over the rear of the vehicle – over the front/sides, it still has its’ full-fledged -10.

  5. Anonymous says:

    The type 61 is already painful with that huge cupola, now theyre making the gun depression -3?? How does that fit the rest of the line??

    1. Anonymous says:

      Why people are unable to understand what they read ? Only depression over the read of the tank will be nerfed. To the front, it has still 10 degrees of depression.

  6. Gatsu says:

    I still think the churchill gc has no place in tier 6. It doesnt matter how good of a gun a tank has if gun arc mobility armor and everything else is trash

  7. Remove all the boosts WG, nice move, another reason to play only my heavy tanks and another step in making all the maps a gigantic corridor. Keep milking more money WG, this game is really worth uninstalling now.

    1. Anonymous says:

      WTF r u babbling about? People were taking advantage of the game’s updated physics to get to those spots. They were never intended to be in the game and literally gave a huge unfair advantage to LT players. If u’re upset that they’re removing an unintended result of their updates then u def must be losing sleep whenever they remove illegal mods. On top of that, how r they milking money by removing that? Do u even think before u comment or do u just regurgitate what other shitty players say? Removing access to a perch that was never meant to be accessed does NOT equal money milking. I can’t even begin to comprehend how u came to that conclusion.

    2. Matthew Shine says:

      So you are one of the scum players that boosts?
      Good, glad they are getting rid of more boosts to annoy people like you.

  8. Shishkin says:

    I think i noticed a translation error, according to wot-news.com its the AT 2 which received hull armor nerf and the AT 8 received armor buff

  9. Kendox says:

    it’s funny cuz they wastin years before removing this areas ,while the hd map department will not even know about climbing problems , and everything starts from beginning.

    1. Brian says:

      If you had played the HD maps on sandbox you would know that the new rocks and irregular surfaces make climbing all but practically impossible. Even controlled descent over edges is harder and causes more damage than is presently the case.

  10. Anonymous says:

    I think there must be a mistranslastion , the type 61 actually has -5 at the back, maybe it’s where the depression is -3 now with HD model :O

  11. Yomir says:

    The Type 61 changes make no sense, nerfing depression angles from -5 to -3/ -5 to -4? It currently has -10 over the front and sides and -5 at the rear so there seems to be a mistake

    1. Combi_Christ says:

      Man up you pussy, quit crying and adapt. You’re exactly the team mate I hate having on my fucking team.. the type of puss to thrown in the towel before the game begins.

  12. Anonymous says:

    I like the fact that there is no mentioning of mm being improved. I thing players now don’t expect anything good from wg in mm department. Was playing tier 8 for two days and the mm was feeling punishing and the experience not fun at all. I mean there is no fun at being deleted by a type 4 or a maus that are immune to your laughable sub 200 pen guns,hell not even premiums go through. Anyway lots of people have left and a lot more will if the mm won’t stop feeling pre alpha…..

    1. Anonymous says:

      And also no buffing to the pref mm tanks. They split the french line but the fcm 50t that is powercreeped by the new heavies does not get buffed. Also if you thumb down at least say why.

      1. Shadow hunter says:

        I have no problems fighting defenders and patriots in my FCM. Hell I don’t even use any gold ammo. Only use it when I have to fight type 4’s and mauschens. Sure it has lost quite a bit of its flair recently but its still workable and able to hold its own

        Its really the tanks with sub 180 pen like is 6 and kV 5 that suffer the most as even their gold ammo cant pen tanks from front

    2. Ragnarokbazil says:

      Apparently you fail to kill a type 4 you should leave that thing is weak as horse shit lol if it angles bye bye ammo rack xD

  13. PotatoCakes says:

    good day, i noticed that you have a translation error for the type 61,
    wot-news.com states that:

    gun depression to the rear for the 105mm Rifled Gun in the Type 61 turret changed from -5 to -3 degrees

    gun depression to the rear for the 90mm Gun Type 61 in the Type 61 turret changed from -5 to -4 degrees

  14. Jeffrey Bangle says:

    The armor on the AT-2 is it’s only saving grace, and even then only against opponents who don’t know the weak spots. Not sure why they think it needed to be changed…

  15. Deano says:

    so glad they are finally dealing with the boosting spots… the one on redshire on the heavy tank flank was a game changer. if there was a grille 15 in that one and you were trying to push forward then it got just completely deny you the use of that flank. it was such a broken spot so happy its being removed.

    also just in general fuck those boosting spots…

  16. Pangzhu says:

    the at-2 does not need to get an armor nerf… who got that idea? everything on that thing is crap, except the armor and everyone who isn’t a moron knows that you shoot it in the cupola or in the sides and rear.

    also i am glad to see, that the at-8 and 7 are getting some armor improvements, but the same should go for the at-15 and especially the tortoise. in a meta where heavy tanks with turrets and better mobility have even better armor than an almost glacial immobile td with a fixed gun, there is no reason to play said td.

    the tortoise should have 1 of 2 things happen to its armor – make the weakspots fewer and stronger so you have chance at bouncing stuff when you are angeling or buff the entire frontal part of the armor to a level of tier 9 super heavy tanks.
    you should still get punished, when you are getting flanked, but now basically every tank you meet blasts straight through your frontal hull or shoots the cupola, while you are waiting for your hp to dwindle away.

  17. Gal_Ardent says:

    Are the new tanks added to testing will be the reward tanks for the next campaign? at least some of them…. I would really like to get French tank available as reward in campaign 2.

    1. Ragnarokbazil says:

      No the awfulpanther was for players who owned it its a reward tank now a prem tank only for those that had the tank before it got replaced by the spic baaicly put the afk panther is a free tank to those that had at least 1 battle in it.. Aka on your account if you played it when it was a tier 7

  18. DickherMax says:

    People complaining most about boosts seem to be the people using them during every clan war. If it is illegal, why does it happen during official WG streams? With a bunch of idiots pushing one tank on some boost?

    1. Anonymous says:

      Who said illegal besides you.

      WG has finally got round to removing them because they are unhealthy for map balance as many positions horribly break how an area is meant to be fought.

      But it was never illegal to do that so people used them even in clan wars being streamed.

      So here we are with WG finally putting in changes to (for the second time?) stop players from being in areas that the map designers did not expect people to get to.

  19. Anonymous says:

    and are the gonna fix the bugs from this latest update? contactlist, no clanchat on eu1, platooning is bugged, skirmishes are sometimes bugged, and no response from WG and i must say no comments from u lads( i men ritastatusreport must be the goodwill from WG)

    like to see what they gonna wreck in next update

    1. Combi_Christ says:

      Yah the friend list is a Fucking nightmare! Shows ppl in game when they aren’t even online! Wtf wargaming!! Easy on the hash and fix this shit..

  20. Anonymous says:

    Ugh. Literally the only reason to play the AT-2 is it’s amusingly-good armor. Take that away and there’s nothing. Just a fast-firing pop gun that’s lucky to do anything.

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