WG Fest Q&A Part 2

Good day all,

More from the WG Fest Q&A with Murazor (M),  Slava Makarov (S), and Anton Pankov (A)

Slava Makarov: We’re not announcing the new mechanics for the IS-4 branch just yet. Yes, we came up with some very cool things. I don’t want to spoil the surprise. It will be one of the “first victims” of the new mechanics for the Soviets.

S: There is a desire to get to the UK tech tree, and make it a bit more original.

S: It’s not that some machines are stronger or weaker than the tank, the problem was that the tank changed quite a bit, and predictably. Nearly swore to our designers, who believed that the changes would not be big; the machines just started to make their way to other places. Such things can’t be rolled out without telling the players, a very large number of tanks have changed.
The changes regarding the penetration and overmatch mechanics have been frozen for major internal testing.

S / Murazor / Anton Pankov: KV-5, what we’re going to do with this has moved from patch to the patch for 6 months, and we haven’t yet reached an acceptable solution. Gold round spam in this tank is the same as that of the rest of the 8s. There’s some high statistics in the KV-5. We looked through them 20 times for each level of the players.

M: Panther / M10, Japanese Tiger aren’t too far in the queue (most likely regarding the changes to premium tanks).

A: We have to develop a feature, separate from the current recovery feature. It won’t be free, of course, but not at full price of a tank. Maybe we can return prem tanks sold 3-4 years ago.

S: If we remove it, random play will be worse. (Referring to removing +/-25% RNG range)

M: The KV-85 at Tier 6. We may change the 122mm gun sooner or later. Make it so that it is more comfortable to play, as it’s simply impossible now.

In addition to the above, other goals discussed for the next year are things such as continuing their map remodeling and making the eSports elements of World of Tanks more accessable to the general playerbase. Such things as smaller scale local tournaments and formats more in-line with what players are familiar with from Random Battles.

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WG Fest Q&A Part 2

21 thoughts on “WG Fest Q&A Part 2

  1. Mark Lewis says:

    If we remove it, random play will be worse. (Referring to removing +/-25% RNG range)

    How do they know? They simply refuse to even try reducing the rng.

    I think what they mean to say is RNG makes really bad players able to hit or bounce/dodge shots simply because of luck. Removing this tomato crutch will most likely reduce the player base as those casual “play for fun” idiots are no longer able to rely on their RNG armour to save them and the hand of Stalin to guide their shots.

    What WG fail to realise is most of the “play for fun” players that rely heavily on RNGesus are not paying customers and with servers (at least EU and RU) well populated we can afford to loose some of the cannon fodder to get a less frustrating game.

  2. Liam Gavaghan says:

    ST-II was a Russian tank project to have 2 main bore cannons in the turret. (122×2) I saw a WG 3D model of it some time ago… I believe that’s the suprise

    1. FeralGangrel says:

      I doubt they will gimp it. More likely a split in the branch that makes a bit more since in the Tech Tree. Maybe a break from the KV-4 to the ST-I then to the ST-II? Then ya just need to find a good fill for the Tier IX then IS-4 at Tier X. Or drop the IS-4 to Tier IX and add a new Tier X? But that could become a larger headache then it needs to be.

      1. Homer_J says:

        Yes, give me back my tier IX IS-4!

        With the IS-7 gun again please.

        Then let it face tier V tanks again.


  3. wolvenworks says:

    talked to the WG guy at the WGG Indonesia yesterday sat. they’ll love to to bigger events like tourneys, but the problem is they don’t really have contacts and an actual office in jakarta. we do share the sentiment though that if we do, we might get more peeps interested….in gaming, not just WoT. remember, most ppl think you can’t make money outa games here, and that actually makes for an interesting topic to discuss since we have very small local devs making only mobile games, as opposed to the VERY LARGE amount of gamers (most of which are in DOTA2, CSGO, and LoL)

  4. Brauer says:

    Well – one change they could do to make the UK tech tree more original would be to put in the Chieftan to give people what they want – that would be original for WG 😉

  5. Anonymous says:

    Why does 122 even have to be in t6? It’s not fun for t5 players to be oneshot. Also while 25% is fun sometimes it’s more often than not just frustrating imo.

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