Hello,
Oleg Gotynyan, who served as general manager of the Persha Studio, left the company, so far no substitute was found.
Persha Studio is currently the Ukrainian representative office from Wargaming, both started cooperating in 2010 to make the French Tanks for WoT. After that they signed a partnership and Persha started creating World of Warplanes which, for two and half years, Oleg Gotynyana was the lead of the project.
Oleg decided to leave the company for personal reasons, to rest and restart.
Persha studio has been around since 2000, they have worked with Electronic Arts, Activision, Cryptic Studios, Triumph Studios, Sony Online Entertainment, Microsoft and Disney and currently have over 500 employers.
This is also the studio who created World of Tanks: Generals.
Source:
The less we see from “the studio who created World of Tanks: Generals”, the better.
I would have agreed up until the 0.6.2 and 0.6.4 recent updates. I actually thing WOTG is a much better game than it ever was in the Beta and initial rollout. I’ve really enjoyed the new personal missions with rewards you can’t get through pay-to-win
I would have agreed with you until the recent 0.6.2 and 0.6.4 updates, I think they really have dramatically improved the game from what it was like in the Beta and initial release last year. The creation of personal missions with rewards that are unattainable through pay-to-win is also a nice challenge and I’ve been having a blast working on them.
Of the two things they created, I think WoWp is the bigger failure. I mostly enjoyed WoWG, but WoWp was… Well, you fill in the blancs.
I’m betting the “lead the project” on WOWP had something to do with this.
So does that mean wowp still has a chance to become a good game if they find a decent substitute?
I suspect WoWp now has no chance at all.
it’s shocking how they failed so much with WoWp when they have worked with all those big companies before, I would expect them to do much better now that I know they have some “credit” with major companies like Activision, EA, and even Disney
In short, he got fired, but was allowed to fall on his own short to save a little face.
Why can’t I edit! Short should obviously be sword, but with my mild dyslectic issues, I sometimes type the weirdest things without even noticing it. Damn it.
Its A bit strange Usually when a Head like that leaves The PR dept spin a bit Wishing him the best with his new …. This Seems more like get out and don’t talk
Whatever the reason is… I’m pretty sure the guy aged by being team lead of WoWP, imagine the shit he got for it… I would have left too.
Yet before patch 1.5 WoWP was a promising game, player base was growing at that time. Than developers decided to destroy this game by a horrible patch. If anything, developers are fully responsible for WoWP’s failure. If he is in charge of that department, i’d say he truly deserve this.
Well I feel bad now. People have said WoWP has actually become a decent game but people aren’t just playing because of War Thunder.
WT has nothing to do with it. The quality of WoWp itself has been gradually declining since just after Beta. It could have been a decent game even with WT as a competitor.
I have a problem, I actually can’t decide which is the bigger pile of shit: WOT:Generals or WOWP 🙁
Let’s hope the next one WG will fire is the guy behind the introduction of Japanese heavies. H’ai, so desu.
That will be Daigensui. It’s his idea.
I do not understand how such an incompetent manager, responsible for the 2 biggest flops of WG, could remain for so long working for WG.
WG’s incompetence exists at all levels but the management level wins by far the incompetence contest.