WoT Console: Update 3.4 Delayed

Good day,

A few days back we posted some info on the Console’s upcoming 3.4 update which brings the Overlord map and improvements to the in-game armor viewer.

Unfortunately for Xbox players the update is delayed until an unspecified time (PS4 schedule will proceed as normal). As stated by Creative Director TJ Wagner, the delay is due to an issue with the update tool for the Xbox 360. While the issue is apparently resolved at the moment, the update will likely be delayed til after Monday November 14th.

(Warning, semi-rant about the goings on of the Console community to follow)

While good to hear that things are apparently resolved, it has brought up along standing issue in the Console community: that of the decade old Xbox 360 holding back progress for those on current generation systems.

PC players have long been familiar with the reality of having the game built around older machines. For console players its just as bitter, as we’ve not only had features held back, but in some cases they’ve been taken away after release. Examples of this are Scorpion Pass being reduced from its original 1.5km × 1.5km size after it was brought to Xbox 360 and One, as well as the removal of the standard Ruinberg for it to be replaced by the rubble strewn War! variant.

Yes, maps were removed or altered on one system because of the limitations of a completely seperate system that has zero interaction with it (as of now Xbox and PS player bases play on seperate servers).

As stated here, Xbox 360 players make up roughly 25% of the daily playerbase on the Xbox servers. What that percentage is compared to the entire playerbase including PS4 players is unknown.

These recent developments have been bringing up quite a bit of tension to the Console community. Is it fair to take away features or hold them back for such a minority? Especially for systems that have nothing to do with the decade old 360?

The popular idea is to have the Xbox 360 run on its own servers with updates reflecting its capabilities, or having things that don’t affect gameplay such as crew voices be implimented on current gen systems (this was specifically stated to not be coming do to file sizes on the 360).


I’d like to hear opinions from console players who frequent this blog, as well as PC players who’ve been in a similar situation for some time.

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WoT Console: Update 3.4 Delayed

9 thoughts on “WoT Console: Update 3.4 Delayed

  1. Yeah, I’m a One player and see no reason why the 360 should hold the other two systems back. It shouldn’t be abandoned by any means, just separated to ensure it doesn’t affect the experiences of those with more modern and capable systems

  2. To this day, I’m still surprised Xbox 360’s weren’t designed for enhancments or products were developed to attach to them and increase their raw out put. It seems like these modifications wouldn’t just help wot players but all games that require a meaty engine to run. Certainly a lot cheaper than picking up a new console but I can understand this partially defeats the purpose of buying a new console and not a pc. It’s a tough call to make. But it would definatly be a mistake to divide a community by creating separate servers, kind of one of the reasons the rampage mode failed in world of tanks.

  3. leo says:

    this is a stupid fucking idea for one giant reason – THINK OF THE NUMBERS!
    if 360 is 25%, then XB1 and PS4 are only 75% combined, meaning only 30-40% each! that is NOT that much higher than 360….
    Also, 360/xb1 crossplatform play was a HUGE feature pushed hard by WG, and I doubt they want to erase all that work and start from scratch
    As well, consider the MATCHMAKING – if you guys think there are problems now, imagine cutting out 2/3 of the playerbase!
    Yes, 2/3 – because XB1 doesnt play with PS4 right now! So there would be 3 separate Games!

  4. Renzo says:

    Oh I remember when GTA stopped with updates for the 360. There was whining on every youtube comment section. And when you said that you had a current console they would just call you a little kid who gets everything from his/her parents. It was hilarious.

    But on topic. I don’t think we can just abandom the 360, but this cant go on forever. Wargaming have to find a middle ground. Do they like to piss off the 25% on the 360 or the 75% on the one

  5. Anonymous says:

    If 360 has separate servers then the player base in match making would decrease by 75% which means it might take a long time to get into a match on 360.

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