Going with the newly finished flyover, there are a few changes to the newest iteration of the Sunny Valley map:
1- The city area has been expanded in order to accommodate heavy tanks a bit more, as the previously it was a much smaller area, and the rest of the map consisting of hills and open areas.
2- Approaches to the central area have been limited.
3- The original single ridge has been split, hopefully encouraging the combat to be more for area control rather than a single point.
4- Both spawns have been modified to create a more equal start for both teams (while hopefully maintaining some difference), and to better distribute tanks at the beginning of the match.
I thought I saw Sunnyvale in the title and expected something else…
looks nice. looking forward to trying it out again when the sandbox comes back up
Is the sand box live again?
Let the camp fest rage on
Can u also put the map of the original sunny valley here side by side ?
Altough i like new maps, the design on this map is so incredible standard. Always the same style with a castle or a church in the center and some green with bushes. It’s just meh. I miss refreshing map looks. (like port or dragons ridge)
2. approaches to the central area have been corridored
Despite the expansion of the town to accommodate heavy tanks, I don’t see this map being well received by the heavy drivers.