Source: Wowp main website ( EU)
Following the success of our last test, we’re excited to be launching another limited public test of a soon-to-be new addition to World of Warplanes: Conquest Mode! The primary objective of this new game mode is to capture and hold key points on the battlefield. Ready for some more details before you sign up? Read on…
‘Conquest’ Game Mode
Airfields and military bases, command centres, and industrial objects — all of these targets will be protected by fighters and anti-aircraft artillery. The capture of each particular target will not only give you Influence Points, but also tangible bonuses in battle — having them can decide the outcome of the entire battle.
We’re introducing a new class of plane — bombers, with good flight performance at high altitudes, powerful engines, and a devastating load. You’ll be able to take the reins on one of these heavyweight planes, or become a member of the interception group and meet them before they have a chance to drop their bombs. Those who always dreamed of becoming a rear gunner will finally get this opportunity too, as we’re also introducing the option of manual rear gunner control!
Of course, the testers of the new version will not only be able to try out the new mechanics of in-battle respawn, but also explore reworked maps, new graphical additions, effects, and upgrades!
‘Conquest’ Mode Forum Area
Take part in the battles, pay attention to any errors or bugs, share your thoughts and impressions, and express your wishes for the final release. The new look, feel, and core mechanics of the game depend on you and your piloting prowess!
Please note:The Conquest Mode section of the forum will only be open and accessible to players taking part in the test.
Take to the skies!
This is an exclusive opportunity to try a brand new World of Warplanes feature before its official public release, and you have only one thing left to do: apply for the limited public test, and join the testing team!
Please note:Players who have already tested the Conquest mode need not apply, as access to the new public test will be available to them automatically.
The sky’s the limit, pilots!
Mizutayio: Based from the first iteration of the Wowp 2.0 testing, you are more likely to get accepted if you played a lot of games in the month leading up to the date of the inviations being sent out. Which i personally think is stupid as WG needs to listen to the player which don’t play Wowp for obvious reasons. I myself like Wowp as it is but i am willing to accept changes since i do know more or less what needs to change in order for it to become more of a success as i know that the limited playerbase atm can’t keep the game running in the long run. So what WG should be doing is invite players who have last played in beta or at least within the first year of release as that was the time when most players played in and came to the conclusion that it sucks and they need to sacrifice the small playerbase that still plays and adores the game as it is now.
2 thoughts on “Wowp – The Conquest Mode Test Returns!”
I hope them bombers will be a great targets 😈
I also hope to be accepted to the test.. Nevertheless I am also afraid from the changes, because the game except for OP flights seems fine and fun to me.. But have to agree with you on necessity to bring more players to the game (in my country there is quite frequent WoT advertising, but no for WoWp – that is quite an issue too, IMHO)